Commit Graph

282 Commits

Author SHA1 Message Date
Guido Ranzuglia 684bb9ecfb - fixed "no per mesh color applied on polygonal wire rendering" bug 2016-09-15 06:10:18 +02:00
Guido Ranzuglia cb4f24383f - various bugs fixed 2016-09-12 08:58:29 +02:00
Guido Ranzuglia 16879ec6ca - removed "no texture binded with per points vertex texture modality" bug 2016-09-08 05:22:53 +02:00
Guido Ranzuglia 5c72790884 - fixed RenderingModalityGLOptions init bug 2016-08-31 13:45:11 +02:00
Guido Ranzuglia 92dfeec652 - added missing ifndef 2016-08-30 02:37:19 +02:00
Guido Ranzuglia 64aaeaf2d0 - added new setPerAllViewsInfo function 2016-08-30 02:36:57 +02:00
Guido Ranzuglia 36ff9b0c58 - added missing include file 2016-07-31 11:50:24 +02:00
Guido Ranzuglia a1826b6adf - added new functions to draw just a subset of the allocated buffers obj
(just useful for some very specific meshlab plugins....other people
should ignore them)
2016-07-29 10:24:35 +02:00
Guido Ranzuglia 16694a31cf Merge branch 'devel' of https://github.com/cnr-isti-vclab/vcglib into devel 2016-07-25 12:36:29 +02:00
Guido Ranzuglia 037cf41afa - added missing namespace 2016-07-25 12:34:12 +02:00
Paolo Cignoni 6ec5b3373b Added explicit braces to avoid dangling else warning 2016-07-15 11:06:57 +02:00
Guido Ranzuglia 59ffcd0e55 removed GL_TYPE_NM class from trimesh.h file 2016-07-12 15:19:07 +02:00
Guido Ranzuglia 40073ddfd1 removed mesh color bug 2016-07-03 13:55:33 +02:00
Guido Ranzuglia febc30581a - removed "per point fixed color provides same color of the per mesh color" bug 2016-07-01 10:05:50 +02:00
Paolo Cignoni 49f49efaf3 Small changes to allow the clang compilation of meshlab 2016-06-30 09:39:22 +02:00
Guido Ranzuglia 0207d2b0c5 removed useless code generating warnings 2016-06-29 15:06:46 +02:00
Guido Ranzuglia 18c30b9d17 Updated the file preamble 2016-06-29 14:35:17 +02:00
Guido Ranzuglia 8374dd97e5 Bug Fixing for the Rendering System 2016-06-29 14:19:20 +02:00
Paolo Cignoni c9ebf323fa Removed two harmless warning
testing <0 of a unsigned int
2016-06-14 15:30:11 +02:00
Paolo Cignoni 32333eba24 Huge copyright sanitization of the header files of vcg folder. 2016-06-13 05:29:25 +00:00
Nico Pietroni e7e785b3cb minor changes 2016-06-09 12:11:54 +00:00
Paolo Cignoni 8a68df0fc5 Small changes to allow clang compilation 2016-06-06 08:55:33 +00:00
granzuglia 0f9cf2e947 - new version of the renderer. Ready for the upcoming MeshLab release... 2016-06-04 16:20:59 +00:00
granzuglia c54c85768a - fixed some minor bugs 2016-05-22 15:40:41 +00:00
Paolo Cignoni 9598832d34 added missing typename 2016-05-11 14:19:26 +00:00
granzuglia 6c7fb7b0ab - added optional debugging info system
- removed bugs
2016-05-11 12:00:59 +00:00
granzuglia c870c26f12 - removed useless file 2016-05-06 11:52:52 +00:00
granzuglia 122ef9e337 - added a lot of typename 2016-05-06 11:50:28 +00:00
granzuglia 4e71a57fff - fixed some small bugs 2016-05-06 10:41:00 +00:00
granzuglia 3cfcfb8248 new rendering system committed
WARNING!!! Please, note that the old one contained gl_mesh_attributes_info.h is not yet removed by the SVN repository but it's going to disappear soon!
2016-05-06 02:07:13 +00:00
granzuglia 8d23af8436 - fixed small bug 2015-10-12 02:02:53 +00:00
granzuglia f30429c603 - fixed "it doesn't update the mesh rendering" bug 2015-10-09 11:35:08 +00:00
granzuglia 4403fb04d1 - updated version of the gl_mesh_attributes_feeder class
- class has been cleaned up
- still strange "don't update" bug
2015-10-09 03:05:57 +00:00
Paolo Cignoni 8fab7af2c6 added two default:break to avoid clang severe warnings 2015-10-01 13:08:33 +00:00
Nico Pietroni 3627a7ccfd minor changes 2015-09-14 12:05:03 +00:00
granzuglia f8d63a765d - added tons of missing security controls on the returning values 2015-07-30 11:44:18 +00:00
granzuglia 8869ac344b - adding last changes to the gl_mesh_attributes_feeder.h file 2015-07-30 11:41:57 +00:00
granzuglia 59dd06f949 - recommitted last working version of the gl_mesh_attributes_feeder.h contained in the git repository 2015-07-30 11:07:29 +00:00
granzuglia 786cd1d850 - added support for contemporary maintaining per face/per vertex bos of the same attribute 2015-07-14 15:15:39 +00:00
granzuglia 4b3b1da6b1 - cleaned up the GLMeshAttributesFeeder class removing the per view internal map 2015-07-13 06:03:27 +00:00
granzuglia 1dc8a067ac - removed compiler time errors 2015-07-06 02:38:32 +00:00
granzuglia 73ee392537 - fixed parenthesis bug 2015-07-05 02:18:54 +00:00
granzuglia a974f13258 - completely rewritten GLMeshAttributesFeeder code 2015-07-03 06:02:33 +00:00
granzuglia 8842cea2b3 - cleaned up a little the class function members
- switched from private functions to protected ones
2015-06-14 09:39:42 +00:00
granzuglia 69bc2244d1 - removed "glIndexPointer invalid operation" bug 2015-06-10 23:52:50 +00:00
granzuglia 1d9d1e6324 - removed linux compiler errrors 2015-06-10 18:39:23 +00:00
granzuglia ec348bc0fe - removed the vertex array object handle from the GLMeshAttributesFeeder class in order to make it opengl context dependent (According to opengl specification VAO cannot be share by different glcontext) 2015-06-10 18:13:28 +00:00
granzuglia 80babdb68e - removed the GLMeshAttributesFeeder classes from the old trimesh.h file 2015-06-04 00:19:46 +00:00
granzuglia b5a8f57137 - added gl_mesh_attributes_feeder.h file 2015-06-04 00:18:35 +00:00
granzuglia 62208a4fd2 - fixed "not allocated vertex buffer array" bug 2015-06-03 14:08:22 +00:00