Commit Graph

36 Commits

Author SHA1 Message Date
Paolo Cignoni 07fe590814 Hue in HSV is wrapped if out of range for sake of robustness 2016-10-07 00:49:34 +02:00
Paolo Cignoni 32333eba24 Huge copyright sanitization of the header files of vcg folder. 2016-06-13 05:29:25 +00:00
Paolo Cignoni c5095c6e1b Added 0-1 clamping to setgray 2016-04-02 05:42:05 +00:00
Paolo Cignoni f4686b3e0f Added Parula-like color map
removed bug on un-clamped set gray
2016-03-31 13:48:45 +00:00
Paolo Cignoni 01ab3c4e68 Templated the Lerp color operator to allow use with double... 2014-06-24 08:46:49 +00:00
ganovelli 8c998ccd11 vcg::tri::Allocate<MESH>::Get*Attribute(m,name);
has CHANGED!

Before it was returning a valid handle to the attribute
IF it existed, otherwise the handle was invalid.
 
Now it always returns a valid handle to the attribute,
by creating the attribute name if it did not exist or returning
the handle to it if it was already there.

ALl the code using Get*Attribute  has been changed accordingly.
2013-01-30 17:18:55 +00:00
Paolo Cignoni 2cbd4b7964 Added support for the color support in STL files (both the SolidView and the Magics 'standard'). 2012-11-27 07:05:38 +00:00
Paolo Cignoni 1918c53a09 Cleaning of names and reordering of Color functions 2012-10-19 11:52:57 +00:00
Paolo Cignoni 8eb94a7f9d Changed ColorRamp non static method into a static one (that constructs a Color4b object) and added a more uniform SetColorRamp method. 2012-04-18 21:17:04 +00:00
Paolo Cignoni ac3107cdb4 added comments to the color Scatter function (I never remember the meaning of the params) 2012-01-18 11:24:33 +00:00
ganovelli 9fee205755 removed exceeding "default" in switch condition 2010-01-16 15:33:07 +00:00
Paolo Cignoni f7b9856d0d removed harmless warning 2009-12-04 08:22:33 +00:00
Paolo Cignoni 7a45bbe7eb Added Color4d type definition 2009-07-10 13:22:24 +00:00
Marco Di Benedetto 3b15d3a8df added cast to unsigned char. 2009-06-30 19:01:22 +00:00
Paolo Cignoni 7befff7bec make point2 derived Eigen's Matrix, and a set of minimal fixes to make meshlab compile
with both old and new version. The fixes include:
- dot product: vec0 * vec1 => vec0.dot(vec1) (I added .dot() to the old Point classes too)
- Transpose: Transpose is an Eigen type, so we cannot keep it if Eigen is used. Therefore
  I added a .tranpose() to old matrix classes, and modified most of the Transpose() to transpose()
  both in vcg and meshlab. In fact, transpose() are free with Eigen, it simply returns a transpose
  expression without copies. On the other be carefull:  m = m.transpose() won't work as expected,
  here me must evaluate to a temporary: m = m.transpose().eval(); However, this operation in very
  rarely needed: you transpose at the same sime you set m, or you use m.transpose() directly.
- the last issue is Normalize which both modifies *this and return a ref to it. This behavior
  don't make sense anymore when using expression template, e.g., in (a+b).Normalize(), the type
  of a+b if not a Point (or whatever Vector types), it an expression of the addition of 2 points,
  so we cannot modify the value of *this, since there is no value. Therefore I've already changed
  all those .Normalize() of expressions to the Eigen's version .normalized().
- Finally I've changed the Zero to SetZero in the old Point classes too.
2008-10-28 00:59:46 +00:00
Paolo Cignoni 393ec38d54 quick fix in color4 2008-10-27 19:38:52 +00:00
Paolo Cignoni ab200fc950 Port to eigen2: state of the mess:
* curently nothing change if you don't define VCG_USE_EIGEN
* make Matrix*, Point3 and Point4 derive Eigen::Matrix (still ugly)
* now catching all the dot products to replace them by .dot()
  note that most of meshlab already compile
2008-10-27 19:35:17 +00:00
ganovelli 82d9dec26a aadded this-> to + operator to compile with .net 2008-08-07 16:22:27 +00:00
Paolo Cignoni 4555f74ee3 added operator + between color with clamped specialization for unsigned chars 2008-07-09 15:18:08 +00:00
Paolo Cignoni d95f6ee798 Added a constructor from point4 of the same type to allow the use of Point4 operator; e.g. col1 = col2 + col3
Added Clamp operator to get rid of out of 0..1 range values for floats
2008-06-17 23:08:53 +00:00
Paolo Cignoni 8972bf2ea2 added construct from and to float 2008-04-22 20:44:07 +00:00
Federico Ponchio 76721c28d1 Just a clarification comment 2007-09-21 11:34:10 +00:00
Paolo Cignoni 5f2db06c23 gcc 4 needs the extra template keyword 2006-06-08 08:52:02 +00:00
Federico Ponchio fe7fe4380d Fixed "lerp" function. 2005-06-24 12:21:48 +00:00
Federico Ponchio 2328e5b1e4 *** empty log message *** 2005-04-14 11:35:09 +00:00
Paolo Cignoni c047097ff3 corrected ColorRamp code (template specialization) 2004-09-09 12:51:28 +00:00
Paolo Cignoni 53c55f2f4f added a 'template<>' to the specialized constructors from a enum 2004-09-09 08:39:33 +00:00
Paolo Cignoni 294af60c39 Corretto errore sintattico nelle specializzazioni parziali (float e char) di due costruttori di Color4 2004-09-03 13:58:48 +00:00
ganovelli db900ae484 added inclusion of point3.h 2004-07-15 11:01:43 +00:00
Paolo Cignoni 71dbb53a60 Now color ramp can do reverse color ramp 2004-06-24 07:55:50 +00:00
Paolo Cignoni 1ca59ac830 Corrected bug in setgrayshade 2004-05-26 15:10:29 +00:00
Paolo Cignoni ff99671468 added ifdef for gcc [Bug c++/14479] 2004-05-07 12:46:55 +00:00
Paolo Cignoni 16f2e7ebd7 Corrected template specialization syntax for gcc compiling 2004-05-07 10:06:55 +00:00
Paolo Cignoni c735627fae Written some documentation and added to the space module 2004-03-10 21:38:40 +00:00
Paolo Cignoni 9ec5d86675 Removed a wrong (?) copy constructor 2004-03-10 00:35:01 +00:00
Paolo Cignoni c6f15ed3ad Edited Comments and GPL license 2004-02-10 01:11:28 +00:00