vcglib/vcg/complex/algorithms
Nico Pietroni feff81dd01 solved minor error with templated scalar type 2014-08-28 09:46:49 +00:00
..
create harmless warning 2014-08-28 01:56:28 +00:00
local_optimization corrected a few overloading error in the execute flipping members 2014-07-13 06:23:46 +00:00
parametrization harmless header clean up 2014-08-09 00:22:21 +00:00
update Added to the UpdateFlags::FaceFauxSignedCrease the option to mark as non faux also the boundary edges. 2014-08-26 01:39:18 +00:00
attribute_seam.h Include header cleaning and reordering. 2013-11-25 10:01:24 +00:00
autoalign_4pcs.h Updated 4pcs to float/double independnece 2014-08-26 08:45:04 +00:00
bitquad_creation.h Include header cleaning and reordering. 2013-11-25 10:01:24 +00:00
bitquad_optimization.h harmless gcc warning 2014-05-16 08:43:00 +00:00
bitquad_support.h Many small changes to remove useless annoying warnings. 2014-02-13 15:52:17 +00:00
clean.h minor aestetical changes and added edge size checking to the IsSizeConsistent function 2014-08-28 01:55:43 +00:00
clip.h Added a bunch of 'c' to component members to clarify constant access 2012-11-15 19:07:34 +00:00
closest.h added closest face function which returns also barycentric coordinates and the interpolated normal for the closest point. 2014-07-26 14:44:59 +00:00
clustering.h Cleaned up a bit for better handling of point clouds 2013-09-11 11:11:10 +00:00
crease_cut.h harmless small refactoring 2013-03-13 14:59:34 +00:00
cylinder_clipping.h Added standard heading comment to the newly added file. 2013-11-28 23:39:45 +00:00
edge_collapse.h Include header cleaning and reordering. 2013-11-25 10:40:33 +00:00
geodesic.h Refactored Geodesic a bit to allow float/double independency 2014-08-23 01:33:53 +00:00
halfedge_quad_clean.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
harmonic.h fixed bugs in the harmonic field computing algorithm 2014-03-05 13:14:48 +00:00
hole.h Removed useless include 2014-02-18 20:18:13 +00:00
inertia.h Excluded from the computation of the mass intergrals the faces with an area that is <= std num limits <scalar>::min() 2013-07-03 21:44:39 +00:00
inside.h added closest face function which returns also barycentric coordinates and the interpolated normal for the closest point. 2014-07-26 14:44:59 +00:00
intersection.h changed IntersectionPlaneMesh to deal with different ScalarType rather then just floats 2012-12-10 17:15:55 +00:00
local_optimization.h Rolled back 2011-10-05 15:04:40 +00:00
mesh_to_matrix.h added VectorFromCoord function 2014-08-28 09:46:16 +00:00
nring.h Include header cleaning and reordering. 2013-11-25 10:40:33 +00:00
outline_support.h added Outline2VecBBox method 2013-04-03 10:02:19 +00:00
overlap_estimation.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
point_sampling.h Added possibility of specifying approximation tolerance in the posson disk sampling by number 2014-08-28 09:28:14 +00:00
pointcloud_normal.h Updates pointcloud normal and smooth to the thread safe changes to the kdtree. 2014-07-12 05:50:32 +00:00
polygon_polychord_collapse.h Corrected a silly bug causing the polychord collapse process a strange behaviour (also some crash) when compiled with c++11. Changed also recursive types (forward declarations) avoiding pointers (by using vectors - rather than lists - and indices). 2014-05-04 18:53:31 +00:00
polygon_support.h better comments 2014-08-23 01:36:16 +00:00
refine.h complex/base.h: 2014-08-09 10:01:15 +00:00
refine_loop.h Wrong type cast 2014-06-17 14:48:39 +00:00
smooth.h Removed unused local variable. (harmless gcc warning) 2014-08-08 22:06:12 +00:00
smooth_field.h cleaned up the field smoohter (includes, headers etc) 2014-08-23 01:37:18 +00:00
stat.h Reasonable but harmless clang warning cleanup 2014-07-03 21:28:40 +00:00
symmetry.h solved minor error with templated scalar type 2014-08-28 09:46:49 +00:00
textcoord_optimization.h 2011-04-01 16:25:49 +00:00
voronoi_processing.h Added managment of fixed vertices in the restricted voronoi relaxing 2014-08-28 09:28:39 +00:00
voronoi_volume_sampling.h updated voronoi processing stuff to manage float/double and to use the new kdtree 2014-08-23 01:32:50 +00:00