vcglib/apps/sample
Paolo Cignoni 8e9de883b3 Added edgemesh sampling example 2014-08-26 01:44:03 +00:00
..
aabb_binary_tree Yet another big cleaning pass to the samples 2012-10-09 08:43:35 +00:00
colorspace *** empty log message *** 2006-08-29 12:58:40 +00:00
edgemesh_sampling Added edgemesh sampling example 2014-08-26 01:44:03 +00:00
hashing_2D corrected some minor warning 2014-08-01 00:24:08 +00:00
img_filters added basic filter sample for image module 2009-08-25 16:53:04 +00:00
polygonmesh_base Yet another big cleaning pass to the samples 2012-10-09 08:43:35 +00:00
polygonmesh_polychord_collapse PolygonalMesh Debugging: corrected typo in the name of the polychord class 2014-02-18 11:12:37 +00:00
polygonmesh_quadsimpl cleaning up vcg samples 2014-02-18 08:21:31 +00:00
polygonmesh_zonohedra cleaning up polygonal vcg samples 2014-02-18 09:17:18 +00:00
space_minimal Initial Relase 2005-09-21 10:29:33 +00:00
space_packer Updated the generic packing sample and added a sample that (partially) repack textures of a mesh using the new packer 2013-03-26 11:33:17 +00:00
trimesh_QT updated the basic qt opengl example to support qt 5.0 ways of managing coords 2013-12-13 07:57:08 +00:00
trimesh_allocate added a missing &* to convert a returned iterator to a pointer in the allocator sample 2013-12-06 07:07:45 +00:00
trimesh_ant_freeglut Small Change of the Trackball apply interface. It does no more require a bool to specify if the trackball icon has to be drawn because it is always wrong to draw the trackball at the apply time (two reasons, antialiasing and transparency and zbuffer preservation) So now the standard call is just Apply() without the useless bool parameters. 2013-01-28 15:15:14 +00:00
trimesh_ant_qt Removed a useless enum definition in the glwidget of trimesh_ant_qt 2014-02-04 16:15:38 +00:00
trimesh_attribute vcg::tri::Allocate<MESH>::Get*Attribute(m,name); 2013-01-30 17:18:55 +00:00
trimesh_ball_pivoting Changed all vn,fn into VN(),FN() in all the samples. 2012-10-15 07:52:40 +00:00
trimesh_base improved documentation. Added new allocator methods and clarified a bit how to delete elements 2013-12-04 17:26:38 +00:00
trimesh_closest updated to the func name changes in Stat 2013-09-10 10:55:17 +00:00
trimesh_clustering Still improving the documentation of the samples 2012-10-16 09:08:19 +00:00
trimesh_color minor changes to the samples, removed harmless warnings, updated interfaces 2013-07-23 07:33:48 +00:00
trimesh_copy harmless gcc warnings in the samples 2012-11-10 16:57:26 +00:00
trimesh_curvature vcg::tri::Allocate<MESH>::Get*Attribute(m,name); 2013-01-30 17:18:55 +00:00
trimesh_cylclip Added sample for cylinder clipping 2013-11-28 23:39:02 +00:00
trimesh_diskparam Changed all vn,fn into VN(),FN() in all the samples. 2012-10-15 07:52:40 +00:00
trimesh_edge Changed all vn,fn into VN(),FN() in all the samples. 2012-10-15 07:52:40 +00:00
trimesh_fitting minor changes to the samples, removed harmless warnings, updated interfaces 2013-07-23 07:33:48 +00:00
trimesh_geodesic Added Geodesic Sample 2012-11-07 01:16:21 +00:00
trimesh_hole Changed to trisplit to make it c++ 01 compliant 2014-03-04 17:18:03 +00:00
trimesh_indexing Added application to test the different indexing structure for the nearest neighbor search on the vertices of the mesh (radius search, knn nearest, closest point). 2014-07-11 12:20:40 +00:00
trimesh_inertia Still improving the documentation of the samples 2012-10-16 09:08:19 +00:00
trimesh_intersection Yet another big cleaning pass to the samples 2012-10-09 08:43:35 +00:00
trimesh_isosurface Refactored a bit the extended marching cube core. Cleaned up a bit the trivial walker to be used by both of them. Updated the sample for marching cube. 2013-03-22 17:06:41 +00:00
trimesh_join Changed all vn,fn into VN(),FN() in all the samples. 2012-10-15 07:52:40 +00:00
trimesh_kdtree Update after refactoring of the KdTree class. 2014-07-11 12:28:52 +00:00
trimesh_normal Added kdtree sample and updated a bit the comments of the other samples 2012-10-24 09:40:15 +00:00
trimesh_optional 2013-11-25 13:12:09 +00:00
trimesh_pointcloud_sampling Added another pointcloud simplification approach. 2013-09-11 13:34:02 +00:00
trimesh_pointmatching Updated to the recent changes 2013-09-10 10:56:23 +00:00
trimesh_pos_demo Ongoing Rearrangement of filepath 2011-04-01 17:07:57 +00:00
trimesh_ray Cleaned up the pro of two sample 2012-11-05 10:10:33 +00:00
trimesh_refine removed useless include from some samples 2012-10-25 21:18:49 +00:00
trimesh_sampling Added the feature aware poisson disk sampling example 2013-07-01 14:09:40 +00:00
trimesh_smooth Cleaning and updating all the samples... 2012-10-11 10:40:07 +00:00
trimesh_split_vertex Corrected a EnableWedgeTex into EnableWedgeTexCoord 2013-04-16 15:15:33 +00:00
trimesh_texture Updated the generic packing sample and added a sample that (partially) repack textures of a mesh using the new packer 2013-03-26 11:33:17 +00:00
trimesh_topology improved comments and corrected a small bug in the topology sample 2013-07-23 07:36:40 +00:00
trimesh_voronoi Some changes to the voronoi processing class. Now it performs Loyyd relaxation on constrained elements only keeping into account the constrained set. In other words sample on the boundary are relaxed only keeping into account of he other boundary vertexes This will result in much better distributions of samples on the boundaries. 2014-03-18 11:27:46 +00:00
trimesh_voronoiatlas updated the sample to the voronoi processing renaming 2014-03-04 00:52:46 +00:00
trimesh_voronoiclustering updated the sample to the voronoi processing renaming 2014-03-04 00:52:46 +00:00
trimesh_voronoisampling Some changes to the voronoi processing class. Now it performs Loyyd relaxation on constrained elements only keeping into account the constrained set. In other words sample on the boundary are relaxed only keeping into account of he other boundary vertexes This will result in much better distributions of samples on the boundaries. 2014-03-18 11:27:46 +00:00
common.pri Still improving the documentation of the samples 2012-10-16 09:08:19 +00:00
sample.pro Updated the generic packing sample and added a sample that (partially) repack textures of a mesh using the new packer 2013-03-26 11:33:17 +00:00