Commit Graph

985 Commits

Author SHA1 Message Date
Nico Pietroni d7e581cf96 first release version 2012-10-16 15:30:58 +00:00
Nico Pietroni 40d42c9aa9 removed all the functions that loads from file 2012-10-16 15:30:35 +00:00
Nico Pietroni 2477c1f7b9 removed some commented lines 2012-10-16 15:29:00 +00:00
Nico Pietroni 9b0e2b2f88 completely refactored the class, based on static function calls 2012-10-16 15:28:15 +00:00
Nico Pietroni f68d67fadf removed some call to importing functions 2012-10-16 10:12:49 +00:00
Nico Pietroni c24d846f7c changed import field functions to the call of wrap/io_trimesh/import_field.h 2012-10-16 10:11:46 +00:00
Nico Pietroni fcf300015c first release version 2012-10-16 10:06:14 +00:00
Paolo Cignoni 0c6c1bd822 Removed unneeded inclusion of component_ocf 2012-10-15 09:22:16 +00:00
Nico Pietroni aa2d1751f7 first release version 2012-10-15 01:15:04 +00:00
Nico Pietroni 52648c58ad used per vertex and per face optional attributes 2012-10-15 01:13:30 +00:00
Paolo Cignoni 1f8baf9131 Updated to reflect the naming changes in updateNormals 2012-10-11 11:20:55 +00:00
Nico Pietroni 45633b841e added initial define to avoid multiple inclusions 2012-10-08 11:53:07 +00:00
Paolo Cignoni 194d9eb4d7 Removed two old useless wrong stupid functions that have been left into wrap/trimesh.h for unforgivable lazyness... 2012-10-08 05:30:34 +00:00
Paolo Cignoni 98fd61970e added missing par 2012-10-07 17:20:54 +00:00
Paolo Cignoni 1aa2c374e1 corrected useless test for an ancient opengl extension (glPointParameterfv). no more needed and creating problems to new compilers... 2012-10-05 16:45:25 +00:00
Nico Pietroni e6cc513cae minor changes in singularity drawing 2012-09-22 13:40:56 +00:00
granzuglia 2879a62b08 - some additional check on OpenGL symbol availability (changes Spat approved) 2012-09-20 07:08:09 +00:00
Nico Pietroni 62b1a26ecf changes drawing of cross field to show the 2 main directions 2012-09-05 23:27:10 +00:00
Nico Pietroni a4ee21d5d7 added GLDrawSeams function 2012-09-03 15:58:38 +00:00
matteodelle 7cf395c033 dellepiane: modified uint definition for compatibility with vstudio 2012-09-03 09:35:17 +00:00
Marco Di Benedetto 34655c22bf fixed size update bug in glw texture 2D. 2012-08-29 23:25:28 +00:00
Marco Di Benedetto 03bfd9bf31 added cube map textures to glw. 2012-08-22 12:38:09 +00:00
Paolo Cignoni b20f962dfd Added a missing return value to a Read function 2012-07-06 05:08:39 +00:00
ganovelli 0f99bd505e changes and minor fix to enable input/output with VMI on memory 2012-07-02 14:38:10 +00:00
ganovelli 1fb287e4ce added writing to memory 2012-06-29 15:32:33 +00:00
Marco Di Benedetto 5accefa385 fixed opengl texture units capability query in glw. 2012-06-18 13:47:51 +00:00
Federico Ponchio 8e162f62fc removed debug 2012-06-15 10:58:19 +00:00
Paolo Cignoni 18160d8ea8 Small change for managing correctly the ocf type when adding new faces in ply importer (you should never just copy a face over another one...) 2012-06-14 13:46:41 +00:00
Marco Di Benedetto bff5f97fe6 added check for uniform location in glw program. 2012-06-02 00:35:04 +00:00
Marco Di Benedetto f89f762216 fixed glw framebuffer method. 2012-06-01 22:36:14 +00:00
Marco Di Benedetto e95721b5c4 added methods to glw framebuffer and program. 2012-06-01 16:57:42 +00:00
Marco Di Benedetto ddebef10db fixed compile-time errors in glw texture 2D. 2012-06-01 14:07:39 +00:00
Marco Di Benedetto d2340b7ef9 added texture 2D methods in glw. 2012-05-31 22:41:11 +00:00
Federico Ponchio 0d4a84f012 door closed by defaul and vcg:: namespave 2012-05-29 12:14:27 +00:00
Paolo Cignoni 6254246a05 improved support of saving of polygonal meshes when kept using faux bits 2012-05-28 11:29:14 +00:00
Nico Pietroni c469b5b948 major modifications 2012-05-25 13:22:07 +00:00
Marco Di Benedetto 7a79c7c292 added convenience defaults and functions to glw. 2012-05-23 18:02:22 +00:00
Paolo Cignoni 80363d2ff0 added to these two gl-related files the system independent inclusion of GLU.
IT is necessary since the last version of QT does not include anymore glu when including QGL stuff
2012-05-23 08:50:03 +00:00
Paolo Cignoni efe5d776e2 corrected svg dumping utility and added a few more parameters for better control on labels 2012-05-23 07:59:19 +00:00
Marco Di Benedetto 09335d17ba added preprocessor macro in glw config to disable assertion on not existing program uniforms. 2012-05-19 17:59:50 +00:00
Marco Di Benedetto 754ba0c94f minor changes and functions added to read pixels back in framebuffer. 2012-05-08 16:46:59 +00:00
Marco Di Benedetto 2131d6a681 fixed include, added width and height query for renderbuffer and texture2d. 2012-05-08 10:46:00 +00:00
Marco Di Benedetto 37acc0146a changed NoBase to NoType in glw and resolved conflict with Type enum. 2012-05-07 19:21:47 +00:00
Marco Di Benedetto a9839c1673 changed GLW_STRINGFY to GLW_STRINGIFY, added printing of shader compile and program link logs to stderr. 2012-05-07 16:12:40 +00:00
Marco Di Benedetto d8897e798e main internal changes to glw and some public interface changes that affect naming. CHANGES ARE NOT BACKWARD COMPATIBLE. 2012-05-07 13:18:05 +00:00
Paolo Cignoni 4778217ec5 Corrected a bunch of harmless gcc warning. Only one significant change in the createFramebuffer, added const to all the params to allow the passing of temporary values. 2012-05-06 15:07:13 +00:00
Paolo Cignoni 5dbe87d368 corrected harmless gcc warnings 2012-05-05 14:52:57 +00:00
Paolo Cignoni 59ca545056 corrected a bunch of Face::HasSomething() into HasPerFaceSomething(mesh) 2012-05-05 14:50:43 +00:00
Marco Di Benedetto eae419e894 fixed copy-paste bug in glw. 2012-05-01 22:17:30 +00:00
Marco Di Benedetto 8712813a97 glw: added framebuffer status check, fixed renderbuffer creation. 2012-05-01 00:28:50 +00:00