.. |
create
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Corrected a bug in the faux edge creation for box/cube
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2014-05-13 10:51:11 +00:00 |
local_optimization
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removed a useless loop in the update cycle of the heap of the edges to be collapesed. Stupid bug pointed out by Enrico (thanks!)
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2013-01-28 15:42:24 +00:00 |
parametrization
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removed useless print from voronoi parametrization
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2014-03-04 00:53:39 +00:00 |
update
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refactored for shortness and efficiency the heavily used FillEdgeVector that collect all the edges of a mesh
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2014-05-13 09:52:17 +00:00 |
attribute_seam.h
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Include header cleaning and reordering.
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2013-11-25 10:01:24 +00:00 |
autoalign_4pcs.h
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4pcs: Small optimization (preallocation of vector instead of pushback)
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2014-04-18 13:39:52 +00:00 |
bitquad_creation.h
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Include header cleaning and reordering.
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2013-11-25 10:01:24 +00:00 |
bitquad_optimization.h
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2011-04-01 16:25:49 +00:00 |
bitquad_support.h
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Many small changes to remove useless annoying warnings.
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2014-02-13 15:52:17 +00:00 |
clean.h
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changed some method to work with polygons
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2014-04-24 16:08:33 +00:00 |
clip.h
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Added a bunch of 'c' to component members to clarify constant access
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2012-11-15 19:07:34 +00:00 |
closest.h
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added a missing RequirePerFaceMark in the Marker Class
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2014-04-17 08:51:53 +00:00 |
clustering.h
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Cleaned up a bit for better handling of point clouds
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2013-09-11 11:11:10 +00:00 |
crease_cut.h
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harmless small refactoring
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2013-03-13 14:59:34 +00:00 |
cylinder_clipping.h
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Added standard heading comment to the newly added file.
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2013-11-28 23:39:45 +00:00 |
edge_collapse.h
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Include header cleaning and reordering.
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2013-11-25 10:40:33 +00:00 |
geodesic.h
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committed a small change to the Geodesic::Visit
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2013-11-25 12:46:30 +00:00 |
halfedge_quad_clean.h
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Ongoing Rearrangement of filepath
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2011-04-01 17:06:03 +00:00 |
harmonic.h
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fixed bugs in the harmonic field computing algorithm
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2014-03-05 13:14:48 +00:00 |
hole.h
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Removed useless include
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2014-02-18 20:18:13 +00:00 |
inertia.h
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Excluded from the computation of the mass intergrals the faces with an area that is <= std num limits <scalar>::min()
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2013-07-03 21:44:39 +00:00 |
inside.h
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2011-04-01 16:25:49 +00:00 |
intersection.h
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changed IntersectionPlaneMesh to deal with different ScalarType rather then just floats
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2012-12-10 17:15:55 +00:00 |
local_optimization.h
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Rolled back
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2011-10-05 15:04:40 +00:00 |
nring.h
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Include header cleaning and reordering.
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2013-11-25 10:40:33 +00:00 |
outline_support.h
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added Outline2VecBBox method
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2013-04-03 10:02:19 +00:00 |
overlap_estimation.h
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Ongoing Rearrangement of filepath
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2011-04-01 17:06:03 +00:00 |
point_sampling.h
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Added the possibility to control the random generator seeding in the poisson pruning wrappers
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2014-04-18 08:27:38 +00:00 |
pointcloud_normal.h
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in the function used to compute normals for pointclouds, added a check during consensus propagation to avoid flipping normals backface w.r.t. the specified wiewposition.
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2014-01-10 13:00:09 +00:00 |
polygon_polychord_collapse.h
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Corrected a silly bug causing the polychord collapse process a strange behaviour (also some crash) when compiled with c++11. Changed also recursive types (forward declarations) avoiding pointers (by using vectors - rather than lists - and indices).
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2014-05-04 18:53:31 +00:00 |
polygon_support.h
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Improved polygonal support. Refactored convert tri to poly. Added support for face color and face quality
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2014-05-05 23:23:19 +00:00 |
refine.h
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corrected one bug to make the refine predicate do not refine when the edge is perfectly aligned with the distance function (and both or just one value is zero)
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2014-05-04 23:33:31 +00:00 |
refine_loop.h
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refactored a small piece of code (the update of even vertex in refine during a debug session)
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2012-11-27 12:19:09 +00:00 |
smooth.h
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Refactored Smooth::FaceNormalLaplacianVF
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2014-02-19 15:27:01 +00:00 |
stat.h
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Added a RequireTriangularMesh
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2014-02-19 14:39:30 +00:00 |
symmetry.h
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resolved some compilation issues
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2014-04-07 06:27:28 +00:00 |
textcoord_optimization.h
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2011-04-01 16:25:49 +00:00 |
voronoi_processing.h
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Added relaxOnlyConstrainedFlag to the voronoi processing relax procedure that allow to relax only the vertexes that are constrainted (onto their domain) ignoring all the other samples (except the fixed one). It allows to get more even distributions on the constrains.
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2014-05-09 21:50:28 +00:00 |