Commit Graph

728 Commits

Author SHA1 Message Date
ganovelli abd367ac3f [Namespaces changes]
vert->vrt


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:56:35 +00:00
ganovelli e5d28ed8b5 [Namespaces changes]
trimesh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:55:18 +00:00
ganovelli ece2df9202 [Namespaces changes]
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:53:28 +00:00
ganovelli 682865bf25 [Namespaces changes]
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:52:37 +00:00
ganovelli ac3321980c [Namespaces changes]
vert->vertex
trimesh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:52:09 +00:00
ganovelli 13c853509e [Namespaces changes]
trimesh->tri


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:51:38 +00:00
ganovelli 7e579b7895 [Namespaces changes]
edge->edg


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:50:43 +00:00
ganovelli 9143a0d389 [Namespaces changes]
edge->edg
trimesh->tri

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:49:09 +00:00
ganovelli cec96ba260 addded template parameter to comply the new definition of functor and
[Namespaces changes]
vert->vertex

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:48:41 +00:00
ganovelli 970c388277 [Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:47:09 +00:00
ganovelli e15127934c [Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:46:18 +00:00
ganovelli 8fd3eecf80 added version on IntersectionBallMesh that take a grid. It's a draft, to be refactored. And
[Namespaces changes]
edge->edg

clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (4 letters namespaces):
order 0 (vertex)      :vert 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle
order 3 (tetrahedron) :tetrahedron
2008-09-30 10:18:24 +00:00
Paolo Cignoni 8143b27315 added missing include callback.h 2008-09-29 10:12:38 +00:00
Paolo Cignoni f3bddee157 gcc compiling issues (again using template keyword to disambiguate templated functions in templated classes) 2008-09-25 16:10:47 +00:00
ganovelli a097ef4df9 automatic rough alignment by using 4pcs (4-points congruent sets for Robust pairwise surface registration, Mitra et al. SIGGREAPH 08). First working draft 2008-09-24 16:17:33 +00:00
ganovelli 68d900ec7e changes to compile previous commit with gcc 2008-09-24 09:15:38 +00:00
ganovelli f7da79d507 Add template parameter to PointDistanceFunctor 2008-09-24 08:56:06 +00:00
ganovelli d52199f64c DistanceFunctor templated on the type of the query
Added GetClosestVertexNormal which uses Vertex Position and Normal (see PointNormalDistanceFunctor)
2008-09-24 08:37:42 +00:00
Paolo Cignoni 7473170272 Improved robustness of FF adj from texture coords adjacency.
Now faces with degenerated tex coords are more correctly managed.
2008-09-15 10:08:41 +00:00
ganovelli 4971b69b13 corrected wrong constant in Covariance (thanks F.Ponchio)
and minor calculation simplifications
2008-09-10 16:18:32 +00:00
Federico Ponchio 696941893d Translated some italian comments... many more to translate. 2008-08-25 12:33:06 +00:00
Paolo Cignoni 201313a5de Changed the name of the pointer to edge Ep into the more standard VEp (like vertex plus and the other vertex to simplex adjacencies VFp and VTp) 2008-08-20 20:35:29 +00:00
ganovelli a00da7b3f3 minor type changes to compile with gcc
removed debug include  to export_ply.h
2008-08-19 11:09:52 +00:00
ganovelli 1185e2ab96 minor type changes to compile with gcc 2008-08-19 11:03:39 +00:00
ganovelli 6bda668af8 missing include added 2008-08-19 10:22:31 +00:00
ganovelli 3c69c98cd8 some clean up PrincipalDirections (not working well)
added PrincipalDirectionsPCA 
added VertexCurvature that takes a mesh (the name has to be changed)
2008-08-19 10:15:32 +00:00
ganovelli 4e81e65145 added Covariance to to compute the covariance of a generic mesh (without the use of divergence theorem) 2008-08-19 09:43:24 +00:00
ganovelli 1ac5c66e78 added IntersectionBallMesh
added some to the functions
2008-08-19 09:40:52 +00:00
ganovelli 4ac273db73 corrected bug in the number of added vertices 2008-08-19 09:09:44 +00:00
ganovelli 7a03d966d3 corrected small bug in FaceSimilar 2008-08-14 14:19:29 +00:00
Paolo Cignoni 19b903e34b added a basic Function computing the intersection between a trimesh and a plane that does not require a spatial search structure (useful if you want to make a small number of slices) 2008-08-14 10:04:01 +00:00
Paolo Cignoni eb307140bb Renamed (and refactored to use Stat::MinMax function) method for ramp-coloring a mesh according to its Quality from UpdateColor::VertexQuality to UpdateColor::VertexQualityRamp.
Added UpdateColor::VertexQualityGray.
2008-08-12 08:02:53 +00:00
ganovelli 8ad902095a removed ImportVertex for ImportLocal 2008-08-07 16:20:01 +00:00
ganovelli 085e19d121 ImportVertex removed (use ImportLocal), ImportFace cleaned up
Bug in version of Append for selected faces removed
2008-08-07 16:19:31 +00:00
ganovelli cbb547cdf0 uncommented GetInSphereFace (compiled with gcc 4.2.3 and .net 2005) 2008-08-04 15:27:58 +00:00
ganovelli 86816cc60f added few missing template type 2008-08-04 11:03:48 +00:00
ganovelli 1a9220ce98 behaviour change: AddFaces and AddVertices return the vert.end() and face.end() if called with n==0.
Added AddVertices with local pointers to VertexPointer to update
2008-07-29 13:20:44 +00:00
Paolo Cignoni 33dd499605 Added FaceColorLaplacian function to smooth color among faces 2008-07-28 08:20:22 +00:00
Paolo Cignoni d89a3da4ea commented 2008-07-24 09:53:18 +00:00
Paolo Cignoni a880db7489 modified white balance filter to use a custom color to correct white. 2008-07-23 15:29:14 +00:00
Paolo Cignoni f614f1b5ac append should append the texture names too and update the texture index accordingly 2008-07-20 21:20:49 +00:00
Paolo Cignoni 8f44e94747 Added missing includes 2008-07-20 14:34:26 +00:00
Paolo Cignoni 19bb932a8f Fixed a bug on white balance. now it works fine. 2008-07-18 13:07:10 +00:00
Paolo Cignoni 4842e38c94 Added White balance filter.
Terminology of the desaturation filter has been changed to match the gimp's one.
2008-07-17 21:46:48 +00:00
Paolo Cignoni f5afb40d66 added a desaturation method based on Luminance, and relative functions. 2008-07-17 20:11:13 +00:00
Paolo Cignoni e19635f285 Modified EQ filter to allows working on RGB channels, separated channels, and lightness. It works correctly, but the processing seems to be a different one respect to Gimp (almost when working on RGB). Memory usage can be decreased... 2008-07-17 14:51:20 +00:00
Paolo Cignoni ed2a6ce2f8 Added Desaturation filter and relative functions.
An ENUM for Desaturation methods has been added too.
Added EQ filter and relative functions. It works just on lighness right now. Comments still to be written. work in progress.
2008-07-17 10:07:19 +00:00
Paolo Cignoni 5082a0cb03 Corrected a very small bug in the finalize of the quadric simplification, (RW flags were not correctly restored at the end of the simplification) 2008-07-17 06:52:56 +00:00
Paolo Cignoni b9263267ec Added color levels filter. Some bug fixed. 2008-07-15 22:29:38 +00:00
Paolo Cignoni 38323a3c48 disambiguated a pow() call 2008-07-15 10:40:10 +00:00