Paolo Cignoni
007d6b94f5
added two const to the next and prev index returning functions
2008-12-05 22:42:55 +00:00
Paolo Cignoni
cca3b3ad5f
cleaned up a lot of typename gcc compilation issues
2008-12-02 10:04:16 +00:00
Paolo Cignoni
928c8dd997
Removed harmless warnings
2008-11-28 14:55:45 +00:00
Paolo Cignoni
62c3f721aa
Added missing include trimesh/allocate.h
2008-11-28 13:45:39 +00:00
Paolo Cignoni
a54582a3d2
Strings for element name and properties in ply descriptors should be const char *.
2008-11-27 23:54:50 +00:00
Paolo Cignoni
13e5060688
Re-added the original constructor with the seed. Very useful for using custom static generators.
2008-11-27 21:04:17 +00:00
ganovelli
3cbdda3232
added EmptyEEAdj to the type holder
2008-11-27 18:21:01 +00:00
ganovelli
1d263ec3ff
added the possibility to include a container of edges as a third parameter.
...
This mod should be fully backward compatible (tested .net 2005 and gcc 4.2.4)
2008-11-27 18:01:07 +00:00
Massimiliano Corsini
b73fba8706
refactoring
2008-11-27 16:39:05 +00:00
Paolo Cignoni
46b3024de6
Changed as to include new Random methods
2008-11-27 15:05:36 +00:00
Massimiliano Corsini
c13722fd54
minor changes
2008-11-27 11:49:17 +00:00
Massimiliano Corsini
67d185c384
other bugs fixed
2008-11-27 11:37:23 +00:00
Massimiliano Corsini
7b8d3a07f0
first fixes
2008-11-27 11:31:01 +00:00
Massimiliano Corsini
50a436594e
re-styled and improved uniform random number generator
2008-11-27 11:27:54 +00:00
ganovelli
7b64489526
added Alloc to support polygon meshes
2008-11-26 17:59:29 +00:00
ganovelli
9d8e452e65
added Alloc to support polygon meshes
2008-11-26 17:58:15 +00:00
ganovelli
01750729b6
missing checks on deleted simplex added
2008-11-26 17:57:09 +00:00
ganovelli
faeef173e8
added AddEdge and RemoveEdge (still much ongoing)
2008-11-26 17:56:00 +00:00
ganovelli
4cae6b5107
added the update of the pointers related to the AddEdges
2008-11-26 17:46:31 +00:00
ganovelli
a00abdc73c
added EmptyHEData in EdgeBase
2008-11-26 17:43:28 +00:00
ganovelli
cb547de5ec
removed a few bugs, added EmptyHEData class
2008-11-26 17:42:55 +00:00
ganovelli
327874865a
removed a few bugs on calls to Alloc()
2008-11-26 17:41:47 +00:00
Federico Ponchio
6d2363d10a
There was a bug in TransformGL for perspective matrix.
...
The function worked as intended only if near == focal.
2008-11-21 17:22:58 +00:00
Massimiliano Corsini
992a808685
2008-11-20 17:00:30 +00:00
Paolo Cignoni
8e23847cab
Distance functor is now a template parameter
2008-11-20 16:24:42 +00:00
Paolo Cignoni
c7719d7d35
Corrected wrong max_band
2008-11-20 13:29:26 +00:00
Paolo Cignoni
5ee16ee977
Removed unused static field max_band
2008-11-20 13:27:50 +00:00
Paolo Cignoni
619f3f69ef
Addedd missing include
2008-11-20 13:26:59 +00:00
Paolo Cignoni
42709146e6
Addedd missing std namespace befor make_pair
2008-11-20 13:26:26 +00:00
mtarini
7f113872fb
Vert => Vertex
2008-11-18 17:09:26 +00:00
Paolo Cignoni
818eb2b61d
remove an ifdef for compiling with older apple compiler. no more needed under leopard (thanks to Iacopo Peri)
2008-11-18 09:37:23 +00:00
Massimiliano Corsini
99e6ea5dd6
add fake poisson-disk sampling
2008-11-17 12:52:17 +00:00
Paolo Cignoni
5c6c7cafd5
changed the interface of the texel sampling function. Now width and height of the sampling texture can be different
2008-11-14 15:12:02 +00:00
Paolo Cignoni
b5d3a085a8
removed references to a MeshModel type that was leaked here from meshlab...
2008-11-13 10:45:39 +00:00
Paolo Cignoni
360da1dd58
small changes (this-> disambiguations) and a type hack to grant compilation on mac gcc
2008-11-13 09:44:46 +00:00
Paolo Cignoni
16e51c9d75
Corrected long standing bug of double deletion of trackmodes. New safer destructor
2008-11-13 09:33:43 +00:00
ganovelli
2dfa6976ac
[EDGE_SUPPORT] first working draft. It contains a class with two static function to compute indexed data structure from half edges and viceversa
2008-11-12 17:09:26 +00:00
mtarini
6e0559be18
vert=>vertex
2008-11-12 16:50:47 +00:00
mtarini
ced06f5601
First version.
2008-11-12 16:42:24 +00:00
mtarini
80f1fa2396
Added NavigatorWasdMode: doom-like navigation around/inside objects (see samples/SDL_trackball for an example)
2008-11-12 16:36:55 +00:00
mtarini
1ad548c24c
Added animations and keys (so far, only used by the Navigator Mode)
2008-11-12 16:33:40 +00:00
mtarini
5704acea18
Added handling of a few more keys.
2008-11-12 16:32:18 +00:00
ganovelli
f80c878644
[EDGE SUPPORT] Added template parameter to query function to comply mods in vcg/complex/trimesh/base.h
2008-11-12 16:21:30 +00:00
ganovelli
81a4a5b4f5
added missing cC() access to color
2008-11-12 16:20:53 +00:00
ganovelli
62ff8885c0
Added missing Prev and Next to PolyInfo
...
[EDGE SUPPORT] Added PFEAdj (pointer to edge)
2008-11-12 16:19:52 +00:00
ganovelli
d3ba33039b
[EDGE SUPPORT] Added template parameter to qyery function to comply mods in vcg/complex/trimesh/base.h
2008-11-12 16:18:28 +00:00
ganovelli
085d51edfa
[EDGE SUPPORT] added FEAdj component
2008-11-12 16:17:07 +00:00
ganovelli
896e0edc04
minor - just identation
2008-11-12 16:15:52 +00:00
ganovelli
be05277504
added the components to implement the half edge data structure:
...
HEOppAdj : pointer to the opposite half edge
HEVAdj : pointer to the vertex
HENextAdj : pointer to the next half edge
HEPrevAdj : pointe to the previous half edge
EFAdj : pointer to the face
HEdgeData : groups all previous except (HEPrevAdj)
2008-11-12 16:14:13 +00:00
ganovelli
b6f21780dc
added workaround for std::vector<bool> bitwise implementation.
...
The workaround is a rough reimplementation of std::vector.
If you can, use "char" as temporary data and cast it when you need.
2008-11-12 16:10:04 +00:00