vcglib/vcg/math
Nico Pietroni 1d477515c0 Changed the epsilon value for Identity transformation in function RotationMatrix 2016-06-09 12:11:34 +00:00
..
base.h Added Sgn function 2016-02-11 15:43:20 +00:00
camera.h Refactored a bit to allow the conversion of shot and cameras from float to double (added the notoriuous vcg style Construct) 2014-08-10 00:30:20 +00:00
disjoint_set.h removed old style usage of hash map and substituted with c+11 sytle unordered set and map. 2015-09-13 06:20:20 +00:00
eigen.h Rolled back 2011-10-05 15:04:40 +00:00
eigen_matrix_addons.h sounds like I forgot to commit the addition of Transpose compatibility + fix related to recent Eigen change 2008-11-04 12:33:47 +00:00
eigen_matrixbase_addons.h compilation fixes with eigen (norm2=>squaredNorm, a*b => a.dot(b)) 2009-01-23 16:58:47 +00:00
factorial.h Added new line at the end of file 2008-08-04 15:55:53 +00:00
gen_normal.h removed compiler error on sqrt 2016-05-06 02:14:54 +00:00
histogram.h Added comments and MaxCountInRange function to get the max bucket count in the specified range 2016-04-20 22:05:28 +00:00
legendre.h Removed all references to the useless old vcg::math::Swap 2013-07-26 07:01:21 +00:00
linear.h make point2 derived Eigen's Matrix, and a set of minimal fixes to make meshlab compile 2008-10-28 00:59:46 +00:00
matrix33.h Changed the epsilon value for Identity transformation in function RotationMatrix 2016-06-09 12:11:34 +00:00
matrix44.h matrix44.h: 2014-08-09 10:06:34 +00:00
old_deprecated_matrix.h Renaming to settle the old attempt of integrally using eigen matrix for matrix44 and matrix33 2013-03-19 21:53:52 +00:00
old_lin_algebra.h renamed the unused old lin_algebra and Matrix. just to be sure that NOBODY use them. 2013-03-19 17:05:56 +00:00
old_matrix.h renamed the unused old lin_algebra and Matrix. just to be sure that NOBODY use them. 2013-03-19 17:05:56 +00:00
old_matrix33.h Renaming to settle the old attempt of integrally using eigen matrix for matrix44 and matrix33 2013-03-19 21:51:13 +00:00
old_matrix44.h Renaming to settle the old attempt of integrally using eigen matrix for matrix44 and matrix33 2013-03-19 21:51:13 +00:00
perlin_noise.h invalid output range - fixed 2014-02-04 16:09:36 +00:00
polar_decomposition.h removed old lib svd and substituted with eigen. 2011-11-21 09:09:58 +00:00
quadric.h Switched to eigen to find the optimal position for quadric. Removed old unused funcitons. Commented. 2016-03-24 14:15:55 +00:00
quadric5.h Small changes in the long long way to making meshlab and the vcglib really float/double independent 2014-06-18 17:29:34 +00:00
quaternion.h Added static constuctor that imports from different Quaternion types (overrides same static contstructor of father's Point4 class) 2009-07-10 13:18:24 +00:00
random_generator.h Standardized the generate method of the marsenne twister random generator in order to get also a unsigned capped random generation (like all the other generate() of the other random generators) 2014-04-17 08:19:06 +00:00
shot.h Refactored a bit to allow the conversion of shot and cameras from float to double (added the notoriuous vcg style Construct) 2014-08-10 00:30:20 +00:00
similarity.h interpolate -> Interpolate. 2010-11-15 00:16:40 +00:00
similarity2.h Added algorithms for packing into a square rectangles and polygons 2011-10-20 22:29:20 +00:00
spherical_harmonics.h Correctly defined int inside loop as per MSVC requirements, changed assert as to be more accurate 2010-02-11 20:06:14 +00:00