vcglib/vcg/complex
Paolo Cignoni cd1ae00082 Added tri::UpdateFlags<MESH_TYPE>::FaceBorderFromFF(m); to the basic refine call.
In order to move these per face flags in less places as possible...
2012-07-04 15:25:21 +00:00
..
algorithms Added tri::UpdateFlags<MESH_TYPE>::FaceBorderFromFF(m); to the basic refine call. 2012-07-04 15:25:21 +00:00
tetramesh Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-20 07:52:22 +00:00
all_types.h separated alltypes from usedtypes. The dummy types for simplex where char, now are derived by 2010-05-19 17:05:29 +00:00
allocate.h added a few security assert on deletion of simplexes that you are actually deleting objects that belongs to the given mesh 2012-03-30 23:43:04 +00:00
append.h Heavy restructuring of the append function. Now it is hopefully must more efficient. 2012-04-04 10:11:46 +00:00
complex.h added hn initialization in the trimesh constructor 2012-04-04 09:53:54 +00:00
used_types.h definition of USedTypes changed to ensure that MeshType::FaceType is the same as VertexType::FaceType (begin Vertex and Face any type among Vertex,Face,Edge,HEdge). 2010-06-18 07:53:21 +00:00