Commit Graph

1038 Commits

Author SHA1 Message Date
Paolo Cignoni 8c0d44a430 Refactored and uniformed the naming of functions for testing manifoldness. Now they are named CountNonManifoldEdgeFF and CountNonManifoldVertexFF and eventually they can select the non manifold components 2010-04-20 00:45:12 +00:00
Paolo Cignoni 3291bb2889 Made uniform the naming of the intersection functions, added some comment and improved a bit the robustness of the triangle triangle intersection test in a mesh 2010-04-20 00:41:45 +00:00
Paolo Cignoni 84a6e15c84 added missing std:: qualifier 2010-04-20 00:34:21 +00:00
Paolo Cignoni 9f7776f96f added selection to FaceQualityRamp colorization 2010-04-14 10:42:19 +00:00
granzuglia 9cd42be265 removed illegal *m.vert.end() 2010-04-12 12:45:06 +00:00
Marco Di Benedetto 38a4636b51 added generic functors to attribute seam. 2010-03-29 16:27:41 +00:00
Paolo Cignoni b2e4c6cf80 corrected an ugly bug in the testfaceface
(note that it still assert for non 2manif meshes...)
2010-03-26 22:53:31 +00:00
Paolo Cignoni 0165f918f1 removed harmless gcc warnings 2010-03-26 09:43:45 +00:00
ganovelli d4b7e1c8fe [introduction of half edges as alternative representation]
No modification should be necessary for the existing code.

most relevant changes:

creation of folder:
vcg/connectors  
vcg/connectors/hedge.h
vcg/connectors/hedge_component.h

addition to the container of half edges to the trimesh:
HEdgeContainer hedge; // container
int hn;               // number of half edges

addition of 
vcg/trimesh/update/halfedge_indexed.h
which contains:
- the functions to compute the half edge representation from the indexed  and vivecersa
- the functions to add or remove an half edge
2010-03-25 16:52:55 +00:00
ganovelli be64ec50c3 added inclusion of <string> 2010-03-25 16:51:20 +00:00
ganovelli a96c0e79aa [introduction of half edges as alternative representation]
No modification should be necessary for the existing code.

most relevant changes:

creation of folder:
vcg/connectors  
vcg/connectors/hedge.h
vcg/connectors/hedge_component.h

addition to the container of half edges to the trimesh:
HEdgeContainer hedge; // container
int hn;               // number of half edges

addition of 
vcg/trimesh/update/halfedge_indexed.h
which contains:
- the functions to compute the half edge representation from the indexed  and vivecersa
- the functions to add or remove an half edge
2010-03-25 16:50:45 +00:00
ganovelli 42557f19f8 [introduction of half edges as alternative representation]
No modification should be necessary for the existing code.

most relevant changes:

creation of folder:
vcg/connectors  
vcg/connectors/hedge.h
vcg/connectors/hedge_component.h

addition to the container of half edges to the trimesh:
HEdgeContainer hedge; // container
int hn;               // number of half edges

addition of 
vcg/trimesh/update/halfedge_indexed.h
which contains:
- the functions to compute the half edge representation from the indexed  and vivecersa
- the functions to add or remove an half edge
2010-03-25 16:50:28 +00:00
ganovelli cf7563eff4 [introduction of half edges as alternative representation]
No modification should be necessary for the existing code.

most relevant changes:

creation of folder:
vcg/connectors  
vcg/connectors/hedge.h
vcg/connectors/hedge_component.h

addition to the container of half edges to the trimesh:
HEdgeContainer hedge; // container
int hn;               // number of half edges

addition of 
vcg/trimesh/update/halfedge_indexed.h
which contains:
- the functions to compute the half edge representation from the indexed  and vivecersa
- the functions to add or remove an half edge
2010-03-25 16:50:10 +00:00
ganovelli e06c7f7e70 [temporary commit, it is to be moved to trimesh/update/halfedge_indexed.h] 2010-03-25 16:23:09 +00:00
Paolo Cignoni 1fb9d1c555 added a few disambiguating 'template' keywords 2010-03-23 22:37:46 +00:00
Paolo Cignoni ac52e05bc4 added management variable disk radius sampling to poisson pruning 2010-03-23 16:15:27 +00:00
ganovelli fb9d702e08 nametypebound..corrected bugs, changed a name, regrouped functions.
Change useless NameOf in NamesWithType which returns all the names bound to a given type
2010-03-23 09:47:52 +00:00
ganovelli bda10aba6e NameTypeBound wsorking (still to refine) 2010-03-23 09:25:13 +00:00
Paolo Cignoni b6cb2fc881 added option to the Poisson sampling filter of using an additional mesh as source of already generated samples.
In this way it is possible to refine existing sampling by using different sample pools
2010-03-23 07:26:34 +00:00
Paolo Cignoni b4857331f6 added FaceFauxCrease and other small helper for managing faux edges 2010-03-23 07:23:32 +00:00
Paolo Cignoni d55a1069de converted to the new style with mark outside the trimesh class 2010-03-19 22:56:30 +00:00
ganovelli ca8d4abed3 All the functions handling TriMesh::imark have been moved outside the definition
of TriMesh to workaround an internal compiler error of vc compiler, and the usages have been
consequently updated
2010-03-19 17:14:01 +00:00
ganovelli 584936f27a [ Changes in definition of TriMesh: PART II ]
Note: No changes to existing code need be the done, this mod
should be fully backward compatible

Old way to define a TriMesh ==============
struct MyMesh: public vcg::tri::TriMesh< vector<MyVertex> , vector <MyFace> >{};

new  ways to define a TriMesh ==============

struct MyMesh: public vcg::tri::TriMesh< CONT1 >{};
struct MyMesh: public vcg::tri::TriMesh< CONT1 , CONT2>{};
struct MyMesh: public vcg::tri::TriMesh< CONT1 , CONT2, CONT3>{};

where CONT[i] can be vector< [MyVertex | MyEdge | MyFace ] > 
(the order is unimportant)
2010-03-19 17:13:31 +00:00
ganovelli 30f799220d All the functions handling TriMesh::imark have been moved outside the definition
of TriMesh to workaround an internal compiler error of vc compiler, and the usages have been
consequently updated
2010-03-19 17:05:14 +00:00
ganovelli f90bd789a3 added class AllTypes to implement type trait in trimesh/base.h
AllTypes is a class defining, as inner classes, global default names
for vertex,edge and face
2010-03-19 17:02:36 +00:00
ganovelli 5ce2c677f5 added include to trimesh/base.h 2010-03-19 17:00:45 +00:00
Paolo Cignoni 3b770c935a added updateQuality Vertex Clamp 2010-03-18 14:20:29 +00:00
Paolo Cignoni 3976724c18 removed harmless warnings and improved Cone generator 2010-03-18 10:07:39 +00:00
Paolo Cignoni 9aa23c4f6c removed harmless warnings 2010-03-18 10:03:31 +00:00
Paolo Cignoni 335afeee7e Disambiguated the origin of the ScalarType and CoordType in the simplex class. Now it derives from the type specified by the vertexRef component for the faces and from the Coord component for the vertexes. To be sure the ScalarType and CoordTypes are initialized to weird point3<bool> and char just to detect easisly when the wrong types shallow... 2010-03-18 10:03:00 +00:00
Paolo Cignoni 63e21f15cb Disambiguated the origin of the ScalarType and CoordType in the simplex class. Now it derives from the type specified by the vertexRef component for the faces and from the Coord component for the vertexes. To be sure the ScalarType and CoordTypes are initialized to weird point3<bool> and char just to detect easisly when the wrong types shallow... 2010-03-18 10:02:32 +00:00
Paolo Cignoni 2a1aebfa3d converted to the new UsedTypes syntax 2010-03-17 09:22:23 +00:00
Paolo Cignoni 80f825a428 removed harmless warnings 2010-03-16 14:25:30 +00:00
Paolo Cignoni bf69d1c24a removed harmless warnings 2010-03-16 14:22:08 +00:00
Paolo Cignoni 404831fc2f added a missing 'template' keyword between class and metod name. 2010-03-16 11:06:32 +00:00
ganovelli 09b0fb5ef7 added a way to define a scope, i.e. a collection of bounds between name of the attributes
and their type, so  that one can add an attribute without knowing its type. It is useful
when working with plugin.
example:
vcg::tri::NameTypeScope myScope;


AddNameTypeBound<int>(myScope,std::string("number");
AddNameTypeBound<float>(myScope,std::string("incoming_light"));

we have crated a scope myScope where "number" is bound a int and incoming_light is a float

In another part of code where I may not know the type of "number", I can still do:

AddPerVertexAttribute(myScope, mesh, "number");

and an int attibute name "number" will be added.
2010-03-15 15:17:20 +00:00
ganovelli 2e739825c8 [ Changes in definition of TriMesh: PART I ]
Note for the developers: the change to make to existing projects is very little
but strictly necessary to compile. This change IS NOT backward compliant.


==== OLD ==== way to define a TriMesh:

// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

class MyVertex: public VertexSimp2 < MyVertex, MyEdge, MyFace, vertex::Coord3f,...other components>{};
class MyFace: public FaceSimp2 < MyVertex, MyEdge, MyFace, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};


==== NEW ==== way to define a TriMesh:
// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

// declaration of which types is used as VertexType, which type is used as FaceType and so on...
class MyUsedTypes: public vcg::UsedType < vcg::Use<MyVertex>::AsVertexType,
                                         vcg::Use<MyFace>::AsFaceType>{};

class MyVertex: public Vertex < MyUsedTypes, vertex::Coord3f,...other components>{};
class MyFace: public Face < MyUsedTypes, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};

                               ===== classes introduced         [vcg::UsedType] : it is a class containing all the types that must be passed to the definition of Vertex, Face, Edge... This
class replaces the list of classes to pass as first templates and the need to specify the maximal simplicial. So

< MyVertex, MyEdge, MyFace,  beocmes  MyUsedTypes,
and
VertexSimp2 becomes Vertex

[vcg::Use] : an auxiliary class to give a simple way to specify the role of a type

Note 2: the order of templates parameters to vcg::UsedTypes is unimportant, e.g:

class MyUsedTypes: public vcg::UsedType <vcg::Use<MyVertex>::AsVertexType,
                                        vcg::Use<MyEdge>::AsEdgeType,
                                        vcg::Use<MyFace>::AsFaceType>{};

is the same as:
class MyUsedTypes: public vcg::UsedType <vcg::Use<MyFace>::AsFaceType,
                                        vcg::Use<MyEdge>::AsEdgeType,
                                        vcg::Use<MyVertex>::AsVertexType>{};

==== the Part II will be a tiny change to the class TriMesh it self.
2010-03-15 13:10:43 +00:00
ganovelli c40a6c3d97 [ Changes in definition of TriMesh: PART I ]
Note for the developers: the change to make to existing projects is very little 
but strictly necessary to compile. This change IS NOT backward compliant.


==== OLD ==== way to define a TriMesh:

// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

class MyVertex: public VertexSimp2 < MyVertex, MyEdge, MyFace, vertex::Coord3f,...other components>{};
class MyFace: public FaceSimp2 < MyVertex, MyEdge, MyFace, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};


==== NEW ==== way to define a TriMesh:
// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

// declaration of which types is used as VertexType, which type is used as FaceType and so on...
class MyUsedTypes: public vcg::UsedType < vcg::Use<MyVertex>::AsVertexType,
                                          vcg::Use<MyFace>::AsFaceType>{};

class MyVertex: public Vertex < MyUsedTypes, vertex::Coord3f,...other components>{};
class MyFace: public Face < MyUsedTypes, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};

                                 
===== classes introduced          
[vcg::UsedType] : it is a class containing all the types that must be passed to the definition of Vertex, Face, Edge... This
class replaces the list of typenames to pass as first templates and the need to specify the maximal simplicial. So 

<MyVertex, MyEdge, MyFace  becomes <MyUsedTypes<

and 

VertexSimp2 becomes Vertex

[vcg::Use] : an auxiliary class to give a simple way to specify the role of a type

Note 2: the order of templates parameters to vcg::UsedTypes is unimportant, e.g:

class MyUsedTypes: public vcg::UsedType <vcg::Use<MyVertex>::AsVertexType,
                                         vcg::Use<MyEdge>::AsEdgeType,
                                         vcg::Use<MyFace>::AsFaceType>{};

is the same as:
class MyUsedTypes: public vcg::UsedType <vcg::Use<MyFace>::AsFaceType,
                                         vcg::Use<MyEdge>::AsEdgeType,
                                         vcg::Use<MyVertex>::AsVertexType>{};

Note 3: you only need to specify the type  you use. If you do not have edges you do not need 
to include vcg::Use<MyEdge>::AsEdgeType in the template list of UsedTypes.
==== the Part II will be a tiny change to the class TriMesh it self.
2010-03-15 10:42:52 +00:00
Paolo Cignoni d340b8b92a removed harmless gcc warnings 2010-03-02 23:17:15 +00:00
Paolo Cignoni 355edd042e removed harmless warnings 2010-02-24 09:56:58 +00:00
Paolo Cignoni 9f8497013f removed harmless warnings 2010-02-24 09:55:28 +00:00
Paolo Cignoni 18c92582d4 Cleaned up the CompactFaceVector and the CompactVertexVector, Now they correctly manage existing FV and FF topology by preserving them (if they are initialized to something meaningful). 2010-02-22 17:37:51 +00:00
Paolo Cignoni 446400f6fc Now the compactvertex and compactface funtions use the importlocal chain so we are sure that all the meaningful data is correctly copied (otherwise ocf stuff will not be copied) On the other hand when using ImportLocal we do not copy pointer based stuff like adjacency and *vertex pointers* that must be terefore copied by hand... 2010-02-19 00:21:26 +00:00
Luigi Malomo 8465fa432c Modified rasterization algorithm to generate samples from buffer areas outside (texture space) border edges 2010-02-09 19:10:22 +00:00
Paolo Cignoni 796c2f0b56 Implemented MakeTriEvenBySplit (still assume that the mesh is a single connected component), removed some face assigment with the (hopefully) safer ImportLocal. 2010-01-03 02:14:51 +00:00
Paolo Cignoni 29e956d524 Corrected a small bug in CountNonManifoldVertexFFVF and changed the use of bit from selection to visit bit in the CountEdges 2010-01-03 01:59:32 +00:00
Paolo Cignoni 49bbc55cac removed harmless gcc warnings 2010-01-03 01:57:39 +00:00
Paolo Cignoni 137c239375 removed harmless gcc warnings 2010-01-03 01:31:26 +00:00
matteodelle 401abff90a Correction of IntersectionRayMesh functions, they did not compile. 2009-12-21 13:02:28 +00:00
Paolo Cignoni fbbf8fe436 Removed gcc4.4 warnings 2009-12-08 15:57:19 +00:00