vcglib/vcg/complex/algorithms
Paolo Cignoni b2e2bfe2df added Cotangent weighting to the basic laplacian smoothing. 2012-07-04 15:23:59 +00:00
..
create Added extrude.h file for the creation of extruded meshes from profiles 2012-06-06 06:25:56 +00:00
local_optimization corrected harmless gcc warnings 2012-05-06 16:01:14 +00:00
parametrization small improvemnt in stat collection for voronoi atlas 2012-07-03 10:21:41 +00:00
update corrected bug in the UpdateTopology::EdgeEdge function: it touched a vector element beyond .end() 2012-04-22 09:01:04 +00:00
attribute_seam.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
autoalign_4pcs.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
bitquad_creation.h corrected harmless gcc warnings 2012-05-06 15:36:02 +00:00
bitquad_optimization.h 2011-04-01 16:25:49 +00:00
bitquad_support.h added template parameter in function call 2011-12-21 16:10:30 +00:00
boundary.h 2011-04-01 16:25:49 +00:00
clean.h Corrected naming for the unreference vertices function now the func that just count the unref vert is called CountUnreferencedVertex 2012-06-28 17:21:20 +00:00
clip.h 2011-04-01 16:25:49 +00:00
closest.h Fixed a call to InterpolationParameters. A Point3 reference must be provided for barycentric coordinates output, instead of 3 separate scalars. 2012-02-14 12:13:38 +00:00
clustering.h Significant change of names to the UpdateSelection Class. 2011-12-13 10:07:00 +00:00
crease_cut.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
edge_collapse.h Added a few comments... 2012-02-25 14:40:23 +00:00
geodesic.h Geodesic: Added possibility of saving also the implict tree of the shortest path. For each vertex you can give an attribute where the function will save the 'parent' e.g. the previous vertex in the shortest path to the closest source. 2012-04-12 23:54:23 +00:00
halfedge_quad_clean.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
hole.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
inertia.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
inside.h 2011-04-01 16:25:49 +00:00
intersection.h Modified intersectionPlaneQuality so that it also compute the per vertex normal according to the mesh... 2012-04-18 21:09:08 +00:00
local_optimization.h Rolled back 2011-10-05 15:04:40 +00:00
nring.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
overlap_estimation.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
point_sampling.h Cleaned up a bit the printint stuff. Now it should collect stats in a more clean way 2012-07-02 16:31:52 +00:00
polygon_support.h Rewrote and commented the function that given a face pointer it follows the chain of non-faux edges. Now it supports the case of meshes with face with ALL edges faux (isolated faces in a polygon). 2012-05-28 11:30:37 +00:00
refine.h added a missing std:: 2012-02-27 07:06:26 +00:00
refine_loop.h Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-25 10:23:22 +00:00
smooth.h added Cotangent weighting to the basic laplacian smoothing. 2012-07-04 15:23:59 +00:00
stat.h Added two stupid wrapper to ComputePerFaceQualityMinMax and ComputePerVertexQualityMinMax 2012-07-02 08:30:17 +00:00
subset.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
textcoord_optimization.h 2011-04-01 16:25:49 +00:00
voronoi_clustering.h better comments 2012-07-03 09:14:17 +00:00