0d4b3fbed0
Added components to the face to handle generic polygons. (compiled with .net and gcc) This commit includes the following files: vcg/complex/trimesh/base.h Added deallocation of polygon data in the destructor vcg/complex/trimesh/allocate.h generalization from 3 to VN() vertices vcg/complex/trimesh/update/topology.h generalization from 3 to VN() vertices vcg/complex/trimesh/update/flags.h generalization from 3 to VN() vertices vcg/simplex/face/pos.h generalization from 3 to VN() vertices vcg/simplex/faceplus/base.h Added the method VN() to query the number of vertices of the polygon (deafult 3) and methods Prev and Next vcg/simplex/faceplus/component.h added Alloc and Dealloc calls along the hierarchies |
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bounding.h | ||
color.h | ||
curvature.h | ||
edges.h | ||
flag.h | ||
normal.h | ||
position.h | ||
quality.h | ||
selection.h | ||
texture.h | ||
topology.h |