vcglib/vcg/complex/trimesh
Federico Ponchio a4a0d6acf3 last_seed++ shodl have been ++last_seed 2008-06-30 08:46:06 +00:00
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create last_seed++ shodl have been ++last_seed 2008-06-30 08:46:06 +00:00
update Added the WedgeTexRemoveNull function. Currently texture coords are kept for ALL the triangles of a mesh. The texture id is stored with each face. 2008-06-29 07:47:35 +00:00
allocate.h Removed annoying unsigned vs signed warnings. 2008-06-29 22:44:44 +00:00
append.h moved Index function from append to the allocate 2008-04-10 09:18:57 +00:00
base.h added PerMeshAttribute 2008-06-23 14:18:13 +00:00
clean.h added a missing std:: 2008-04-24 05:04:25 +00:00
clip.h First Commit. 2006-05-02 14:17:36 +00:00
closest.h changes to comply "plus" types 2007-05-04 16:34:31 +00:00
clustering.h Addded check for no color in mesh 2007-11-06 16:12:24 +00:00
crease_cut.h normalize normals of current faces instead of using new normals 2008-04-19 05:15:44 +00:00
edge_collapse.h Added Allocator::DeleteFace and Allocator::DeleteVertex; Now the use of SetD() should be deprecated. 2007-10-16 16:46:53 +00:00
geodesic.h more appropriate function names, licence updated, comment added 2008-01-12 19:41:46 +00:00
hole.h removed past end access in an assert 2007-11-05 23:46:43 +00:00
inertia.h Added missing include and changed the call to jacobi 2007-03-08 22:48:17 +00:00
inside.h Minor changes. 2007-06-07 15:34:11 +00:00
point_sampling.h Completed texture sampling method. now you can generate all the texels of a mesh with a uv mapping. 2008-06-20 23:33:24 +00:00
refine.h Changed the edge split predicate, now it takes a pos instead of two pnts 2008-04-07 12:58:48 +00:00
smooth.h Corrected bug in the Laplacian on multiple iteration (missing re-init of temporary data) 2008-06-17 23:05:25 +00:00
stat.h Removed a m.cm leaked from meshlab here. 2008-06-29 22:56:08 +00:00
subset.h changes to use vcg::vert::ImportLocal 2008-02-15 12:51:59 +00:00
textcoord_optimization.h removed useless code (two functions were repeated) 2008-05-02 11:35:45 +00:00