ganovelli
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3c69c98cd8
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some clean up PrincipalDirections (not working well)
added PrincipalDirectionsPCA
added VertexCurvature that takes a mesh (the name has to be changed)
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2008-08-19 10:15:32 +00:00 |
ganovelli
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4e81e65145
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added Covariance to to compute the covariance of a generic mesh (without the use of divergence theorem)
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2008-08-19 09:43:24 +00:00 |
ganovelli
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1ac5c66e78
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added IntersectionBallMesh
added some to the functions
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2008-08-19 09:40:52 +00:00 |
ganovelli
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4ac273db73
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corrected bug in the number of added vertices
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2008-08-19 09:09:44 +00:00 |
Paolo Cignoni
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5843045302
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Added missing VEAdj (adjacency vertex-edge used in EdgeMesh)
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2008-08-17 20:29:23 +00:00 |
ganovelli
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7a03d966d3
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corrected small bug in FaceSimilar
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2008-08-14 14:19:29 +00:00 |
Paolo Cignoni
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19b903e34b
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added a basic Function computing the intersection between a trimesh and a plane that does not require a spatial search structure (useful if you want to make a small number of slices)
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2008-08-14 10:04:01 +00:00 |
Paolo Cignoni
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7c66288207
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changed a RotateRad to the new SetRotateRad
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2008-08-14 10:02:07 +00:00 |
ganovelli
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3462f6a8c2
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changed from Rotate (in degrees) to SetRotateRad and SetRotateDeg (the same as in Matrix44.h)
Added return type to the functions SetXXX
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2008-08-12 17:31:11 +00:00 |
Paolo Cignoni
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eb307140bb
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Renamed (and refactored to use Stat::MinMax function) method for ramp-coloring a mesh according to its Quality from UpdateColor::VertexQuality to UpdateColor::VertexQualityRamp.
Added UpdateColor::VertexQualityGray.
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2008-08-12 08:02:53 +00:00 |
Paolo Cignoni
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9e214da6ff
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Re-inserted the return statement in the Invert() function that was erroneously removed with the previous commit.
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2008-08-11 12:56:37 +00:00 |
Paolo Cignoni
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65320e40a7
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Added a clarifying comment on the Invert versus Inverse issue
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2008-08-11 08:04:19 +00:00 |
ganovelli
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1e94f7cf46
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Add covariance matrix of a set of points
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2008-08-07 18:33:23 +00:00 |
ganovelli
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82d9dec26a
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aadded this-> to + operator to compile with .net
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2008-08-07 16:22:27 +00:00 |
ganovelli
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8ad902095a
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removed ImportVertex for ImportLocal
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2008-08-07 16:20:01 +00:00 |
ganovelli
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085e19d121
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ImportVertex removed (use ImportLocal), ImportFace cleaned up
Bug in version of Append for selected faces removed
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2008-08-07 16:19:31 +00:00 |
ganovelli
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96e89673ec
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corrected bug in ImportLocal of N()
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2008-08-07 16:16:06 +00:00 |
ganovelli
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b284013486
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replaced "=" with Import(..) in ImportLocal of P().
Note: this means that ImportLocal converts the type of vertex position.
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2008-08-07 16:14:45 +00:00 |
ganovelli
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523634a27b
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added const C(), corrected bug in ImportLocal of WT
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2008-08-07 16:11:59 +00:00 |
Paolo Cignoni
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78ef9230ee
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Added modifications sent in by Julien Couet for better saving of computed slices.
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2008-08-07 07:24:52 +00:00 |
Paolo Cignoni
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dde42be7ea
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Added new line at the end of file
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2008-08-04 15:55:53 +00:00 |
Paolo Cignoni
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e4e5507757
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Added missing includes
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2008-08-04 15:38:10 +00:00 |
ganovelli
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cbb547cdf0
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uncommented GetInSphereFace (compiled with gcc 4.2.3 and .net 2005)
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2008-08-04 15:27:58 +00:00 |
ganovelli
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c69c140e0a
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minor changes for gcc compiler
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2008-08-04 14:49:02 +00:00 |
ganovelli
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86816cc60f
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added few missing template type
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2008-08-04 11:03:48 +00:00 |
ganovelli
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d35117d9c2
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added precompiler check if FABS macro is already defined
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2008-08-04 10:54:34 +00:00 |
ganovelli
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57c0fc8238
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added inclusion of point3.h, removed useless namespace in InterpolationParameters
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2008-08-04 10:53:08 +00:00 |
ganovelli
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08cdd7b3aa
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added a version of CreateTight which takes a std::vector
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2008-08-04 10:50:53 +00:00 |
ganovelli
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e17c0de7e8
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made the function Name of Color and Quality a public member
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2008-08-04 10:47:53 +00:00 |
ganovelli
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cff47a9ac3
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Extended comment, changed load and save replacing dangerous write and read of the object mesh as whole with saving of its few members
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2008-08-01 10:03:05 +00:00 |
ganovelli
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3712ddfd50
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- Change to avoid dangerous iterators decrement in RayITerator: reverse iterator used (same as in ClosestIterator)
-removed some old commented code
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2008-07-29 16:05:29 +00:00 |
ganovelli
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1a9220ce98
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behaviour change: AddFaces and AddVertices return the vert.end() and face.end() if called with n==0.
Added AddVertices with local pointers to VertexPointer to update
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2008-07-29 13:20:44 +00:00 |
Paolo Cignoni
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2dc0c1e1dc
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Fixed compilation bug under Visual Studio 2005
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2008-07-29 13:01:10 +00:00 |
Paolo Cignoni
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33dd499605
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Added FaceColorLaplacian function to smooth color among faces
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2008-07-28 08:20:22 +00:00 |
ganovelli
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b4fa6b9c97
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-missing template type added in CameraDistance
-bug in DrawPoints removed
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2008-07-24 12:37:18 +00:00 |
Paolo Cignoni
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d89a3da4ea
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commented
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2008-07-24 09:53:18 +00:00 |
Paolo Cignoni
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c46f5f2435
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removed a version of the ComputeRigidMatchMatrix that take in input a weight vector. User should use ComputeWeightRigidMatchMatrix directly
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2008-07-23 22:50:15 +00:00 |
Paolo Cignoni
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f61a69c94f
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in "ComputeRigidMatchMatrix(std::vector<ScalarType> weights,Matrix44x &res,std::vector<Point3x> &Pfix,std::vector<Point3x> &Pmov)" I changed:
Quaterniond qtmp; ----->to------> Quaternionx qtmp;
Point3d tr; ----->to------> Point3x tr;
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2008-07-23 17:30:30 +00:00 |
Paolo Cignoni
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6a4631b94b
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1) in "ComputeWeightedRigidMatchMatrix" I changed:
std::vector<double> weights ----->to------> std::vector<ScalarType> weights
tmp.Trasp(); ----->to------> tmp.Transpose();
QQ.Zero(); ----->to------> QQ.SetZero();
RM.Zero(); ----->to------> RM.SetZero();
ccm.Trasp(); ----->to------> ccm.Transpose();
QQ.Jacobi(d,v,nrot); ----->to------> Jacobi(QQ,d,v,nrot);
q.RotMatrix(Rot); ----->to------> q.ToMatrix(Rot);
tr= (bfix - Rot.Apply(bmov)); ----->to------> tr= (bfix - Rot *bmov);
Trn.Translate(tr); ----->to------> Trn.SetTranslate(tr);
2) in "ComputeRigidMatchMatrix" I changed:
return ComputeRigidMatchMatrix(res,Pfix,Pmov,qtmp,tr); ----->to------> return ComputeWeightedRigidMatchMatrix(res,Pfix,Pmov,weights,qtmp,tr);
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2008-07-23 17:19:51 +00:00 |
Paolo Cignoni
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a880db7489
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modified white balance filter to use a custom color to correct white.
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2008-07-23 15:29:14 +00:00 |
Federico Ponchio
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d82f056032
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Used to test last modification to quaternions.
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2008-07-23 15:10:56 +00:00 |
Marco Callieri
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74be2a6f67
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revised PTX importer, lot of unused code deleted. new import paramenter structure
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2008-07-22 10:00:12 +00:00 |
Federico Ponchio
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825483d177
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Rationalized ToMatrix and FromMatrix (and improved algorithm).
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2008-07-21 13:38:55 +00:00 |
Paolo Cignoni
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ce62053b9c
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Added correct management of binding material in controller nodes
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2008-07-21 13:25:32 +00:00 |
Federico Ponchio
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75ee76b233
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PlaneFitting returns the eigenvalues instead of true now.
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2008-07-21 08:34:31 +00:00 |
Paolo Cignoni
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0b6af20c93
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Corrected texture loading. Now symbolic material binding are respected during the traversal. Still to be cleaned up.
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2008-07-20 21:25:09 +00:00 |
Paolo Cignoni
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f614f1b5ac
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append should append the texture names too and update the texture index accordingly
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2008-07-20 21:20:49 +00:00 |
Paolo Cignoni
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8f44e94747
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Added missing includes
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2008-07-20 14:34:26 +00:00 |
Paolo Cignoni
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966d98da5a
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added management of optional quality
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2008-07-19 05:25:55 +00:00 |
Paolo Cignoni
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19bb932a8f
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Fixed a bug on white balance. now it works fine.
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2008-07-18 13:07:10 +00:00 |