vcglib/vcg/complex/algorithms
giorgiomarcias 7b1cdcdeb4 Implemented Polycoord Collapse for polygonal meshes (only strips of quads are effectively collapsed). 2014-02-12 12:43:02 +00:00
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create Inverted face orientation for the Box 2013-12-05 17:43:36 +00:00
local_optimization removed a useless loop in the update cycle of the heap of the edges to be collapesed. Stupid bug pointed out by Enrico (thanks!) 2013-01-28 15:42:24 +00:00
parametrization solved minor compilation issues 2014-02-07 11:06:49 +00:00
update - added FaceSaturate function 2013-12-16 12:07:26 +00:00
attribute_seam.h Include header cleaning and reordering. 2013-11-25 10:01:24 +00:00
autoalign_4pcs.h further cleaning up and commenting 2013-02-28 15:51:38 +00:00
bitquad_creation.h Include header cleaning and reordering. 2013-11-25 10:01:24 +00:00
bitquad_optimization.h 2011-04-01 16:25:49 +00:00
bitquad_support.h Include header cleaning and reordering. 2013-11-25 10:01:24 +00:00
clean.h Include header cleaning and reordering. 2013-11-25 10:01:24 +00:00
clip.h Added a bunch of 'c' to component members to clarify constant access 2012-11-15 19:07:34 +00:00
closest.h minimal change (useless passing by reference of const intended parameters) 2012-10-11 11:19:37 +00:00
clustering.h Cleaned up a bit for better handling of point clouds 2013-09-11 11:11:10 +00:00
crease_cut.h harmless small refactoring 2013-03-13 14:59:34 +00:00
cylinder_clipping.h Added standard heading comment to the newly added file. 2013-11-28 23:39:45 +00:00
edge_collapse.h Include header cleaning and reordering. 2013-11-25 10:40:33 +00:00
geodesic.h committed a small change to the Geodesic::Visit 2013-11-25 12:46:30 +00:00
halfedge_quad_clean.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
hole.h removed harmless warnings 2012-12-02 14:57:08 +00:00
inertia.h Excluded from the computation of the mass intergrals the faces with an area that is <= std num limits <scalar>::min() 2013-07-03 21:44:39 +00:00
inside.h 2011-04-01 16:25:49 +00:00
intersection.h changed IntersectionPlaneMesh to deal with different ScalarType rather then just floats 2012-12-10 17:15:55 +00:00
local_optimization.h Rolled back 2011-10-05 15:04:40 +00:00
nring.h Include header cleaning and reordering. 2013-11-25 10:40:33 +00:00
outline_support.h added Outline2VecBBox method 2013-04-03 10:02:19 +00:00
overlap_estimation.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
point_sampling.h Poisson sampling was ignoring the DELETED flag, so when a part of a mesh was deleted but still in memory, would sample it. added a couple of if(!(*vi).IsD()) tests in [InitSpatialHashTable], [ComputePoissonSampleRadii] and [PoissonDiskPruning]. 2014-01-21 14:59:45 +00:00
pointcloud_normal.h in the function used to compute normals for pointclouds, added a check during consensus propagation to avoid flipping normals backface w.r.t. the specified wiewposition. 2014-01-10 13:00:09 +00:00
polygon_polycoord_collapse.h Implemented Polycoord Collapse for polygonal meshes (only strips of quads are effectively collapsed). 2014-02-12 12:43:02 +00:00
polygon_support.h added clear V flag at the beginning of ImportFromTriMesh function 2013-10-03 08:21:08 +00:00
refine.h Tricky Change to the refine interface. Now the edge and midpoint predicate are passed as reference so if you need you can make predicate with state. This is useful when the edge and midpoint predicate share a lot of common information and you want exploit the computation done in the edge predicate (e.g. sometimes when you decide if an edge has to be split you already know where the vertex should be placed). 2013-11-28 23:29:06 +00:00
refine_loop.h refactored a small piece of code (the update of even vertex in refine during a debug session) 2012-11-27 12:19:09 +00:00
smooth.h removed M_PI_2 constant. (not more supported by vs2010 on) 2013-07-03 21:12:08 +00:00
stat.h Include header cleaning and reordering. 2013-11-25 10:40:33 +00:00
textcoord_optimization.h 2011-04-01 16:25:49 +00:00
voronoi_clustering.h removed useless mesh parameter in FFLinkCondition 2014-02-12 10:58:38 +00:00