Luigi Malomo
eca8c51255
another const access fix
2021-08-16 17:36:01 +02:00
alemuntoni
d69e3e67cc
cleanups
2021-03-24 17:59:53 +01:00
alemuntoni
e36aa76fbd
complex and simplex self-sufficient headers
2021-03-24 16:08:53 +01:00
alemuntoni
4f3162ece5
all included from used_types.h have been made self sufficient
2021-03-24 15:48:57 +01:00
alemuntoni
0b99eaa7b2
first complex.h files made self-sufficient
2021-03-24 14:53:00 +01:00
Luigi Malomo
27a4ad3049
added VEStarVE overload returning also vertex indices
2020-12-23 16:48:54 +01:00
alemuntoni
98ff47110d
const correctness for make a copy from a const right Mesh
2020-09-10 17:01:05 +02:00
T.Alderighi
90077c02dc
added edgemeshconnectedcomponent and relative iterator
2018-07-11 14:53:20 +02:00
Luigi Malomo
52ab8a56a5
fixed build issue
2017-09-21 15:14:45 +02:00
Luigi Malomo
ef0be79493
fixed bug in VEEdgeSplit
2017-09-21 12:06:39 +02:00
Paolo Cignoni
87b14b54af
Added importdata in VEEdgeSplit so when we refine we copy the data (like color/quality) of an edge onto the new one
2017-09-07 19:01:05 +02:00
Paolo Cignoni
c4d97c2c03
Huge reordering of header file inclusion order
2017-03-14 07:48:48 +01:00
Paolo Cignoni
45c1e13800
Corrected IsEdgeManifold test function
2017-03-13 15:39:39 +01:00
nico
b76aed2fa0
set the pointer to vertex as const
2016-07-15 15:00:14 +02:00
Paolo Cignoni
32333eba24
Huge copyright sanitization of the header files of vcg folder.
2016-06-13 05:29:25 +00:00
Paolo Cignoni
7d3175573a
edge::VVStarVE now is templated on VertexType instead of EdgeType to avoid useless explicit template specialization
2016-04-11 20:34:18 +00:00
Paolo Cignoni
fd9cb58466
Commented out unused variable
2016-01-30 23:36:10 +00:00
Paolo Cignoni
1f22183b90
better comments (After some curses...)
2015-12-31 11:47:57 +00:00
Paolo Cignoni
952913c1de
correced the point-edge distance functor and added a pair of templated helper functions for edges (lenght and center)
2015-12-29 07:21:30 +00:00
Paolo Cignoni
6e7b2363bc
Added many Vertex-Edge adjacency helper functions. Needed for simpler 1-manifold edge mesh processing
...
Degree, Edge-Collapse, Manifold testing, Detach/Append
2015-12-29 07:16:14 +00:00
Paolo Cignoni
75aeed8d04
Added scalar type definition in the edgetype once the vertexref is defined.
2015-12-03 22:53:16 +00:00
Nico Pietroni
3c38f44d30
minor change in VEStarVE
2015-10-19 08:48:44 +00:00
Nico Pietroni
50ab490cec
minor change in VEIterator
2015-10-19 08:47:42 +00:00
Paolo Cignoni
874346d211
Removed unused typenames (with latest generation of compilers it become a warning as unused variables)
2015-09-24 16:41:34 +00:00
Luigi Malomo
c2b6ba2390
fixed VertexRef component types for edge.
2015-03-25 15:25:07 +00:00
Paolo Cignoni
a5ea80d9df
Corrected EFi function as vcg/bugs/43/
2014-12-06 23:36:42 +00:00
giorgiomarcias
c1f34b6517
Initialize data members in default constructors (e.g. Pos<FaceType> pos; pos.IsNull() now can't be false).
2014-06-15 21:29:45 +00:00
Paolo Cignoni
b48b0e568c
added initialization of mark component to zero. So all the element it is sure that are unitialized after the first unmarkall.
2012-12-21 15:33:18 +00:00
Paolo Cignoni
4d0450d521
added better comment to edge pos implicit ordering
2012-12-17 14:59:29 +00:00
Paolo Cignoni
7bc4277fcd
Cleaned up documentation of components (new doxygroup for them, written something for most of them...).
...
Cleaned Edge components (Added adjacency stuff, implemented the single emptycore)
2012-11-07 01:24:45 +00:00
Nico Pietroni
8e8f537321
corrected order of functions call in NextE()
2012-10-26 12:28:17 +00:00
Paolo Cignoni
d784bebe07
Added guards to avoid useless (and sometime dangerous) inclusion of internal file of the vcglib
2012-10-25 21:29:10 +00:00
Paolo Cignoni
cfda5a3eca
Removed all the UberXXX members from the various components. No more needed since many years. Still there just because we are quite lazy...
2012-10-25 13:07:25 +00:00
Paolo Cignoni
b045c9b992
Removed old useless files. Why do we kept them?
2012-10-25 13:01:34 +00:00
Paolo Cignoni
2577210a54
**** SIGNIFICANT CHANGES *****
...
- Cleaned up include order: Now you only need to include <vcg/complex/complex.h> (no more vertex/base.h etc)
- Added official VN() EN() FN() const members for knowing number of vertexes etc...
- Added exceptions (at last!)
Now instead of:
assert(HasPerVertexNormal(m))
you should write:
if(!HasPerFaceNormal(m)) throw vcg::MissingComponentException();
2012-10-04 11:10:25 +00:00
Paolo Cignoni
45b0deb7eb
Important Change: ** LastBitFlag ** now is named ** FirstUnusedBitFlag **
...
Corrected the name of the function allocating a user bit among the flags of the simplexes.
Changed in ALL the simplexes (vertex, edge, face, etc) and updating functions.
Note that the LastBitFlag should never be used by common users...
2012-07-18 09:37:32 +00:00
Paolo Cignoni
37759ffcb0
sligthly better comments
2012-05-06 14:42:04 +00:00
Paolo Cignoni
e532ec9751
Added VVStarVE and VEStarVE functions (to get stars of vertexes and edges when working with edge meshes) to edge topology.
2012-04-27 09:23:01 +00:00
Paolo Cignoni
159f9d0c0f
added an assertion to block the use of VEiterators in case of unitialized VEadjacency
2012-02-09 17:54:25 +00:00
Paolo Cignoni
7fb6c417da
Missing Include
2012-01-20 07:51:49 +00:00
Paolo Cignoni
c8fecaecf3
added Class VEIterator for traversing all the edges over a single vertex
2011-12-12 23:27:26 +00:00
Paolo Cignoni
e8971a7ee7
corrected bug in vertexEdge adjacency relations
2011-12-12 23:26:25 +00:00
Paolo Cignoni
66b2f8539f
removed useless reference return in const int imark()
2011-11-21 07:22:00 +00:00
Paolo Cignoni
2fe129645b
Rolled back
2011-10-05 15:04:40 +00:00
Marco Di Benedetto
ddb4e72887
moved PointerToAttribute outside mesh definition to avoid type mismatches in append with two different mesh types.
2011-06-14 14:52:38 +00:00
ganovelli
7a86b3fd25
added EmptyVertexRef to the default type
2011-06-01 13:31:28 +00:00
Paolo Cignoni
08e072aeb1
added empty VE reference to the base class of edges
2011-05-31 08:45:41 +00:00
Paolo Cignoni
7f12ed85d7
Cleaned up a bit the duplicated EV and VertexRef relations. Added VE component for keeping the list of edges incident on vertex
2011-05-31 08:33:41 +00:00
Paolo Cignoni
e2d800f89f
Cleaned up a few things for edge topology management. Added isborder for edges...
2011-05-24 09:39:37 +00:00
Paolo Cignoni
2eec2e0d55
missing const in edge adj access
2011-05-10 21:56:15 +00:00