Nico Pietroni
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f7a602625f
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minor change to merge vertex coherently (keep the same global ordering of the vertices)
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2014-12-08 15:13:32 +00:00 |
Nico Pietroni
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9c85a56214
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changed IsSingularByCross..
added OrientDirectionFaceCoherently
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2014-12-08 15:12:29 +00:00 |
Nico Pietroni
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472373efbe
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minor changes for compilation with Clang
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2014-12-08 15:11:01 +00:00 |
Paolo Cignoni
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a5ea80d9df
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Corrected EFi function as vcg/bugs/43/
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2014-12-06 23:36:42 +00:00 |
Paolo Cignoni
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cca512c266
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Added parameters to control the cylinder refinement to the BuildCylinderVertexShell functions
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2014-12-05 03:25:52 +00:00 |
Paolo Cignoni
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90e07822e5
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Added BarycentricRelaxVoronoiSamples and QuadricRelaxVoronoiSamples
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2014-12-04 16:04:20 +00:00 |
giorgiomarcias
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8f04d22bb6
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Added a per-face barycentric constraints weight. Removed some annoying warnings.
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2014-11-30 19:32:17 +00:00 |
giorgiomarcias
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6ecf866467
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Removed some annoying warnings.
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2014-11-30 19:31:35 +00:00 |
granzuglia
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1f721c1507
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- added small conversion function from DramMode to NormalMode
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2014-11-28 13:07:14 +00:00 |
giorgiomarcias
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ad7f96a642
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Removed several unusefull asserts on polychord splitting.
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2014-11-24 08:23:23 +00:00 |
giorgiomarcias
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6e0fe4fb49
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Changed the SplitPolychord method: now it handles any polychord, especially self-intersecting ones.
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2014-11-15 17:55:46 +00:00 |
giorgiomarcias
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7e212f1d60
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Function VInd() declared const so that it can be used also with a constant face::Pos.
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2014-11-15 17:50:19 +00:00 |
Paolo Cignoni
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2b2b828b43
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Correct printing of normal values in off files
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2014-11-14 23:05:40 +00:00 |
Paolo Cignoni
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8959e68790
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Small change still related to the normal -> trianglenormal renaming
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2014-11-14 23:01:21 +00:00 |
Paolo Cignoni
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40aedda6b0
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Added also a NormalizedTriangleNormal. Too much practical...
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2014-11-14 23:00:36 +00:00 |
Paolo Cignoni
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828dc5f404
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Added a resize() method to the basic attribute handle class to allow the definition of templated functions that can indifferently take an attribute or a vector as a parameter (like the ones in MeshToMatrix)
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2014-11-14 22:03:58 +00:00 |
Paolo Cignoni
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1d79254dbc
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Added PerVertexArea and PerFaceArea to collect vectors of areas from a mesh
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2014-11-13 22:50:39 +00:00 |
Nico Pietroni
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c38743aaff
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changed to version on igl linked on wrap
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2014-11-12 15:42:43 +00:00 |
Nico Pietroni
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836d1dd12d
|
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2014-11-12 15:39:55 +00:00 |
Nico Pietroni
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137e34a44f
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first release version
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2014-11-12 15:37:21 +00:00 |
Nico Pietroni
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b4150e3e5c
|
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2014-11-12 15:22:09 +00:00 |
Nico Pietroni
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5f4726ca08
|
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2014-11-12 15:21:27 +00:00 |
Paolo Cignoni
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17f1f52bae
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New version of the Mixed Integer Quadrangulation framework that relies only on IGL and comiso
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2014-11-12 06:55:41 +00:00 |
Paolo Cignoni
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fb2ad3f323
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Changed a few GL_TYPE -> GL_TYPE_NM to remove ambiguity
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2014-11-12 00:22:24 +00:00 |
Paolo Cignoni
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63e67d5131
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Updated to reflect the Normal() -> TriangleNormal() change
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2014-11-12 00:21:16 +00:00 |
Paolo Cignoni
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62af567808
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Updated to reflect the Normal() -> TriangleNormal() change
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2014-11-12 00:19:46 +00:00 |
Paolo Cignoni
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6458dd30ad
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Added some practical typedefs for simpler use of attributes
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2014-11-12 00:19:18 +00:00 |
Paolo Cignoni
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9d89004760
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Updated to reflect the Normal() -> TriangleNormal() change
Updated to reflect the changes to the UpdateFlags (new function names ::VertexBorderFromFaceAdj ::VertexBorderFromFaceBorder)
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2014-11-12 00:14:23 +00:00 |
Paolo Cignoni
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4b0e72293f
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Added ComputeValence function
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2014-11-12 00:13:05 +00:00 |
Paolo Cignoni
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6f4d33519b
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Updated to reflect the changes to the UpdateFlags:
new function names ::VertexBorderFromFaceAdj ::VertexBorderFromFaceBorder
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2014-11-12 00:12:32 +00:00 |
Paolo Cignoni
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d6e5ff4512
|
Updated to reflect the changes to the UpdateFlags:
new function names ::VertexBorderFromFaceAdj ::VertexBorderFromFaceBorder
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2014-11-12 00:12:10 +00:00 |
Paolo Cignoni
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18d91de047
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Updated to reflect the Normal() -> TriangleNormal() change
And added function to compute normals per polygonal faces
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2014-11-12 00:09:58 +00:00 |
Paolo Cignoni
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884795203c
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Added VertexBorderFromFaceAdj function (needed for managing polymesh that do not have per face border bit)
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2014-11-12 00:08:59 +00:00 |
Paolo Cignoni
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b1b3068ba9
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Removed the ComputeNormal functions from the face. Almost never used and superfluous
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2014-11-12 00:05:45 +00:00 |
Paolo Cignoni
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16f4795588
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CRITICAL CHANGE: the commonly used function Normal() used to compute the normal of a triangle has been changed into TriangleNormal()
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2014-11-12 00:04:26 +00:00 |
Paolo Cignoni
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3bc278c224
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renamed polygon.h to polygon3.h for coherence...
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2014-11-12 00:03:01 +00:00 |
Paolo Cignoni
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144c3ce295
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Added file for containing polygon based functions (just like triangle)
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2014-11-12 00:01:32 +00:00 |
giorgiomarcias
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1f369bbf09
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Added the option for selecting polychord loops only.
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2014-11-07 15:38:00 +00:00 |
Nico Pietroni
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8c93868ca7
|
major modification to works with constraints
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2014-11-07 12:02:24 +00:00 |
Nico Pietroni
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06bc9ba660
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generalized to polygonal faces
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2014-11-07 11:42:10 +00:00 |
Nico Pietroni
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d93bfe908f
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changed reference to vertex function in order to compile with polygonal faces
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2014-11-07 11:41:41 +00:00 |
granzuglia
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af5f31d4f7
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- added default constructor to VFAdjType
- removed compile time error on Av.reserve function call
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2014-11-06 23:21:04 +00:00 |
Paolo Cignoni
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177cf43069
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Added two other meshAssert tests (quads and tris)
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2014-11-06 15:10:00 +00:00 |
giorgiomarcias
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e1027dedb5
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Added method to find all polychords on a mesh (returns the list of Pos's, one for each polychord start edge).
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2014-11-06 11:04:19 +00:00 |
Nico Pietroni
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0a597d4682
|
did several changes in the function calls
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2014-11-05 19:26:54 +00:00 |
Nico Pietroni
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66bd26ed70
|
minor warning corrected
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2014-11-05 19:25:57 +00:00 |
Nico Pietroni
|
505fa04c73
|
Changed per vertex nomal computation to works with polygons
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2014-11-05 19:24:46 +00:00 |
Nico Pietroni
|
7dd839a8eb
|
added namespacing
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2014-11-05 19:24:09 +00:00 |
Nico Pietroni
|
f115db004c
|
major changes in UpdateSingularByCross, used the additional parameter to set if a vertex is singular or not
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2014-11-05 19:23:42 +00:00 |
Federico Ponchio
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7f6288ed16
|
added float parameters
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2014-11-05 18:53:36 +00:00 |