Nico Pietroni
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0a597d4682
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did several changes in the function calls
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2014-11-05 19:26:54 +00:00 |
Nico Pietroni
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7dd839a8eb
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added namespacing
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2014-11-05 19:24:09 +00:00 |
Federico Ponchio
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7f6288ed16
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added float parameters
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2014-11-05 18:53:36 +00:00 |
Paolo Cignoni
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4dc3c08004
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forgot missing include
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2014-11-05 15:47:57 +00:00 |
Paolo Cignoni
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c84d999b4b
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Other small improvement to the trackball for the ortographic case
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2014-11-05 11:02:51 +00:00 |
Paolo Cignoni
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1ff3a301ec
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Trackball Improvement. Now it works well also for ortho views
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2014-11-04 23:16:04 +00:00 |
Paolo Cignoni
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63046a8bab
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updated OFF exporter to correctly save double precision values
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2014-11-04 23:13:16 +00:00 |
Paolo Cignoni
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7364bbdb61
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Added managment of face color in saving off files
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2014-10-29 22:24:45 +00:00 |
Gianpaolo Palma
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b363673f0e
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Added generic case
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2014-10-14 09:28:28 +00:00 |
Paolo Cignoni
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cd46470774
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corrected a small bug in the saving of ply got by generalizing float/double type
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2014-10-09 16:40:35 +00:00 |
Paolo Cignoni
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c8d09b8ed5
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Corrected the ShotScalarType definintion in export Ply
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2014-10-08 17:08:16 +00:00 |
granzuglia
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eefdd5ddf6
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- improved support for double precision floating point attributes
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2014-10-06 08:28:40 +00:00 |
granzuglia
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adca0d032e
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- added precision.h file
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2014-10-06 08:27:24 +00:00 |
Nico Pietroni
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66c7b45321
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removed damping of debug meshes
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2014-09-20 23:56:36 +00:00 |
Nico Pietroni
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40b3c014c2
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minor changes in using the parametrizator, now called using the appropriate namespace
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2014-09-14 01:04:23 +00:00 |
Nico Pietroni
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37880b3f52
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minor changes on naming functions
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2014-09-14 01:03:41 +00:00 |
Nico Pietroni
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32dd3138f8
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minor changes, added namespace
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2014-09-14 01:03:16 +00:00 |
Nico Pietroni
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4fe40ecef5
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completely restructured the whole class, much more robust
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2014-09-11 20:42:57 +00:00 |
Nico Pietroni
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7911ad3d93
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minor naming changes
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2014-09-11 20:41:35 +00:00 |
Paolo Cignoni
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9fa2820419
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removed bug causing crash when reading a emtpy off
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2014-09-07 21:36:52 +00:00 |
Luigi Malomo
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a78ac53814
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added edge mesh support to OBJ importer
corrected a type to avoid clang compiler issues
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2014-09-06 11:06:23 +00:00 |
granzuglia
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5c809dc701
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- renamed GL_TYPE with GL_TYPE_NM in order to avoid names conflict
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2014-08-28 08:59:24 +00:00 |
Federico Ponchio
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f92992780e
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added typename
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2014-08-27 11:38:42 +00:00 |
Paolo Cignoni
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7a68b662a8
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Commented out again the extension added for managing double uniform
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2014-08-23 01:30:40 +00:00 |
granzuglia
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db5ffd6d80
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- small changes
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2014-08-21 16:26:16 +00:00 |
granzuglia
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8cebfaf679
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pick.h:
- added support for double scalar type (the changes have been validated by Paolo)
- there is still a bug on the PickClosestFace function.
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2014-08-09 10:00:09 +00:00 |
granzuglia
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558fcd784a
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trimesh.h:
- added ScalarType typedef to GL_TYPE structure
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2014-08-09 09:54:43 +00:00 |
granzuglia
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eedb03d390
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trackmode.h:
- removed Visual Studio warnings
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2014-08-09 09:53:02 +00:00 |
granzuglia
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e24129b20e
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trackmode.cpp:
- removed Visual Studio warnings
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2014-08-09 09:52:27 +00:00 |
granzuglia
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f3fe37bed1
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rubberband.cpp:
- removed Visual Studio warnings
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2014-08-09 09:51:46 +00:00 |
granzuglia
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0a3c8c3d8f
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export_idtf.h:
- removed Visual Studio warnings
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2014-08-09 09:50:42 +00:00 |
granzuglia
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1d2e76c17b
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export_obj.h:
- added additional control on mesh having per-vertex texture coordinates
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2014-08-09 09:49:56 +00:00 |
granzuglia
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42a5755fb0
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import_asc.h:
- removed Visual Studio warnings
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2014-08-09 09:47:24 +00:00 |
granzuglia
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622a67ccc9
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import_ply.h:
- err == ply::E_NOERROR is not a critical error
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2014-08-09 09:46:19 +00:00 |
granzuglia
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dd19843fe1
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import_ptx.h:
- added support for double scalar type
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2014-08-09 09:43:24 +00:00 |
Paolo Cignoni
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ffb02815a8
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Added a static class GL_TYPE with a memenber SCALAR that returns the correct GLenum (GL_FLOAT or GL_DOUBLE) according to the template type. Needed to make this class works also with double...
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2014-08-09 00:06:15 +00:00 |
Paolo Cignoni
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f0a765bf1e
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added a few missing _GLW_IMPLEMENT_SCALAR_UNIFORM_ for doubles... (still fighting for float/double independence...)
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2014-08-09 00:04:18 +00:00 |
Paolo Cignoni
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9b6833e521
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added templated glLoadMatrix that automatically choose the right OpenGL call according the matrix type
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2014-08-06 22:37:55 +00:00 |
Nico Pietroni
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ea8856c468
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corrected one compilation bug
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2014-07-03 15:40:11 +00:00 |
Nico Pietroni
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c3daffa826
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added instruction to skip an extra line in the ffield file
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2014-07-02 15:02:57 +00:00 |
Paolo Cignoni
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5e910a0058
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-07-01 10:08:30 +00:00 |
Paolo Cignoni
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aa63261fae
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Improved float/double when reading ascii formats (read in double and then convert to the needed type)
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2014-07-01 09:46:46 +00:00 |
Paolo Cignoni
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d127123513
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Reasonable but harmless clang warning cleanup
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2014-07-01 07:21:34 +00:00 |
Paolo Cignoni
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1491037631
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-27 15:09:08 +00:00 |
Paolo Cignoni
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5ad487b740
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Added a missing typename
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2014-06-27 14:47:03 +00:00 |
granzuglia
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a30e5c9afd
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- added support for double scalar type
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2014-06-27 14:19:45 +00:00 |
granzuglia
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d349f3d3f6
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- from Point3f to CoordType
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2014-06-27 09:58:29 +00:00 |
Paolo Cignoni
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c02fd854f7
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Updated the some of the importers to the double/float managmaent. Now by default ascii files are read as double and if necessary downcasted to float.
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2014-06-27 08:51:31 +00:00 |
Nico Pietroni
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c5afb52dd6
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added SaveFaceFIELD
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2014-06-22 12:27:03 +00:00 |
Paolo Cignoni
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4fc33e2e95
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Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType
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2014-06-19 11:42:23 +00:00 |