vcglib/vcg/complex/algorithms
Paolo Cignoni 2254e98779 slightly improved comments and a missing requirement 2014-03-04 00:39:27 +00:00
..
create Removed useless include 2014-02-18 20:18:13 +00:00
local_optimization removed a useless loop in the update cycle of the heap of the edges to be collapesed. Stupid bug pointed out by Enrico (thanks!) 2013-01-28 15:42:24 +00:00
parametrization Updated the use of eigen sparse matrix to the current official version (was using the old experimental branch) 2014-02-25 17:39:51 +00:00
update Harmless warning (unsigned vs signed int) 2014-02-25 17:40:36 +00:00
attribute_seam.h Include header cleaning and reordering. 2013-11-25 10:01:24 +00:00
autoalign_4pcs.h Removed useless include 2014-02-18 20:18:13 +00:00
bitquad_creation.h Include header cleaning and reordering. 2013-11-25 10:01:24 +00:00
bitquad_optimization.h 2011-04-01 16:25:49 +00:00
bitquad_support.h Many small changes to remove useless annoying warnings. 2014-02-13 15:52:17 +00:00
clean.h Include header cleaning and reordering. 2013-11-25 10:01:24 +00:00
clip.h Added a bunch of 'c' to component members to clarify constant access 2012-11-15 19:07:34 +00:00
closest.h minimal change (useless passing by reference of const intended parameters) 2012-10-11 11:19:37 +00:00
clustering.h Cleaned up a bit for better handling of point clouds 2013-09-11 11:11:10 +00:00
crease_cut.h harmless small refactoring 2013-03-13 14:59:34 +00:00
cylinder_clipping.h Added standard heading comment to the newly added file. 2013-11-28 23:39:45 +00:00
edge_collapse.h Include header cleaning and reordering. 2013-11-25 10:40:33 +00:00
geodesic.h committed a small change to the Geodesic::Visit 2013-11-25 12:46:30 +00:00
halfedge_quad_clean.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
harmonic.h added algorithm to compute harmonic fields. 2014-02-21 14:37:20 +00:00
hole.h Removed useless include 2014-02-18 20:18:13 +00:00
inertia.h Excluded from the computation of the mass intergrals the faces with an area that is <= std num limits <scalar>::min() 2013-07-03 21:44:39 +00:00
inside.h 2011-04-01 16:25:49 +00:00
intersection.h changed IntersectionPlaneMesh to deal with different ScalarType rather then just floats 2012-12-10 17:15:55 +00:00
local_optimization.h Rolled back 2011-10-05 15:04:40 +00:00
nring.h Include header cleaning and reordering. 2013-11-25 10:40:33 +00:00
outline_support.h added Outline2VecBBox method 2013-04-03 10:02:19 +00:00
overlap_estimation.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
point_sampling.h slightly improved comments and a missing requirement 2014-03-04 00:39:27 +00:00
pointcloud_normal.h in the function used to compute normals for pointclouds, added a check during consensus propagation to avoid flipping normals backface w.r.t. the specified wiewposition. 2014-01-10 13:00:09 +00:00
polygon_polychord_collapse.h Corrected a wrong behavior in case of a polychord having singularities on one side and a regular (ring) border on the other, which must not be collapsed. 2014-02-19 09:32:35 +00:00
polygon_support.h added clear V flag at the beginning of ImportFromTriMesh function 2013-10-03 08:21:08 +00:00
refine.h Added the possibility for the plain midpoint class to allow also the correct interpolation of userdefined data by providing, in the constructor, an interpolator functor that will be called for each new vertex to be created. 2014-03-04 00:35:44 +00:00
refine_loop.h refactored a small piece of code (the update of even vertex in refine during a debug session) 2012-11-27 12:19:09 +00:00
smooth.h Refactored Smooth::FaceNormalLaplacianVF 2014-02-19 15:27:01 +00:00
stat.h Added a RequireTriangularMesh 2014-02-19 14:39:30 +00:00
textcoord_optimization.h 2011-04-01 16:25:49 +00:00
voronoi_processing.h Renamed voronoi_clustering -> voronoi_processing 2014-03-04 00:38:36 +00:00