.. |
base.h
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Added Sgn function
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2016-02-11 15:43:20 +00:00 |
camera.h
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Refactored a bit to allow the conversion of shot and cameras from float to double (added the notoriuous vcg style Construct)
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2014-08-10 00:30:20 +00:00 |
disjoint_set.h
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removed old style usage of hash map and substituted with c+11 sytle unordered set and map.
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2015-09-13 06:20:20 +00:00 |
eigen.h
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Rolled back
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2011-10-05 15:04:40 +00:00 |
eigen_matrix_addons.h
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sounds like I forgot to commit the addition of Transpose compatibility + fix related to recent Eigen change
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2008-11-04 12:33:47 +00:00 |
eigen_matrixbase_addons.h
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compilation fixes with eigen (norm2=>squaredNorm, a*b => a.dot(b))
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2009-01-23 16:58:47 +00:00 |
factorial.h
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Added new line at the end of file
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2008-08-04 15:55:53 +00:00 |
gen_normal.h
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removed compiler error on sqrt
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2016-05-06 02:14:54 +00:00 |
histogram.h
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Added comments and MaxCountInRange function to get the max bucket count in the specified range
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2016-04-20 22:05:28 +00:00 |
legendre.h
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Removed all references to the useless old vcg::math::Swap
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2013-07-26 07:01:21 +00:00 |
linear.h
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make point2 derived Eigen's Matrix, and a set of minimal fixes to make meshlab compile
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2008-10-28 00:59:46 +00:00 |
matrix33.h
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Changed the epsilon value for Identity transformation in function RotationMatrix
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2016-06-09 12:11:34 +00:00 |
matrix44.h
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matrix44.h:
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2014-08-09 10:06:34 +00:00 |
old_deprecated_matrix.h
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Renaming to settle the old attempt of integrally using eigen matrix for matrix44 and matrix33
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2013-03-19 21:53:52 +00:00 |
old_lin_algebra.h
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renamed the unused old lin_algebra and Matrix. just to be sure that NOBODY use them.
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2013-03-19 17:05:56 +00:00 |
old_matrix.h
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renamed the unused old lin_algebra and Matrix. just to be sure that NOBODY use them.
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2013-03-19 17:05:56 +00:00 |
old_matrix33.h
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Renaming to settle the old attempt of integrally using eigen matrix for matrix44 and matrix33
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2013-03-19 21:51:13 +00:00 |
old_matrix44.h
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Renaming to settle the old attempt of integrally using eigen matrix for matrix44 and matrix33
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2013-03-19 21:51:13 +00:00 |
perlin_noise.h
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invalid output range - fixed
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2014-02-04 16:09:36 +00:00 |
polar_decomposition.h
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removed old lib svd and substituted with eigen.
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2011-11-21 09:09:58 +00:00 |
quadric.h
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Switched to eigen to find the optimal position for quadric. Removed old unused funcitons. Commented.
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2016-03-24 14:15:55 +00:00 |
quadric5.h
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 17:29:34 +00:00 |
quaternion.h
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Added static constuctor that imports from different Quaternion types (overrides same static contstructor of father's Point4 class)
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2009-07-10 13:18:24 +00:00 |
random_generator.h
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Standardized the generate method of the marsenne twister random generator in order to get also a unsigned capped random generation (like all the other generate() of the other random generators)
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2014-04-17 08:19:06 +00:00 |
shot.h
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Refactored a bit to allow the conversion of shot and cameras from float to double (added the notoriuous vcg style Construct)
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2014-08-10 00:30:20 +00:00 |
similarity.h
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interpolate -> Interpolate.
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2010-11-15 00:16:40 +00:00 |
similarity2.h
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Added algorithms for packing into a square rectangles and polygons
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2011-10-20 22:29:20 +00:00 |
spherical_harmonics.h
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Correctly defined int inside loop as per MSVC requirements, changed assert as to be more accurate
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2010-02-11 20:06:14 +00:00 |