vcglib/vcg/complex/algorithms
Paolo Cignoni 3330625ba6 Added a simple IsWaterTight method 2016-01-30 23:05:51 +00:00
..
create Renamed the anonymous Build() functions to something more meaningful 2015-11-26 12:15:09 +00:00
local_optimization Added a RequirePerVertexMark to the init function of the collapse framework. 2015-03-24 17:57:40 +00:00
parametrization Added CrossFieldToAngles and AnglesToCrossField functions 2015-12-24 10:52:33 +00:00
update Significant refactoring of the update selection class. Added many comments. Added to almost all reasonable functions the possibility of preserving/updating the current selection status. 2015-12-29 07:19:02 +00:00
attribute_seam.h Include header cleaning and reordering. 2013-11-25 10:01:24 +00:00
autoalign_4pcs.h - added missing include 2015-07-30 11:49:14 +00:00
bitquad_creation.h Include header cleaning and reordering. 2013-11-25 10:01:24 +00:00
bitquad_optimization.h harmless gcc warning 2014-05-16 08:43:00 +00:00
bitquad_support.h Many small changes to remove useless annoying warnings. 2014-02-13 15:52:17 +00:00
clean.h Added a simple IsWaterTight method 2016-01-30 23:05:51 +00:00
clip.h removed old style usage of hash map and substituted with c+11 sytle unordered set and map. 2015-09-13 06:21:17 +00:00
closest.h Renamed VertexTMark into EmptyMark to reflect its nature (do nothing) and be easier to be used in other context (e.g. as a dummy marker functor for edges) 2015-12-03 22:58:08 +00:00
clustering.h removed old style usage of hash map and substituted with c+11 sytle unordered set and map. 2015-09-13 06:18:26 +00:00
convex_hull.h added inclusion of "vcg/complex/allocate.h" and other minor changes 2015-12-24 10:57:33 +00:00
crease_cut.h harmless small refactoring 2013-03-13 14:59:34 +00:00
curve_on_manifold.h last changes to curve_on_manifold 2016-01-11 15:06:35 +00:00
cylinder_clipping.h Added standard heading comment to the newly added file. 2013-11-28 23:39:45 +00:00
edge_collapse.h Include header cleaning and reordering. 2013-11-25 10:40:33 +00:00
geodesic.h modified PerVertexDijsktraCompute to return parent and source for each node 2015-09-14 12:05:44 +00:00
halfedge_quad_clean.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
harmonic.h changed reference to vertex function in order to compile with polygonal faces 2014-11-07 11:41:41 +00:00
hole.h Updated to reflect the Normal() -> TriangleNormal() change 2014-11-12 00:14:23 +00:00
implicit_smooth.h Using only the laplacian weight lapWeight for the matrix and 1 - lapWeight for the barycentric constraints in the implicit smoother (removed the unusefull face weight). 2015-01-07 21:22:34 +00:00
inertia.h Excluded from the computation of the mass intergrals the faces with an area that is <= std num limits <scalar>::min() 2013-07-03 21:44:39 +00:00
inside.h added closest face function which returns also barycentric coordinates and the interpolated normal for the closest point. 2014-07-26 14:44:59 +00:00
intersection.h corrected a bug: a pushback of normal was missing in the case (qH[m.face[i].V(j)] == 0) 2016-01-05 10:27:50 +00:00
local_optimization.h Rolled back 2011-10-05 15:04:40 +00:00
mesh_assert.h Added two other meshAssert tests (quads and tris) 2014-11-06 15:10:00 +00:00
mesh_to_matrix.h Added the possibility of passing the weights to set in the matrix of the implicit smoother. 2014-12-23 19:47:14 +00:00
nring.h Include header cleaning and reordering. 2013-11-25 10:40:33 +00:00
outline_support.h added Outline2VecBBox method 2013-04-03 10:02:19 +00:00
overlap_estimation.h Renamed VertexTMark into EmptyMark to reflect its nature (do nothing) and be easier to be used in other context (e.g. as a dummy marker functor for edges) 2015-12-03 22:58:23 +00:00
point_outlier.h harmless clang warnings 2015-11-26 22:02:43 +00:00
point_sampling.h Renamed VertexTMark into EmptyMark to reflect its nature (do nothing) and be easier to be used in other context (e.g. as a dummy marker functor for edges) 2015-12-03 22:58:08 +00:00
pointcloud_normal.h Updates pointcloud normal and smooth to the thread safe changes to the kdtree. 2014-07-12 05:50:32 +00:00
polygon_polychord_collapse.h Fixed a small bug causing not preservation of border vertex coordinates in some cases during polychord collapse. 2015-01-08 22:49:15 +00:00
polygon_support.h small change to do not insert and cycle to find polygons of size 0 2014-09-14 01:02:42 +00:00
quadrangulator.h first release version 2014-11-12 15:37:21 +00:00
refine.h Added a TrivialMidPoint Refine that always works and do not need any topology... 2016-01-27 22:46:12 +00:00
refine_loop.h Wrong type cast 2014-06-17 14:48:39 +00:00
smooth.h Small change still related to the normal -> trianglenormal renaming 2014-11-14 23:01:21 +00:00
stat.h added a function for calculating the barycenter of a pointcloud mesh (with uniform weight, or using vertex quality as vertex weight). 2016-01-04 13:53:15 +00:00
symmetry.h Updated to reflect the changes to the UpdateFlags: 2014-11-12 00:12:32 +00:00
textcoord_optimization.h 2011-04-01 16:25:49 +00:00
voronoi_processing.h Minor changes to improve robustness of voronoi retriangulation 2016-01-28 06:47:47 +00:00
voronoi_volume_sampling.h Working version of volumetric voronoi/poisson sampler 2015-11-26 12:16:36 +00:00