vcglib/vcg/complex/trimesh
Nico Pietroni 29b3da5541 New version of spatial structures used 2005-11-29 16:21:18 +00:00
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create New version of spatial structures used 2005-11-29 16:21:18 +00:00
update Moved ComputeNormal and ComputeNormalizedNormal out of the face class (no more a member function!) 2005-11-22 15:47:35 +00:00
allocate.h Removed flags clearing (now it should be in the constructor of face and vertex) 2005-11-10 15:37:58 +00:00
base.h added HasPerWedgeTexture taking mesh as input. (needed for optional components) 2005-11-26 00:16:03 +00:00
clean.h Completed and tested self-intersection routine 2005-11-22 14:04:10 +00:00
closest.h corrected bugs on GEtKClosestVert and GetInSphereVert 2005-10-05 17:02:52 +00:00
edge_collapse.h Removed unused local type Edge. Now it use the standard simplex edge. 2005-10-12 10:36:26 +00:00
inertia.h First Release (not working!) 2005-11-21 15:58:12 +00:00
refine.h small gcc-related compiling issues (typenames,ending cr, initialization order) 2005-07-11 13:16:34 +00:00
smooth.h corrected CrossProdGradient( ) 2005-11-23 16:24:44 +00:00
subset.h Warnings Correction 2005-02-08 14:38:05 +00:00