vcglib/vcg/math
ganovelli a2e3e5b725 Removed Similarity from Shot
Problem: Shot was using similarity merely to store
rotation and translation. 
There was an incompatibility in that Similarity::ToMatrix
gives scale*rotation*translation while in Shot
the translation stores the viewpoint and the rotation the orientation of the Shot.

In this version, a small class ReferenceFrame was done to play the role of similarity and MultMatrix and MultSimilarity functions were added to transform the frame by multiplying it for a Matrix44 (or applying a similarity).

NOTE: the file export_ply.ply and import_ply.h must also be updated.

-- only compiled with .net ---
2008-09-26 17:07:32 +00:00
..
base.h
camera.h
disjoint_set.h
factorial.h
gen_normal.h
histogram.h
legendre.h
lin_algebra.h
linear.h
matrix.h
matrix33.h
matrix44.h
perlin_noise.h
point_matching.h
polar_decomposition.h
quadric.h
quaternion.h
random_generator.h
shot.h Removed Similarity from Shot 2008-09-26 17:07:32 +00:00
similarity.h Attempting to make similarity compatible with both quaternions and matrix44 2008-09-26 15:37:53 +00:00
spherical_harmonics.h