vcglib/vcg/complex/algorithms
Paolo Cignoni b4bdd7b832 better comments 2015-09-11 05:56:59 +00:00
..
create Corrected small bug in compacting arrays after a torus creation. Also faces must be compacted... 2015-07-12 10:44:55 +00:00
local_optimization Added a RequirePerVertexMark to the init function of the collapse framework. 2015-03-24 17:57:40 +00:00
parametrization added CopyVertUVWedge function 2015-06-21 01:51:28 +00:00
update corrected bug on normal transformation (Thanks to Marco to spotting it out...) 2015-09-10 15:08:52 +00:00
attribute_seam.h
autoalign_4pcs.h - added missing include 2015-07-30 11:49:14 +00:00
bitquad_creation.h
bitquad_optimization.h harmless gcc warning 2014-05-16 08:43:00 +00:00
bitquad_support.h Many small changes to remove useless annoying warnings. 2014-02-13 15:52:17 +00:00
clean.h - removed compiler time errors 2015-07-06 02:38:32 +00:00
clip.h
closest.h added GetClosestEdgeBase from space/index/index2/closest_2d.h which is going to be removed 2014-10-09 12:53:40 +00:00
clustering.h Updated to reflect the Normal() -> TriangleNormal() change 2014-11-12 00:14:23 +00:00
crease_cut.h
cylinder_clipping.h
edge_collapse.h
geodesic.h minor changes 2015-03-18 19:48:03 +00:00
halfedge_quad_clean.h
harmonic.h changed reference to vertex function in order to compile with polygonal faces 2014-11-07 11:41:41 +00:00
hole.h Updated to reflect the Normal() -> TriangleNormal() change 2014-11-12 00:14:23 +00:00
implicit_smooth.h Using only the laplacian weight lapWeight for the matrix and 1 - lapWeight for the barycentric constraints in the implicit smoother (removed the unusefull face weight). 2015-01-07 21:22:34 +00:00
inertia.h
inside.h added closest face function which returns also barycentric coordinates and the interpolated normal for the closest point. 2014-07-26 14:44:59 +00:00
intersection.h
local_optimization.h
mesh_assert.h Added two other meshAssert tests (quads and tris) 2014-11-06 15:10:00 +00:00
mesh_to_matrix.h Added the possibility of passing the weights to set in the matrix of the implicit smoother. 2014-12-23 19:47:14 +00:00
nring.h
outline_support.h
overlap_estimation.h
point_sampling.h better comments 2015-09-11 05:56:59 +00:00
pointcloud_normal.h Updates pointcloud normal and smooth to the thread safe changes to the kdtree. 2014-07-12 05:50:32 +00:00
polygon_polychord_collapse.h Fixed a small bug causing not preservation of border vertex coordinates in some cases during polychord collapse. 2015-01-08 22:49:15 +00:00
polygon_support.h small change to do not insert and cycle to find polygons of size 0 2014-09-14 01:02:42 +00:00
quadrangulator.h first release version 2014-11-12 15:37:21 +00:00
refine.h complex/base.h: 2014-08-09 10:01:15 +00:00
refine_loop.h Wrong type cast 2014-06-17 14:48:39 +00:00
smooth.h Small change still related to the normal -> trianglenormal renaming 2014-11-14 23:01:21 +00:00
stat.h Reasonable but harmless clang warning cleanup 2014-07-03 21:28:40 +00:00
symmetry.h Updated to reflect the changes to the UpdateFlags: 2014-11-12 00:12:32 +00:00
textcoord_optimization.h
voronoi_processing.h Updated to reflect the Normal() -> TriangleNormal() change 2014-11-12 00:14:23 +00:00
voronoi_volume_sampling.h Added BarycentricRelaxVoronoiSamples and QuadricRelaxVoronoiSamples 2014-12-04 16:04:20 +00:00