vcglib/vcg/complex/trimesh
Federico Ponchio 5b39ff496a HACK: MaxVal(0.0f) not defined in vcg/math/base.h as it should be,
changing it to 1e36 (pretty close :P)
2006-03-01 10:29:55 +00:00
..
create Corrected Grid 2006-01-30 08:09:05 +00:00
update HACK: MaxVal(0.0f) not defined in vcg/math/base.h as it should be, 2006-03-01 10:29:55 +00:00
allocate.h fix bug end iterator++ 2006-02-28 12:22:48 +00:00
append.h Corrected use of HasPerWedgeTexture 2006-01-30 09:00:40 +00:00
base.h Added HasFlags and a couple of missing include files 2005-12-02 00:05:34 +00:00
clean.h Added typename 2006-02-28 16:51:29 +00:00
closest.h sintax error corrected 2006-02-09 08:38:04 +00:00
edge_collapse.h Removed unused local type Edge. Now it use the standard simplex edge. 2005-10-12 10:36:26 +00:00
geodesic.h first importing from old version. NOT optimized! It works with VertexFace Adjacency even over non manifolds 2005-12-13 17:17:19 +00:00
inertia.h First working version 2005-12-12 12:08:30 +00:00
refine.h removed div by zero bug in callback of refine (tnx to Mario Latronico) 2005-12-22 11:24:09 +00:00
smooth.h Added missing typenames 2006-02-06 10:45:47 +00:00
subset.h added assert on deleted flag condition 2005-12-14 17:14:13 +00:00