Andrea Maggiordomo
6c02f53fb1
tweaked rasterized packer
2019-12-10 10:13:38 +01:00
Luigi Malomo
2fca22fc4e
added missing cstring include
2019-11-21 18:42:25 +01:00
Luigi Malomo
01943cf591
minor fix for windows
2019-11-21 17:27:46 +01:00
Luigi Malomo
95f793a6cd
fixed nanoply build
2019-11-21 17:09:32 +01:00
Luigi Malomo
9c1fbc085c
fixed nanoply build
2019-11-21 17:09:05 +01:00
Norbert Wenzel
d1c9bd68a0
Remove unused overloads that do not compile
...
The `ReadHeader()` overloads taking a character pointer (filename) as a
first parameter instead of a `FILE*` directly do not compile, as they
are calling an overload of `ReadHeader(FILE*)` which does not exist.
Clang does not seem to care as these functions are unused when compiling
MeshLab (and therefore also VCGLib) but GCC tries to compile these
(unused) functions and rightly fails.
This commit simply removes the overloads taking a filename (`char*`).
They are in a header, but since they should fail to compile on *any*
platform I guess it is safe to remove these overloads, as I do not
expect them to be used anywhere successfully.
2019-10-27 08:59:57 +01:00
T.Alderighi
910da4c3e3
fixed bug when opening ply files containing float scalartype on a double scalartype mesh and viceversa
2019-09-19 17:56:55 +02:00
T.Alderighi
ca65cf2162
added support for face normals export and import and face (double precision) quality export and import for ply format
2019-09-10 15:42:41 +02:00
nico
8147097df8
avoided computing curvature if not needed
2019-05-15 11:53:12 +10:00
nico
565f4c4f53
added k-neighbors instead of radius to make it more stable
2019-05-06 18:17:17 +10:00
nico
02e04e901a
added define to compile without comiso and use only polyvector field
2019-04-24 11:51:08 +10:00
Andrea Maggiordomo
60ea359ec4
Fixed integer overflow occurring in fillChunk() if mesh had a single face with wedge texcoords
2019-04-12 09:38:00 +02:00
Andrea Maggiordomo
19adc39387
Updated RasterizedOutline2Packer
...
Added parameters to control the gutter size of the outlines, the
possibility to track space between previously placed polygons when
evaluating new moves (inner horizons), and the possibility to try a
small number of permutations of the packing sequence in order to
improve the overall efficiency.
Cleaned up QtOutline2Rasterizer.
Updated the relevant samples.
2019-01-31 14:28:24 +01:00
Luigi Malomo
e6c18ff6d3
ply export: face quality type fixed
2018-12-14 16:44:55 +01:00
Paolo Cignoni
07de5590ff
Added support of polygonal mesh to OFF
...
(not only bitpoly also the plain poly mesh)
2018-11-29 00:32:58 +01:00
T.Alderighi
d0ffe2a48f
missing inline and added some constnt
2018-10-23 14:35:50 +02:00
Andrea Maggiordomo
c67a33e45c
Adding multitexture support to FBX importer
2018-10-16 13:02:47 +02:00
Paolo Cignoni
ac53416289
Cleaned the ofbx.cpp file to make it c++11
2018-09-09 11:35:54 +02:00
Paolo Cignoni
161c2c04f9
Add io_trimesh/import_fbx.h and sample file
2018-09-09 09:26:07 +02:00
Paolo Cignoni
5eb5363d01
Added openfbx to wrap folder
2018-09-09 09:12:08 +02:00
Gianpaolo Palma
22311c5340
Merge branch 'devel' of https://github.com/cnr-isti-vclab/vcglib into devel
2018-07-12 10:56:14 +02:00
Gianpaolo Palma
4aa5b95f5b
Bug fixing
2018-07-12 10:55:53 +02:00
T.Alderighi
ac79dadd89
very simple vtk tetrahedral mesh exporter (might seed a more general vtk exporter)
2018-06-28 16:55:39 +02:00
T.Alderighi
fc8d50cd2b
import msh meshes
2018-06-07 10:58:25 +02:00
T.Alderighi
dd0e338923
seeding general tetra importer
2018-05-29 16:39:37 +02:00
T.Alderighi
95ecdf424e
better MSH tetra importer
2018-05-29 16:21:17 +02:00
T.Alderighi
dad4ad9ba3
added first basic version of msh importer
2018-05-28 19:06:35 +02:00
T.Alderighi
8d3548eb0c
fix typo + fix crash when loading tetramesh with double precision positions
2018-05-25 11:58:32 +02:00
T.Alderighi
eb97fef7bd
small refac in smooth + small refac in tetramesh gl wrapper
2018-05-25 11:25:00 +02:00
nico
d2dd2d01f0
changed Creases in EdgeSelFlags
2018-05-24 00:32:52 +10:00
Marco Callieri
8b5a56b262
PTX import changes to support LEICA
...
order of columns goes counter-clockwise for Leica, but clockwise for FARO, so, when building faces and calculating normal, we have to take care of this.
2018-05-17 17:11:29 +02:00
T.Alderighi
85f3a5fad5
minimal ply tetra importer and tetragl (immediate mode)
2018-05-14 20:01:43 +02:00
T.Alderighi
386dba9f64
Merge branch 'devel' of https://github.com/cnr-isti-vclab/vcglib into devel
2018-05-11 11:01:21 +02:00
Marco Callieri
eaff614cb9
added check for save errors
2018-05-09 14:06:32 +02:00
T.Alderighi
b597815848
tet export
2018-05-08 16:03:30 +02:00
T.Alderighi
67a80722d5
removed tetra complex...bootstrapping tetra in trimesh:
...
base done
foreach done
Allocator done
Append done
quality selection topology WIP
clean todo
2018-05-04 18:12:02 +02:00
T.Alderighi
b0384f68d1
stable allocate and tetra complex
2018-05-03 15:05:42 +02:00
Paolo Cignoni
21d49e900e
corrected rarely used setview in gui.h
2018-04-23 09:35:20 +02:00
Paolo Cignoni
f4f58f587a
wrong guard position (doh!)
2018-04-06 16:41:39 +02:00
Paolo Cignoni
2107652428
guarded out old unused picking functions
2018-04-06 13:42:50 +02:00
Paolo Cignoni
a15bb49904
harmless clang warnings
2018-04-06 13:26:51 +02:00
Paolo Cignoni
d8fa7295e7
Added yet another variant of ply ushort/char combination...
...
close meshlab bug #290
2018-04-06 11:00:28 +02:00
Paolo Cignoni
95a2c62104
Refactored a bit the obj importer to remove bug caused by meshes with and without textures
2018-04-06 10:33:53 +02:00
Paolo Cignoni
524f8e8a61
Corrected bug in texture saving (vt vs wt clash)
...
It does not worked when trying to save per vert tex in a mesh with also per-wedge.
2018-04-05 11:36:19 +02:00
Marco Callieri
7fdb93f773
warning cleanup
2018-03-26 11:44:24 +02:00
Marco Callieri
0a9af88d5f
updated default pointsize
2018-03-26 11:44:05 +02:00
Marco Callieri
9d14fea462
strdup works on linux, _strdup on windows
2018-03-21 12:07:40 +01:00
Marco Callieri
7939a54f1c
warning cleanup
2018-03-21 10:45:12 +01:00
Marco Callieri
302e75772b
formatting
2018-03-15 17:18:54 +01:00
Luigi Malomo
16a5d7b999
corrected importer to handle import of polygonal ply into meshes with polyinfo
2018-03-07 20:12:42 +01:00