2004-03-10 01:50:41 +01:00
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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2004-03-18 17:00:10 +01:00
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$Log: not supported by cvs2svn $
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2006-05-03 23:38:57 +02:00
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Revision 1.26 2005/12/19 13:47:26 corsini
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Rewrite SwapEdge to fix problems with borders
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2005-12-19 14:47:26 +01:00
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Revision 1.25 2005/12/16 11:01:26 corsini
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Remove trivial warnings
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2005-12-16 12:01:26 +01:00
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Revision 1.24 2005/12/16 10:47:48 corsini
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Add further comment to FlipEdge
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2005-12-16 11:47:48 +01:00
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Revision 1.23 2005/12/16 10:43:23 corsini
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Fix one bug
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2005-12-16 11:43:23 +01:00
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Revision 1.22 2005/12/16 10:29:10 corsini
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Add CheckOrientation
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Reimplement SwapEdge function
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2005-12-16 11:29:10 +01:00
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Revision 1.21 2005/12/01 23:54:59 cignoni
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Removed excess ';' from end of template functions, for gcc compiling
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2005-12-02 00:54:59 +01:00
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Revision 1.20 2005/11/23 13:04:26 ganovelli
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changed IsBOrder
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2005-11-23 14:04:26 +01:00
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Revision 1.19 2005/11/10 15:49:32 cignoni
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Made IsManifold Constant
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2005-11-10 16:49:32 +01:00
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Revision 1.18 2005/10/13 08:34:19 cignoni
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Removed reference to IsBorder() member of face and substituted with the face templated function version.
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2005-10-13 10:34:19 +02:00
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Revision 1.17 2005/04/11 09:17:24 pietroni
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Changed detach to FFdetach , compiled tested in manifold cases
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2005-04-11 11:17:24 +02:00
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Revision 1.16 2005/03/18 16:35:53 fiorin
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minor changes to comply gcc compiler
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2005-03-18 17:35:53 +01:00
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Revision 1.15 2004/10/22 13:41:06 fiorin
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Added CheckFlipEdge and FlipEdge
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2004-10-22 15:41:06 +02:00
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Revision 1.14 2004/10/18 17:15:45 ganovelli
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minor change
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2004-10-18 19:15:45 +02:00
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Revision 1.13 2004/08/06 01:47:57 pietroni
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corrected errors on vfappend
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2004-08-06 03:47:57 +02:00
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Revision 1.12 2004/08/05 22:27:00 pietroni
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added VFAppend funtion
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2004-08-06 00:27:00 +02:00
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Revision 1.10 2004/07/27 09:49:23 cignoni
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Removed warning about postfix incremnet of VFIterator
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Revision 1.9 2004/07/15 12:03:07 ganovelli
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minor changes
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Revision 1.8 2004/07/15 11:26:48 ganovelli
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VFDetach corrected
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Revision 1.7 2004/05/12 12:23:23 cignoni
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Conformed C++ syntax to GCC requirements
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2004-05-12 14:23:23 +02:00
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Revision 1.6 2004/05/11 16:03:18 ganovelli
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changed from "thi" to "&f" in Vfdetach
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2004-05-11 18:03:18 +02:00
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Revision 1.5 2004/05/10 15:20:49 cignoni
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Updated names of POS and adj functions to the new standards for many functions
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2004-05-10 17:20:49 +02:00
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Revision 1.4 2004/03/18 16:00:10 cignoni
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minor changes
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2004-03-10 01:50:41 +01:00
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****************************************************************************/
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#ifndef _VCG_FACE_TOPOLOGY
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#define _VCG_FACE_TOPOLOGY
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2004-05-10 17:20:49 +02:00
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#include <vcg/simplex/face/pos.h>
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namespace vcg {
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2004-03-11 10:02:35 +01:00
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namespace face {
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/** \addtogroup face */
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/*@{*/
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2004-03-08 06:25:48 +01:00
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/** Return a boolean that indicate if the face is complex.
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@param j Index of the edge
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@return true se la faccia e' manifold, false altrimenti
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*/
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2004-03-10 01:50:41 +01:00
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template <class FaceType>
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inline bool IsManifold( FaceType const & f, const int j )
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{
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2004-03-10 01:50:41 +01:00
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if(FaceType::HasFFAdjacency())
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2005-11-10 16:49:32 +01:00
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return ( f.cFFp(j) == &f || &f == f.cFFp(j)->cFFp(f.cFFi(j)) );
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2004-03-10 01:50:41 +01:00
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else
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return true;
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2004-03-08 06:25:48 +01:00
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}
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/** Return a boolean that indicate if the j-th edge of the face is a border.
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@param j Index of the edge
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@return true if j is an edge of border, false otherwise
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*/
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2004-03-10 01:50:41 +01:00
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template <class FaceType>
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inline bool IsBorder(FaceType const & f, const int j )
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{
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2004-03-10 01:50:41 +01:00
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if(FaceType::HasFFAdjacency())
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2005-10-13 10:34:19 +02:00
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return f.cFFp(j)==&f;
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//return f.IsBorder(j);
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assert(0);
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return true;
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2004-03-08 06:25:48 +01:00
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}
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2004-03-18 17:00:10 +01:00
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/// Count border edges of the face
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2004-03-10 01:50:41 +01:00
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template <class FaceType>
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inline int BorderCount(FaceType const & f)
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{
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2004-03-10 01:50:41 +01:00
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if(FaceType::HasFFAdjacency())
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{
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int t = 0;
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2005-10-13 10:34:19 +02:00
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if( IsBorder(f,0) ) ++t;
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if( IsBorder(f,1) ) ++t;
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if( IsBorder(f,2) ) ++t;
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2004-03-10 01:50:41 +01:00
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return t;
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}
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else return 3;
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2004-03-08 06:25:48 +01:00
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}
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2004-03-18 17:00:10 +01:00
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/// Counts the number of incident faces in a complex edge
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2004-03-10 01:50:41 +01:00
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template <class FaceType>
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inline int ComplexSize(FaceType const & f, const int e)
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2004-03-08 06:25:48 +01:00
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{
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2004-03-10 01:50:41 +01:00
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if(FaceType::HasFFAdjacency())
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{
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2004-05-10 17:20:49 +02:00
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Pos< FaceType > fpos(&f,e);
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2004-03-10 01:50:41 +01:00
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int cnt=0;
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2004-05-10 17:20:49 +02:00
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do
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{
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fpos.NextF();
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2004-03-08 06:25:48 +01:00
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++cnt;
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}
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2004-05-10 17:20:49 +02:00
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while(fpos.f=&f);
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2004-03-08 06:25:48 +01:00
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return cnt;
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2004-03-10 01:50:41 +01:00
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}
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assert(0);
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2004-03-08 06:25:48 +01:00
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return 2;
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}
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/*Funzione di detach che scollega una faccia da un ciclo
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(eventualmente costituito da due soli elementi) incidente su un edge*/
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/** This function detach the face from the adjacent face via the edge e. It's possible to use it also in non-two manifold situation.
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The function cannot be applicated if the adjacencies among faces aren't define.
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@param e Index of the edge
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*/
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2004-03-10 01:50:41 +01:00
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template <class FaceType>
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2005-04-11 11:17:24 +02:00
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void FFDetach(FaceType & f, const int e)
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{
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2005-04-11 11:17:24 +02:00
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assert(!IsBorder<FaceType>(f,e));
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Pos< FaceType > EPB(&f,e,f.V(e));//build the half edge
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//vcg::face::Pos< FaceType > pos(&f, (z+2)%3, f.V2(z));
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2004-03-08 06:25:48 +01:00
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EPB.NextF();
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int cnt=0;
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2005-04-11 11:17:24 +02:00
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///then in case of non manifold face continue to switch the
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///set of faces that share the edge until I find the one that
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///preceed the one I want to erase
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2004-05-10 17:20:49 +02:00
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while ( EPB.f->FFp(EPB.z) != &f)
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2004-03-08 06:25:48 +01:00
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{
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2005-04-11 11:17:24 +02:00
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assert(!IsManifold<FaceType>(f,e)); // Si entra in questo loop solo se siamo in una situazione non manifold.
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assert(!IsBorder<FaceType>(*EPB.f,e));
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2004-03-08 06:25:48 +01:00
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EPB.NextF();
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cnt++;
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}
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2005-04-11 11:17:24 +02:00
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2004-05-10 17:20:49 +02:00
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assert(EPB.f->FFp(EPB.z)==&f);
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2004-03-08 06:25:48 +01:00
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2005-04-11 11:17:24 +02:00
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EPB.f->FFp(EPB.z) = f.FFp(e);
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EPB.f->FFi(EPB.z) = f.FFi(e);
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2004-03-08 06:25:48 +01:00
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2005-04-11 11:17:24 +02:00
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f.FFp(e) = &f;
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f.FFi(e) = e;
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2004-03-08 06:25:48 +01:00
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}
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/** This function attach the face (via the edge z1) to another face (via the edge z2). It's possible to use it also in non-two manifold situation.
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The function cannot be applicated if the adjacencies among faces aren't define.
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@param z1 Index of the edge
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@param f2 Pointer to the face
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@param z2 The edge of the face f2
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*/
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2004-03-10 01:50:41 +01:00
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template <class FaceType>
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2004-05-10 17:20:49 +02:00
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void Attach(FaceType * &f, int z1, FaceType *&f2, int z2)
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2004-03-08 06:25:48 +01:00
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{
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2004-05-10 17:20:49 +02:00
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//typedef FEdgePosB< FACE_TYPE > ETYPE;
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Pos< FaceType > EPB(f2,z2);
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Pos< FaceType > TEPB;
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2004-03-08 06:25:48 +01:00
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TEPB = EPB;
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EPB.NextF();
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while( EPB.f != f2) //Alla fine del ciclo TEPB contiene la faccia che precede f2
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{
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TEPB = EPB;
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EPB.NextF();
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}
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//Salvo i dati di f1 prima di sovrascrivere
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2004-08-06 00:27:00 +02:00
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FaceType *f1prec = f.FFp(z1);
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int z1prec = f.FFi(z1);
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2004-03-08 06:25:48 +01:00
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//Aggiorno f1
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2004-05-10 17:20:49 +02:00
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f->FFp(z1) = TEPB.f->FFp(TEPB.z);
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f->FFi(z1) = TEPB.f->FFi(TEPB.z);
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2004-03-08 06:25:48 +01:00
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//Aggiorno la faccia che precede f2
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2004-05-10 17:20:49 +02:00
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TEPB.f->FFp(TEPB.z) = f1prec;
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TEPB.f->FFi(TEPB.z) = z1prec;
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2004-03-08 06:25:48 +01:00
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}
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2004-03-10 01:50:41 +01:00
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template <class FaceType>
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void AssertAdj(FaceType & f)
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2004-03-08 06:25:48 +01:00
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{
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2004-05-10 17:20:49 +02:00
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assert(f.FFp(0)->FFp(f.FFi(0))==&f);
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assert(f.FFp(1)->FFp(f.FFi(1))==&f);
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assert(f.FFp(2)->FFp(f.FFi(2))==&f);
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2004-03-08 06:25:48 +01:00
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2004-05-10 17:20:49 +02:00
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assert(f.FFp(0)->FFi(f.FFi(0))==0);
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assert(f.FFp(1)->FFi(f.FFi(1))==1);
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assert(f.FFp(2)->FFi(f.FFi(2))==2);
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2004-03-08 06:25:48 +01:00
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}
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2004-03-10 01:50:41 +01:00
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// Funzione di supporto usata da swap?
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//template <class FaceType>
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//inline void Nexts( *&f, int &z )
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//{
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// int t;
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// t = z;
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// z = (*f).Z(z);
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// f = (*f).F(t);
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//}
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2004-03-08 06:25:48 +01:00
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2005-12-16 11:29:10 +01:00
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/**
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* Check if the given face is oriented as the one adjacent to the specified edge.
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* @param f Face to check the orientation
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* @param z Index of the edge
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*/
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template <class FaceType>
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bool CheckOrientation(FaceType &f, int z)
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2004-03-08 06:25:48 +01:00
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{
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2005-12-16 11:29:10 +01:00
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if (IsBorder(f, z))
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return true;
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else
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{
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FaceType *g = f.FFp(z);
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int gi = f.FFi(z);
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if (f.V0(z) == g->V1(gi))
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return true;
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else
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return false;
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}
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}
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2004-03-08 06:25:48 +01:00
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2005-12-16 11:29:10 +01:00
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/**
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* This function change the orientation of the face by inverting the index of two vertex.
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* @param z Index of the edge
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*/
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template <class FaceType>
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2006-05-03 23:38:57 +02:00
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void SwapEdge(FaceType &f, const int z) { SwapEdge<FaceType,true>(f,z); }
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template <class FaceType, bool UpdateTopology>
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2005-12-16 11:29:10 +01:00
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void SwapEdge(FaceType &f, const int z)
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{
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2005-12-19 14:47:26 +01:00
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// swap V0(z) with V1(z)
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swap(f.V0(z), f.V1(z));
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2005-12-16 11:29:10 +01:00
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2006-05-03 23:38:57 +02:00
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if(f.HasFFAdjacency() && UpdateTopology)
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2005-12-16 11:29:10 +01:00
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{
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2005-12-19 14:47:26 +01:00
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// store information to preserve topology
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int z1 = (z+1)%3;
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|
|
|
int z2 = (z+2)%3;
|
|
|
|
FaceType *g1p = f.FFp(z1);
|
|
|
|
FaceType *g2p = f.FFp(z2);
|
|
|
|
int g1i = f.FFi(z1);
|
|
|
|
int g2i = f.FFi(z2);
|
|
|
|
|
2005-12-16 11:29:10 +01:00
|
|
|
// g0 face topology is not affected by the swap
|
2004-03-08 06:25:48 +01:00
|
|
|
|
2005-12-16 11:43:23 +01:00
|
|
|
if (g1p != &f)
|
2005-12-19 14:47:26 +01:00
|
|
|
{
|
|
|
|
g1p->FFi(g1i) = z2;
|
|
|
|
f.FFi(z2) = g1i;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
f.FFi(z2) = z2;
|
|
|
|
}
|
2005-12-16 11:29:10 +01:00
|
|
|
|
2005-12-16 11:43:23 +01:00
|
|
|
if (g2p != &f)
|
2005-12-19 14:47:26 +01:00
|
|
|
{
|
|
|
|
g2p->FFi(g2i) = z1;
|
|
|
|
f.FFi(z1) = g2i;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
f.FFi(z1) = z1;
|
|
|
|
}
|
2005-12-16 11:29:10 +01:00
|
|
|
|
|
|
|
// finalize swap
|
2005-12-19 14:47:26 +01:00
|
|
|
f.FFp(z1) = g2p;
|
|
|
|
f.FFp(z2) = g1p;
|
2005-12-16 11:29:10 +01:00
|
|
|
}
|
2004-03-08 06:25:48 +01:00
|
|
|
}
|
|
|
|
|
2004-10-22 15:41:06 +02:00
|
|
|
/*!
|
|
|
|
* Check if the z-th edge of the face f can be flipped.
|
|
|
|
* \param f pointer to the face
|
|
|
|
* \param z the edge index
|
|
|
|
*/
|
|
|
|
template <class FaceType>
|
|
|
|
static bool CheckFlipEdge(FaceType &f, int z)
|
|
|
|
{
|
|
|
|
if (z<0 || z>2)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// boundary edges cannot be flipped
|
|
|
|
if (face::IsBorder(f, z))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
FaceType *g = f.FFp(z);
|
|
|
|
int w = f.FFi(z);
|
|
|
|
|
|
|
|
// check if the vertices of the edge are the same
|
|
|
|
if (g->V(w)!=f.V1(z) || g->V1(w)!=f.V(z) )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// check if the flipped edge is already present in the mesh
|
|
|
|
typedef typename FaceType::VertexType VertexType;
|
|
|
|
VertexType *f_v2 = f.V2(z);
|
|
|
|
VertexType *g_v2 = g->V2(w);
|
|
|
|
if (f_v2 == g_v2)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
vcg::face::Pos< FaceType > pos(&f, (z+2)%3, f.V2(z));
|
|
|
|
do
|
|
|
|
{
|
|
|
|
pos.NextE();
|
|
|
|
if (g_v2==pos.f->V1(pos.z))
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
while (&f!=pos.f);
|
|
|
|
|
|
|
|
return true;
|
2005-12-02 00:54:59 +01:00
|
|
|
}
|
2004-10-22 15:41:06 +02:00
|
|
|
|
|
|
|
/*!
|
|
|
|
* Flip the z-th edge of the face f.
|
|
|
|
* Check for topological correctness first using <CODE>CheckFlipFace()</CODE>.
|
|
|
|
* \param f pointer to the face
|
|
|
|
* \param z the edge index
|
2005-12-16 11:47:48 +01:00
|
|
|
*
|
|
|
|
* Note: For <em>edge flip</em> we intend the swap of the diagonal of the rectangle
|
|
|
|
* formed by the face \a f and the face adjacent to the specified edge.
|
2004-10-22 15:41:06 +02:00
|
|
|
*/
|
|
|
|
template <class FaceType>
|
|
|
|
static void FlipEdge(FaceType &f, const int z)
|
|
|
|
{
|
|
|
|
assert(z>=0);
|
|
|
|
assert(z<3);
|
2005-11-23 14:04:26 +01:00
|
|
|
assert( !IsBorder(f,z) );
|
2004-10-22 15:41:06 +02:00
|
|
|
assert( face::IsManifold<FaceType>(f, z));
|
|
|
|
|
|
|
|
FaceType *g = f.FFp(z);
|
|
|
|
int w = f.FFi(z);
|
|
|
|
|
|
|
|
assert( g->V(w) == f.V1(z) );
|
|
|
|
assert( g->V1(w)== f.V(z) );
|
|
|
|
assert( g->V2(w)!= f.V(z) );
|
|
|
|
assert( g->V2(w)!= f.V1(z) );
|
|
|
|
assert( g->V2(w)!= f.V2(z) );
|
|
|
|
|
|
|
|
f.V1(z) = g->V2(w);
|
|
|
|
g->V1(w) = f.V2(z);
|
|
|
|
|
|
|
|
f.FFp(z) = g->FFp1(w);
|
|
|
|
f.FFi(z) = g->FFi((w+1)%3);
|
|
|
|
g->FFp(w) = f.FFp1(z);
|
|
|
|
g->FFi(w) = f.FFi((z+1)%3);
|
|
|
|
f.FFp1(z) = g;
|
|
|
|
f.FFi((z+1)%3) = (w+1)%3;
|
|
|
|
g->FFp1(w) = &f;
|
|
|
|
g->FFi((w+1)%3) = (z+1)%3;
|
|
|
|
|
|
|
|
if(f.FFp(z)==g)
|
|
|
|
{
|
|
|
|
f.FFp(z) = &f;
|
|
|
|
f.FFi(z) = z;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
f.FFp(z)->FFp( f.UberZ(z) ) = &f;
|
|
|
|
f.FFp(z)->FFi( f.UberZ(z) ) = z;
|
|
|
|
}
|
|
|
|
if(g->FFp(w)==&f)
|
|
|
|
{
|
|
|
|
g->FFp(w)=g;
|
|
|
|
g->FFi(w)=w;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
g->FFp(w)->FFp( g->UberZ(w) ) = g;
|
|
|
|
g->FFp(w)->FFi( g->UberZ(w) ) = w;
|
|
|
|
}
|
2005-12-02 00:54:59 +01:00
|
|
|
}
|
2004-03-08 06:25:48 +01:00
|
|
|
|
|
|
|
|
|
|
|
// Stacca la faccia corrente dalla catena di facce incidenti sul vertice z,
|
|
|
|
// NOTA funziona SOLO per la topologia VF!!!
|
|
|
|
// usata nelle classi di collapse
|
2004-03-10 01:50:41 +01:00
|
|
|
template <class FaceType>
|
2004-08-06 00:27:00 +02:00
|
|
|
void VFDetach(FaceType & f, int z)
|
2004-03-08 06:25:48 +01:00
|
|
|
{
|
2004-08-06 00:27:00 +02:00
|
|
|
if(f.V(z)->VFp()==&f ) //if it is the first face detach from the begin
|
2004-03-08 06:25:48 +01:00
|
|
|
{
|
2004-08-06 00:27:00 +02:00
|
|
|
int fz = f.V(z)->VFi();
|
|
|
|
f.V(z)->VFp() = f.VFp(fz);
|
|
|
|
f.V(z)->VFi() = f.VFi(fz);
|
2004-03-08 06:25:48 +01:00
|
|
|
}
|
2004-08-06 00:27:00 +02:00
|
|
|
else // scan the list of faces in order to finde the current face f to be detached
|
2004-03-08 06:25:48 +01:00
|
|
|
{
|
2004-08-06 00:27:00 +02:00
|
|
|
VFIterator<FaceType> x(f.V(z)->VFp(),f.V(z)->VFi());
|
|
|
|
VFIterator<FaceType> y;
|
|
|
|
|
|
|
|
for(;;)
|
2004-03-08 06:25:48 +01:00
|
|
|
{
|
2004-08-06 00:27:00 +02:00
|
|
|
y = x;
|
|
|
|
++x;
|
|
|
|
assert(x.f!=0);
|
|
|
|
if(x.f==&f) // found!
|
2004-03-08 06:25:48 +01:00
|
|
|
{
|
2004-08-06 00:27:00 +02:00
|
|
|
y.f->VFp(y.z) = f.VFp(z);
|
|
|
|
y.f->VFi(y.z) = f.VFi(z);
|
2004-03-08 06:25:48 +01:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2004-08-04 22:50:12 +02:00
|
|
|
/// Append a face in VF list of vertex f->V(z)
|
|
|
|
template <class FaceType>
|
|
|
|
void VFAppend(FaceType* & f, int z)
|
|
|
|
{
|
2005-03-18 17:35:53 +01:00
|
|
|
typename FaceType::VerteType *v = f->V(z);
|
2004-08-06 03:47:57 +02:00
|
|
|
if (v->VFp()!=0)
|
|
|
|
{
|
|
|
|
FaceType *f0=v->VFp();
|
|
|
|
int z0=v->VFi();
|
|
|
|
//append
|
|
|
|
f->VFp(z)=f0;
|
|
|
|
f->VFi(z)=z0;
|
|
|
|
}
|
2004-08-04 22:50:12 +02:00
|
|
|
v->VFp()=f;
|
|
|
|
v->VFi()=z;
|
|
|
|
}
|
|
|
|
|
2004-03-11 10:02:35 +01:00
|
|
|
/*@}*/
|
2004-03-08 06:25:48 +01:00
|
|
|
} // end namespace
|
2004-03-10 01:50:41 +01:00
|
|
|
} // end namespace
|
2004-03-08 06:25:48 +01:00
|
|
|
|
|
|
|
#endif
|
|
|
|
|