Commit Graph

320 Commits

Author SHA1 Message Date
granzuglia 39ab4b2540 added support for color per face (WARNING! if both color per face and color per vertex are checked only color per vertex will be saved!) 2009-05-14 09:06:02 +00:00
Paolo Cignoni fd35606087 added missing include file. 2009-05-14 07:38:50 +00:00
granzuglia be047e9a82 fixed little bug in color index 2009-05-13 17:08:40 +00:00
granzuglia 2af46da74c added color per face rather than color per vertex 2009-05-13 16:35:04 +00:00
granzuglia e19de27332 added color per face rather than color per vertex 2009-05-13 16:34:29 +00:00
granzuglia d0ec7cad96 removed previous patch 2009-05-12 14:03:48 +00:00
granzuglia bc210a9db7 patch for mac texture loading 2009-05-11 15:25:06 +00:00
granzuglia 09ef413e51 from ofstream to QFile for a problem with Vista 2009-05-08 09:54:35 +00:00
Marco Di Benedetto 60041df5b4 initialized material texture index to -1. 2009-04-27 10:00:53 +00:00
granzuglia 17d5caeed1 fixed compiler's errors 2009-04-21 05:58:08 +00:00
mtarini 241d058c92 Changed importers (off ply obj raw) to tag edges inside polygonal faces as "faux" 2009-04-20 22:59:08 +00:00
Paolo Cignoni 3745e4db1f changed the main strategy, now the loading is done internally in a custom typed mesh, that at the end is appended to the input one. 2009-04-05 23:30:29 +00:00
Paolo Cignoni 03eb1cfadb Improved management of collada meshes composed by polylistmesh 2009-04-04 17:25:57 +00:00
ganovelli d016806729 added case vertSize or faceSize are 0 2009-03-31 13:36:32 +00:00
Marco Di Benedetto 8a454d266c added detection of wedge normal in LoadMask. 2009-03-24 17:14:54 +00:00
Paolo Cignoni c5ad3694bd Corrected small bug inserted during the add of pervertexradius ply elements 2009-03-19 10:29:24 +00:00
Paolo Cignoni 666b0996ff Added support for PLY saving and reading of the radius property (useful for point clouds) 2009-03-18 14:39:02 +00:00
Paolo Cignoni 90d7a087bc added possibility of skipping header 2009-03-03 23:41:00 +00:00
Paolo Cignoni 1a4c19c69f removed harmless warnings 2009-03-03 23:39:27 +00:00
Paolo Cignoni 06dbbfec33 Added support for the Stanford range map ply repository (that are raw gridded range maps) 2009-02-16 01:03:11 +00:00
Paolo Cignoni 3d14df75e4 corrected small bug that prevented the loading of tristripped ply files 2009-01-07 14:54:22 +00:00
Paolo Cignoni 6f533063ae uint are not a standard type... 2009-01-07 08:58:00 +00:00
Paolo Cignoni 28c13b2037 removed harmless gcc warnings 2009-01-03 22:44:49 +00:00
Paolo Cignoni fe715961f3 added support of binaries ply files with indices stored as short 2009-01-03 22:42:22 +00:00
Paolo Cignoni 5e1ccc4cfc added missing std:: 2008-12-19 15:52:20 +00:00
ganovelli 70ea5c2057 added support for loading directly polygon meshes.
If you are not using polygon mesh this commit does not change anything.
2008-12-18 18:02:44 +00:00
Paolo Cignoni f644a496ec Removed harmless warnings 2008-12-11 13:56:09 +00:00
ganovelli 7b64489526 added Alloc to support polygon meshes 2008-11-26 17:59:29 +00:00
Paolo Cignoni b5d3a085a8 removed references to a MeshModel type that was leaked here from meshlab... 2008-11-13 10:45:39 +00:00
Paolo Cignoni e587581275 add transposeInPlace and duplicate V(int) 2008-10-29 11:17:11 +00:00
Paolo Cignoni 7befff7bec make point2 derived Eigen's Matrix, and a set of minimal fixes to make meshlab compile
with both old and new version. The fixes include:
- dot product: vec0 * vec1 => vec0.dot(vec1) (I added .dot() to the old Point classes too)
- Transpose: Transpose is an Eigen type, so we cannot keep it if Eigen is used. Therefore
  I added a .tranpose() to old matrix classes, and modified most of the Transpose() to transpose()
  both in vcg and meshlab. In fact, transpose() are free with Eigen, it simply returns a transpose
  expression without copies. On the other be carefull:  m = m.transpose() won't work as expected,
  here me must evaluate to a temporary: m = m.transpose().eval(); However, this operation in very
  rarely needed: you transpose at the same sime you set m, or you use m.transpose() directly.
- the last issue is Normalize which both modifies *this and return a ref to it. This behavior
  don't make sense anymore when using expression template, e.g., in (a+b).Normalize(), the type
  of a+b if not a Point (or whatever Vector types), it an expression of the addition of 2 points,
  so we cannot modify the value of *this, since there is no value. Therefore I've already changed
  all those .Normalize() of expressions to the Eigen's version .normalized().
- Finally I've changed the Zero to SetZero in the old Point classes too.
2008-10-28 00:59:46 +00:00
Paolo Cignoni ab200fc950 Port to eigen2: state of the mess:
* curently nothing change if you don't define VCG_USE_EIGEN
* make Matrix*, Point3 and Point4 derive Eigen::Matrix (still ugly)
* now catching all the dot products to replace them by .dot()
  note that most of meshlab already compile
2008-10-27 19:35:17 +00:00
Massimiliano Corsini e98422ee49 fix tokenizeNextLine 2008-10-27 15:19:28 +00:00
Paolo Cignoni 3c79fae752 Improved robustness of parsing of malformed off 2008-10-16 14:32:37 +00:00
Paolo Cignoni 64ce68dac0 * make EmptyRadius::HasRadius returns false
* make gl/Shader and gl/Program* a bit easier to use:
 - automatic object creation
 - add Uniform() overloads for vcg::Point*f types
2008-10-15 08:02:14 +00:00
Paolo Cignoni fc98a34972 Add an optional per vertex radius property in occ, ocf, and IO mask.
Extend derivation_chain from 10 to 12
2008-10-14 14:58:09 +00:00
Paolo Cignoni a7a400b40e Changed an old FaceType::HasFaceQuality() into the tempory aware version HasPerFaceQuality(mesh) 2008-10-14 06:39:04 +00:00
Paolo Cignoni d944271c2a Removed a few warnings 2008-10-09 16:16:49 +00:00
Paolo Cignoni 40a149964f made the absence of faces in a ply file a "non critical" error. 2008-10-02 21:46:29 +00:00
ganovelli 8acc6a4e2c Removed Similarity from Shot
Problem: Shot was using similarity merely to store
rotation and translation. 
There was an incompatibility in that Similarity::ToMatrix
gives scale*rotation*translation while in Shot
the translation stores the viewpoint and the rotation the orientation of the Shot.

In this version, a small class ReferenceFrame was done to play the role of similarity and MultMatrix and MultSimilarity functions were added to transform the frame by multiplying it for a Matrix44 (or applying a similarity).

NOTE: the file export_ply.ply and import_ply.h must also be updated.

-- only compiled with .net ---
2008-09-26 17:05:49 +00:00
ganovelli c69c140e0a minor changes for gcc compiler 2008-08-04 14:49:02 +00:00
ganovelli cff47a9ac3 Extended comment, changed load and save replacing dangerous write and read of the object mesh as whole with saving of its few members 2008-08-01 10:03:05 +00:00
Marco Callieri 74be2a6f67 revised PTX importer, lot of unused code deleted. new import paramenter structure 2008-07-22 10:00:12 +00:00
Paolo Cignoni ce62053b9c Added correct management of binding material in controller nodes 2008-07-21 13:25:32 +00:00
Paolo Cignoni 0b6af20c93 Corrected texture loading. Now symbolic material binding are respected during the traversal. Still to be cleaned up. 2008-07-20 21:25:09 +00:00
Paolo Cignoni 966d98da5a added management of optional quality 2008-07-19 05:25:55 +00:00
Paolo Cignoni c1c51913d3 Started the restructuring of the Collada parser. Now it is correctly recursive and it is able to get geometry also from controller. 2008-07-15 07:27:08 +00:00
Paolo Cignoni 86c16f8245 Added missing license information 2008-07-12 06:12:46 +00:00
Paolo Cignoni 637dd26b2b removed duplicated file (same file and more recent was in wrap/dae) 2008-07-12 06:11:47 +00:00
Paolo Cignoni 9ca56690ae remove harmless warnings 2008-07-02 13:31:00 +00:00