vcglib/vcg/complex/algorithms/update
Paolo Cignoni 4c44513d4f corrected bug in the UpdateTopology::EdgeEdge function: it touched a vector element beyond .end() 2012-04-22 09:01:04 +00:00
..
bounding.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
color.h Updated to reflect the change from ColorRamp -> SetColorRamp 2012-04-18 21:19:11 +00:00
curvature.h corrected an assert in PrincipalDirections static method: 2012-04-02 14:42:56 +00:00
curvature_fitting.h Rolled back 2011-10-05 15:04:40 +00:00
edges.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
fitmaps.h Rolled back 2011-10-05 15:04:40 +00:00
flag.h Removed the useless faceprojection flag update function. No more needed! 2011-11-21 09:10:52 +00:00
halfedge_indexed.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
halfedge_topology.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
normal.h Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-20 07:49:26 +00:00
position.h Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-20 07:49:26 +00:00
quality.h added a missing updateQuality::FaceFromVertex 2012-04-18 21:09:56 +00:00
selection.h added EdgeCount method for counting selected edges 2012-04-04 09:59:10 +00:00
texture.h Added trivial WedgeTexFromVertexTex 2011-05-20 23:20:33 +00:00
topology.h corrected bug in the UpdateTopology::EdgeEdge function: it touched a vector element beyond .end() 2012-04-22 09:01:04 +00:00