vcglib/vcg/math
Paolo Cignoni a7e4270ddb Moved here from meshlab. Very specialized class to perform texture quadric simplification using a 5dim quadric that simultaneously optimize texure and positions. 2011-06-04 21:54:39 +00:00
..
base.h WARNING: important change. Removed the useless vcg::math::Max(a,b) that mimicked the std::max, and changed into a three argument Max(a,b,c) (quite useful in a lot of context and missing in std::. 2010-09-21 22:00:39 +00:00
camera.h Moved the ORTHO, PERSPECTIVE enums from the vcg namespace to the camera class namespace. 2010-10-31 13:19:09 +00:00
deprecated_matrix.h harmless gcc warnings 2011-02-17 11:40:22 +00:00
deprecated_matrix33.h added const qualifier to transpose function 2009-01-22 10:18:40 +00:00
deprecated_matrix44.h removed harmless warnings 2010-10-15 09:14:35 +00:00
disjoint_set.h many gcc compiling issues 2006-11-07 17:22:53 +00:00
eigen.h compilation fixes with Eigen 2009-07-21 07:29:13 +00:00
eigen_matrix_addons.h sounds like I forgot to commit the addition of Transpose compatibility + fix related to recent Eigen change 2008-11-04 12:33:47 +00:00
eigen_matrixbase_addons.h compilation fixes with eigen (norm2=>squaredNorm, a*b => a.dot(b)) 2009-01-23 16:58:47 +00:00
factorial.h Added new line at the end of file 2008-08-04 15:55:53 +00:00
gen_normal.h removed harmless warnings 2010-03-18 14:20:53 +00:00
histogram.h added maxElem minElem functions that returns values of the added elements and that can be outside the minmax range of the histogram 2010-10-01 08:59:25 +00:00
legendre.h Memoized version of Legendre computation called DynamicLegendre 2009-10-14 16:09:30 +00:00
lin_algebra.h Updated many vcg files to do not use anymore the vcg::Max(a,b) and vcg::Min(a,b). Use the std version instead. 2010-09-21 22:09:13 +00:00
linear.h make point2 derived Eigen's Matrix, and a set of minimal fixes to make meshlab compile 2008-10-28 00:59:46 +00:00
matrix.h * change all remaining Transpose to transpose, 2008-10-29 00:05:44 +00:00
matrix33.h fix the is "inaccessible" issue with g++-4.0.1 - more fixes ;) 2008-10-29 11:29:57 +00:00
matrix44.h fix Matrix44 infinite product, make glGetv not allocate temporary 2008-10-30 10:47:08 +00:00
perlin_noise.h Corrected wrong license information in the header 2008-05-28 23:29:23 +00:00
point_matching.h removed harmless warnings 2010-03-18 10:08:12 +00:00
polar_decomposition.h Port to eigen2: state of the mess: 2008-10-27 19:35:17 +00:00
quadric.h Added ByLine() method, which initializes the quadric as the squared distance from a given line. 2009-03-31 09:17:39 +00:00
quadric5.h Moved here from meshlab. Very specialized class to perform texture quadric simplification using a 5dim quadric that simultaneously optimize texure and positions. 2011-06-04 21:54:39 +00:00
quaternion.h Added static constuctor that imports from different Quaternion types (overrides same static contstructor of father's Point4 class) 2009-07-10 13:18:24 +00:00
random_generator.h Added unified interface for open and close 0,1 intervals and 2009-02-04 12:06:58 +00:00
shot.h fixed a funcrion parameter name that was equal to the template argument 2011-05-27 09:26:52 +00:00
similarity.h interpolate -> Interpolate. 2010-11-15 00:16:40 +00:00
spherical_harmonics.h Correctly defined int inside loop as per MSVC requirements, changed assert as to be more accurate 2010-02-11 20:06:14 +00:00