This modification removes the old way to define simplexes (already deprecated and unsupported).
In the following SIMPLEX = [vertex|edge|face|tetrahedron]
All the stuff that was in vcg/simplex/SIMPLEXplus/ has now been promoted to vcg/simplex/
Details:
- the folder vcg/simplex/SIMPLEX/with has been removed
- the file vcg/simplex/SIMPLEX/base.h has been renamed into vcg/simplex/SIMPLEX/base_old.h
- the content of vcg/simplex/SIMPLEXplus/ has been moved into vcg/simplex/SIMPLEX/
- the folder vcg/simplex/SIMPLEXplus/ has been removed
Actions the update the code using vcglib:
replace <vcg/simplex/SIMPLEXplus/*> with <vcg/simplex/SIMPLEX/*> in every include
for MESHLAB users: already done along with this commit
This modification removes the old way to define simplexes (already deprecated and unsupported).
In the following SIMPLEX = [vertex|edge|face|tetrahedron]
All the stuff that was in vcg/simplex/SIMPLEXplus/ has now been promoted to vcg/simplex/
Details:
- the folder vcg/simplex/SIMPLEX/with has been removed
- the file vcg/simplex/SIMPLEX/base.h has been renamed into vcg/simplex/SIMPLEX/base_old.h
- the content of vcg/simplex/SIMPLEXplus/ has been moved into vcg/simplex/SIMPLEX/
- the folder vcg/simplex/SIMPLEXplus/ has been removed
Actions the update the code using vcglib:
replace <vcg/simplex/SIMPLEXplus/*> with <vcg/simplex/SIMPLEX/*> in every include
for MESHLAB users: already done along with this commit
This modification removes the old way to define simplexes (already deprecated and unsupported).
In the following SIMPLEX = [vertex|edge|face|tetrahedron]
All the stuff that was in vcg/simplex/SIMPLEXplus/ has now been promoted to vcg/simplex/
Details:
- the folder vcg/simplex/SIMPLEX/with has been removed
- the file vcg/simplex/SIMPLEX/base.h has been renamed into vcg/simplex/SIMPLEX/base_old.h
- the content of vcg/simplex/SIMPLEXplus/ has been moved into vcg/simplex/SIMPLEX/
- the folder vcg/simplex/SIMPLEXplus/ has been removed
Actions the update the code using vcglib:
replace <vcg/simplex/SIMPLEXplus/*> with <vcg/simplex/SIMPLEX/*> in every include
for MESHLAB users: already done along with this commit
This modification removes the old way to define simplexes (already deprecated and unsupported).
In the following SIMPLEX = [vertex|edge|face|tetrahedron]
All the stuff that was in vcg/simplex/SIMPLEXplus/ has now been promoted to vcg/simplex/
Details:
- the folder vcg/simplex/SIMPLEX/with has been removed
- the file vcg/simplex/SIMPLEX/base.h has been renamed into vcg/simplex/SIMPLEX/base_old.h
- the content of vcg/simplex/SIMPLEXplus/ has been moved into vcg/simplex/SIMPLEX/
- the folder vcg/simplex/SIMPLEXplus/ has been removed
Actions the update the code using vcglib:
replace <vcg/simplex/SIMPLEXplus/*> with <vcg/simplex/SIMPLEX/*> in every include
for MESHLAB users: already done along with this commit
This modification removes the old way to define simplexes (already deprecated and unsupported).
In the following SIMPLEX = [vertex|edge|face|tetrahedron]
All the stuff that was in vcg/simplex/SIMPLEXplus/ has now been promoted to vcg/simplex/
Details:
- the folder vcg/simplex/SIMPLEX/with has been removed
- the file vcg/simplex/SIMPLEX/base.h has been renamed into vcg/simplex/SIMPLEX/base_old.h
- the content of vcg/simplex/SIMPLEXplus/ has been moved into vcg/simplex/SIMPLEX/
- the folder vcg/simplex/SIMPLEXplus/ has been removed
Actions the update the code using vcglib:
replace <vcg/simplex/SIMPLEXplus/*> with <vcg/simplex/SIMPLEX/*> in every include
for MESHLAB users: already done along with this commit
This modification removes the old way to define simplexes (already deprecated and unsupported).
In the following SIMPLEX = [vertex|edge|face|tetrahedron]
All the stuff that was in vcg/simplex/SIMPLEXplus/ has now been promoted to vcg/simplex/
Details:
- the folder vcg/simplex/SIMPLEX/with has been removed
- the file vcg/simplex/SIMPLEX/base.h has been renamed into vcg/simplex/SIMPLEX/base_old.h
- the content of vcg/simplex/SIMPLEXplus/ has been moved into vcg/simplex/SIMPLEX/
- the folder vcg/simplex/SIMPLEXplus/ has been removed
Actions the update the code using vcglib:
replace <vcg/simplex/SIMPLEXplus/*> with <vcg/simplex/SIMPLEX/*> in every include
for MESHLAB users: already done along with this commit
This modification removes the old way to define simplexes (already deprecated and unsupported).
In the following SIMPLEX = [vertex|edge|face|tetrahedron]
All the stuff that was in vcg/simplex/SIMPLEXplus/ has now been promoted to vcg/simplex/
Details:
- the folder vcg/simplex/SIMPLEX/with has been removed
- the file vcg/simplex/SIMPLEX/base.h has been renamed into vcg/simplex/SIMPLEX/base_old.h
- the content of vcg/simplex/SIMPLEXplus/ has been moved into vcg/simplex/SIMPLEX/
- the folder vcg/simplex/SIMPLEXplus/ has been removed
Actions the update the code using vcglib:
replace <vcg/simplex/SIMPLEXplus/*> with <vcg/simplex/SIMPLEX/*> in every include
for MESHLAB users: already done along with this commit
This modification removes the old way to define simplexes (already deprecated and unsupported).
In the following SIMPLEX = [vertex|edge|face|tetrahedron]
All the stuff that was in vcg/simplex/SIMPLEXplus/ has now been promoted to vcg/simplex/
Details:
- the folder vcg/simplex/SIMPLEX/with has been removed
- the file vcg/simplex/SIMPLEX/base.h has been renamed into vcg/simplex/SIMPLEX/base_old.h
- the content of vcg/simplex/SIMPLEXplus/ has been moved into vcg/simplex/SIMPLEX/
- the folder vcg/simplex/SIMPLEXplus/ has been removed
Actions the update the code using vcglib:
replace <vcg/simplex/SIMPLEXplus/*> with <vcg/simplex/SIMPLEX/*> in every include
for MESHLAB users: already done along with this commit
HEOppAdj : pointer to the opposite half edge
HEVAdj : pointer to the vertex
HENextAdj : pointer to the next half edge
HEPrevAdj : pointe to the previous half edge
EFAdj : pointer to the face
HEdgeData : groups all previous except (HEPrevAdj)
with both old and new version. The fixes include:
- dot product: vec0 * vec1 => vec0.dot(vec1) (I added .dot() to the old Point classes too)
- Transpose: Transpose is an Eigen type, so we cannot keep it if Eigen is used. Therefore
I added a .tranpose() to old matrix classes, and modified most of the Transpose() to transpose()
both in vcg and meshlab. In fact, transpose() are free with Eigen, it simply returns a transpose
expression without copies. On the other be carefull: m = m.transpose() won't work as expected,
here me must evaluate to a temporary: m = m.transpose().eval(); However, this operation in very
rarely needed: you transpose at the same sime you set m, or you use m.transpose() directly.
- the last issue is Normalize which both modifies *this and return a ref to it. This behavior
don't make sense anymore when using expression template, e.g., in (a+b).Normalize(), the type
of a+b if not a Point (or whatever Vector types), it an expression of the addition of 2 points,
so we cannot modify the value of *this, since there is no value. Therefore I've already changed
all those .Normalize() of expressions to the Eigen's version .normalized().
- Finally I've changed the Zero to SetZero in the old Point classes too.
IsCurvatureDirEnabled
EnableCurvatureDir
and debugged CurvatureDirTypeOcf, which
returned wrong values and [MAJOR] wasted
8 floats per vertex every time it was included in the type (enabled or not)