Guido Ranzuglia
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20fa52181f
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- fixed "if there is color both vertex/face colors are enabled even if there is just one of them" bug
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2016-10-13 04:28:00 +02:00 |
Guido Ranzuglia
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9caa217af9
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- removed ply error in 3d model with wedge texture coord saved in ascii format
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2016-07-25 12:36:23 +02:00 |
Paolo Cignoni
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32333eba24
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Huge copyright sanitization of the header files of vcg folder.
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2016-06-13 05:29:25 +00:00 |
granzuglia
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c54c85768a
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- fixed some minor bugs
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2016-05-22 15:40:41 +00:00 |
Paolo Cignoni
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662d0ce811
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corrected the FileExtension helper func as suggested in BUG#55
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2016-02-24 05:57:27 +00:00 |
Marco Callieri
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dd56766889
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added the writing of the DXF header to the exporter, as it is required by a lot of importers (like Blender)
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2016-01-05 10:09:02 +00:00 |
Paolo Cignoni
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9dc93f2b24
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small bug in mask initialization for obj files
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2015-12-29 07:13:51 +00:00 |
Nico Pietroni
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23fbd5b769
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added Save2AngleFace function
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2015-12-24 10:56:49 +00:00 |
Nico Pietroni
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67cfacf2c6
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added Save2AngleFace function
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2015-12-24 10:55:21 +00:00 |
Gianpaolo Palma
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667d3034dd
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Fixed the indices of the PropDescriptor.
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2015-10-29 13:47:21 +00:00 |
Gianpaolo Palma
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e814e3a9f5
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Added support to load alpha value in vertex and face color.
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2015-10-29 12:22:51 +00:00 |
Gianpaolo Palma
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ed0136c5bd
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Bug fixed in the save of the color per Face in the ASCII PLY file.
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2015-10-29 10:41:21 +00:00 |
Nico Pietroni
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c59d1a3bba
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added LoadNDF function
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2015-09-14 12:04:50 +00:00 |
Marco Callieri
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032eaf47fd
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corrected a wrong template type (CMesh0 -> MESH_TYPE)
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2015-09-07 09:42:50 +00:00 |
granzuglia
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d238a74cd9
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- added missed security control
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2015-07-30 11:46:05 +00:00 |
Paolo Cignoni
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7b31a05a99
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added small hack to better texture name managment in collada importing
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2015-03-24 17:44:11 +00:00 |
Paolo Cignoni
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9d093af774
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Added a missing #include<wrap/io_trimesh/io_mask.h>
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2015-03-18 22:25:53 +00:00 |
Paolo Cignoni
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ac56acdd9f
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Added the OpenMem and OpenStream version of the OFF importer to allow generic use of the importer
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2014-12-11 21:34:46 +00:00 |
Paolo Cignoni
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2b2b828b43
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Correct printing of normal values in off files
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2014-11-14 23:05:40 +00:00 |
Paolo Cignoni
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63e67d5131
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Updated to reflect the Normal() -> TriangleNormal() change
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2014-11-12 00:21:16 +00:00 |
Paolo Cignoni
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4dc3c08004
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forgot missing include
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2014-11-05 15:47:57 +00:00 |
Paolo Cignoni
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63046a8bab
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updated OFF exporter to correctly save double precision values
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2014-11-04 23:13:16 +00:00 |
Paolo Cignoni
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7364bbdb61
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Added managment of face color in saving off files
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2014-10-29 22:24:45 +00:00 |
Gianpaolo Palma
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b363673f0e
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Added generic case
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2014-10-14 09:28:28 +00:00 |
Paolo Cignoni
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cd46470774
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corrected a small bug in the saving of ply got by generalizing float/double type
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2014-10-09 16:40:35 +00:00 |
Paolo Cignoni
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c8d09b8ed5
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Corrected the ShotScalarType definintion in export Ply
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2014-10-08 17:08:16 +00:00 |
granzuglia
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eefdd5ddf6
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- improved support for double precision floating point attributes
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2014-10-06 08:28:40 +00:00 |
granzuglia
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adca0d032e
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- added precision.h file
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2014-10-06 08:27:24 +00:00 |
Paolo Cignoni
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9fa2820419
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removed bug causing crash when reading a emtpy off
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2014-09-07 21:36:52 +00:00 |
Luigi Malomo
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a78ac53814
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added edge mesh support to OBJ importer
corrected a type to avoid clang compiler issues
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2014-09-06 11:06:23 +00:00 |
Federico Ponchio
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f92992780e
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added typename
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2014-08-27 11:38:42 +00:00 |
granzuglia
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db5ffd6d80
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- small changes
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2014-08-21 16:26:16 +00:00 |
granzuglia
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0a3c8c3d8f
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export_idtf.h:
- removed Visual Studio warnings
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2014-08-09 09:50:42 +00:00 |
granzuglia
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1d2e76c17b
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export_obj.h:
- added additional control on mesh having per-vertex texture coordinates
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2014-08-09 09:49:56 +00:00 |
granzuglia
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42a5755fb0
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import_asc.h:
- removed Visual Studio warnings
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2014-08-09 09:47:24 +00:00 |
granzuglia
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622a67ccc9
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import_ply.h:
- err == ply::E_NOERROR is not a critical error
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2014-08-09 09:46:19 +00:00 |
granzuglia
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dd19843fe1
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import_ptx.h:
- added support for double scalar type
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2014-08-09 09:43:24 +00:00 |
Nico Pietroni
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c3daffa826
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added instruction to skip an extra line in the ffield file
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2014-07-02 15:02:57 +00:00 |
Paolo Cignoni
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aa63261fae
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Improved float/double when reading ascii formats (read in double and then convert to the needed type)
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2014-07-01 09:46:46 +00:00 |
Paolo Cignoni
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5ad487b740
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Added a missing typename
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2014-06-27 14:47:03 +00:00 |
granzuglia
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a30e5c9afd
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- added support for double scalar type
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2014-06-27 14:19:45 +00:00 |
granzuglia
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d349f3d3f6
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- from Point3f to CoordType
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2014-06-27 09:58:29 +00:00 |
Paolo Cignoni
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c02fd854f7
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Updated the some of the importers to the double/float managmaent. Now by default ascii files are read as double and if necessary downcasted to float.
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2014-06-27 08:51:31 +00:00 |
Nico Pietroni
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c5afb52dd6
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added SaveFaceFIELD
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2014-06-22 12:27:03 +00:00 |
Paolo Cignoni
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e1b38767ee
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
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2014-06-18 10:55:09 +00:00 |
Paolo Cignoni
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f9fbb89854
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Small changes in the long long way to making meshlab and the vcglib really float/double independent
TexCoordScalarType can be different from the mesh scalar type
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2014-06-18 10:51:46 +00:00 |
Paolo Cignoni
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3e4c020642
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Corrected a small bug in the reading of poligonal color and quality (it was not copied in all the triangles of the triangulated poligon)
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2014-06-17 13:41:26 +00:00 |
Paolo Cignoni
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f6574c7abe
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Added a fallback to the standard fan tessellator for managing the cases where the glu::tessellator can fail (better than nothing...)
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2014-06-17 13:07:07 +00:00 |
Paolo Cignoni
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5e579abc59
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Added support for saving polygonal meshes in ascii ply
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2014-05-30 08:42:55 +00:00 |
Paolo Cignoni
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e362aef041
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Corrected bug in the faux edge setting when loading polygonal meshes.
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2014-05-07 09:21:46 +00:00 |