Paolo Cignoni
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60ca2f2d72
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Updated 4pcs to float/double independnece
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2014-08-26 08:45:04 +00:00 |
Paolo Cignoni
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8e9de883b3
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Added edgemesh sampling example
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2014-08-26 01:44:03 +00:00 |
Paolo Cignoni
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967f61b2be
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Added EdgeMeshUniform method that generate samples over the edges of a polyline in a uniform way.
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2014-08-26 01:43:04 +00:00 |
Paolo Cignoni
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c6e5015090
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Added SplitSelectedVertexOnEdgeMesh that split an edge mesh along the selected vertices. Useful to decompose an edgemesh into simple manifold polylines.
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2014-08-26 01:42:09 +00:00 |
Paolo Cignoni
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a9202ed7db
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Added method BuildFromNonFaux to build an edgemesh composed by the "non faux edges".
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2014-08-26 01:40:46 +00:00 |
Paolo Cignoni
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9682fcd27d
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Added to the UpdateFlags::FaceFauxSignedCrease the option to mark as non faux also the boundary edges.
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2014-08-26 01:39:18 +00:00 |
Paolo Cignoni
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331021191e
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cleaned up the field smoohter (includes, headers etc)
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2014-08-23 01:37:18 +00:00 |
Paolo Cignoni
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855280fc08
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better comments
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2014-08-23 01:36:16 +00:00 |
Paolo Cignoni
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6ba1493e3e
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Small changes for float/double independence
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2014-08-23 01:35:52 +00:00 |
Paolo Cignoni
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9b519cb2b8
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Added ValidCell check to manage invalid cell in the trivial_walker.
Corrected compiling error due to the derivation from a templated base class (a few "this->" required)
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2014-08-23 01:35:15 +00:00 |
Paolo Cignoni
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305ac24a23
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Refactored Geodesic a bit to allow float/double independency
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2014-08-23 01:33:53 +00:00 |
Paolo Cignoni
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e032901b7f
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updated voronoi processing stuff to manage float/double and to use the new kdtree
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2014-08-23 01:32:50 +00:00 |
Paolo Cignoni
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7285fadd53
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updated the ball pivoting alg to the new kdtree
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2014-08-23 01:31:16 +00:00 |
Paolo Cignoni
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7a68b662a8
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Commented out again the extension added for managing double uniform
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2014-08-23 01:30:40 +00:00 |
granzuglia
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db5ffd6d80
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- small changes
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2014-08-21 16:26:16 +00:00 |
granzuglia
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d80980155f
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- per face principal directions get functions return now T::CoordType (changes have been validated by Fabio Ganovelli)
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2014-08-21 16:23:49 +00:00 |
granzuglia
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5e099ffd51
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- SimpleVolume is now derived from BasicGrid<VOX_TYPE::Scalar> (change has been validated by Fabio Ganovelli)
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2014-08-21 16:18:04 +00:00 |
Paolo Cignoni
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211274ab04
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Small change to the init of the simple volume class to include the correct initialization of the actual space occuped by the volume
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2014-08-13 06:48:20 +00:00 |
Paolo Cignoni
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181cef32fa
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Refactored a bit to allow the conversion of shot and cameras from float to double (added the notoriuous vcg style Construct)
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2014-08-10 00:30:20 +00:00 |
Luigi Malomo
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bb49f1c657
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fixed types in OrientedDisk function
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2014-08-09 17:10:19 +00:00 |
granzuglia
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f2efb48a3c
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rect_packer.h:
- removed Visual Studio warnings
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2014-08-09 10:10:03 +00:00 |
granzuglia
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26541cfeae
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simplex/vertex/component_ocf.h:
- removed Visual Studio warnings
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2014-08-09 10:08:15 +00:00 |
granzuglia
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654a41aaf8
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simplex/face/component_ocf.h:
- removed Visual Studio warnings
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2014-08-09 10:07:30 +00:00 |
granzuglia
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cb015f4a5c
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matrix44.h:
- removed Visual Studio warnings
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2014-08-09 10:06:34 +00:00 |
granzuglia
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b806f2c7d9
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simple_temporary_data.h:
- removed Visual Studio warnings
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2014-08-09 10:05:20 +00:00 |
granzuglia
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b5bfb0e438
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complex/base.h:
- removed Visual Studio warnings
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2014-08-09 10:01:15 +00:00 |
granzuglia
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8cebfaf679
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pick.h:
- added support for double scalar type (the changes have been validated by Paolo)
- there is still a bug on the PickClosestFace function.
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2014-08-09 10:00:09 +00:00 |
granzuglia
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558fcd784a
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trimesh.h:
- added ScalarType typedef to GL_TYPE structure
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2014-08-09 09:54:43 +00:00 |
granzuglia
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eedb03d390
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trackmode.h:
- removed Visual Studio warnings
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2014-08-09 09:53:02 +00:00 |
granzuglia
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e24129b20e
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trackmode.cpp:
- removed Visual Studio warnings
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2014-08-09 09:52:27 +00:00 |
granzuglia
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f3fe37bed1
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rubberband.cpp:
- removed Visual Studio warnings
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2014-08-09 09:51:46 +00:00 |
granzuglia
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0a3c8c3d8f
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export_idtf.h:
- removed Visual Studio warnings
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2014-08-09 09:50:42 +00:00 |
granzuglia
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1d2e76c17b
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export_obj.h:
- added additional control on mesh having per-vertex texture coordinates
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2014-08-09 09:49:56 +00:00 |
granzuglia
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42a5755fb0
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import_asc.h:
- removed Visual Studio warnings
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2014-08-09 09:47:24 +00:00 |
granzuglia
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622a67ccc9
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import_ply.h:
- err == ply::E_NOERROR is not a critical error
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2014-08-09 09:46:19 +00:00 |
granzuglia
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dd19843fe1
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import_ptx.h:
- added support for double scalar type
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2014-08-09 09:43:24 +00:00 |
Paolo Cignoni
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ce65164b58
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harmless header clean up
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2014-08-09 00:22:21 +00:00 |
Paolo Cignoni
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7db065556a
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Adapted the trivial walker of marching cube to float/double independence
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2014-08-09 00:21:07 +00:00 |
Paolo Cignoni
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03c2648af1
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Strongly refactored in order to guarantee better independence between the resampled mesh an the original one
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2014-08-09 00:19:48 +00:00 |
Paolo Cignoni
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3784295ac6
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comment cleaning up
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2014-08-09 00:16:50 +00:00 |
Paolo Cignoni
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5fab3cefd1
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Added namespaces, copyright and a bit of cleaning...
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2014-08-09 00:15:52 +00:00 |
Paolo Cignoni
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f456e8aca3
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throw exception -> RequireXXXX refactoring
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2014-08-09 00:14:42 +00:00 |
Paolo Cignoni
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3b38917e95
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corrected the ImportData of the curvature type.
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2014-08-09 00:11:32 +00:00 |
Paolo Cignoni
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ffb02815a8
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Added a static class GL_TYPE with a memenber SCALAR that returns the correct GLenum (GL_FLOAT or GL_DOUBLE) according to the template type. Needed to make this class works also with double...
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2014-08-09 00:06:15 +00:00 |
Paolo Cignoni
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f0a765bf1e
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added a few missing _GLW_IMPLEMENT_SCALAR_UNIFORM_ for doubles... (still fighting for float/double independence...)
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2014-08-09 00:04:18 +00:00 |
Paolo Cignoni
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352d386a53
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Just a few other size_t vs int clarifications
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2014-08-09 00:02:52 +00:00 |
Paolo Cignoni
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35d099384f
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added a MaxCoeffId utility function that was missing...
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2014-08-09 00:01:41 +00:00 |
Paolo Cignoni
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d89f934e3e
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Removed unused local variable. (harmless gcc warning)
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2014-08-08 22:06:12 +00:00 |
Nico Pietroni
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ad69d7d893
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chenged GridDoRay to GridDoRay2D.. corrected one bug in the initial #define
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2014-08-08 21:32:50 +00:00 |
Paolo Cignoni
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9b6833e521
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added templated glLoadMatrix that automatically choose the right OpenGL call according the matrix type
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2014-08-06 22:37:55 +00:00 |