vcglib/vcg/complex/trimesh
Paolo Cignoni 4b43ac4de8 First working Version 2008-04-11 10:14:43 +00:00
..
create added missing std:: 2008-04-08 09:51:15 +00:00
update Added texture topology computation 2008-04-07 08:20:26 +00:00
allocate.h moved Index function from append to the allocate 2008-04-10 09:18:57 +00:00
append.h moved Index function from append to the allocate 2008-04-10 09:18:57 +00:00
base.h Added HasPerVertexColor static function 2008-02-21 17:27:06 +00:00
clean.h Added check on deleted faces in RemoveDegenerateFace 2008-03-11 14:16:40 +00:00
clip.h First Commit. 2006-05-02 14:17:36 +00:00
closest.h changes to comply "plus" types 2007-05-04 16:34:31 +00:00
clustering.h Addded check for no color in mesh 2007-11-06 16:12:24 +00:00
crease_cut.h First working Version 2008-04-11 10:14:43 +00:00
edge_collapse.h Added Allocator::DeleteFace and Allocator::DeleteVertex; Now the use of SetD() should be deprecated. 2007-10-16 16:46:53 +00:00
geodesic.h more appropriate function names, licence updated, comment added 2008-01-12 19:41:46 +00:00
hole.h removed past end access in an assert 2007-11-05 23:46:43 +00:00
inertia.h Added missing include and changed the call to jacobi 2007-03-08 22:48:17 +00:00
inside.h Minor changes. 2007-06-07 15:34:11 +00:00
refine.h Changed the edge split predicate, now it takes a pos instead of two pnts 2008-04-07 12:58:48 +00:00
smooth.h added a missing IsD() check 2008-02-07 10:24:51 +00:00
stat.h Added safer way of computing the quality histogram, robust in the case the mesh contains some outlier value (very high or very low) that makes the choice of the beginning interval wrong 2008-03-19 05:24:39 +00:00
subset.h changes to use vcg::vert::ImportLocal 2008-02-15 12:51:59 +00:00
textcoord_optimization.h added parameter theta (from conformal to equiareal) to AreaPresTextureOptimizer. 2007-02-02 04:11:00 +00:00