Marco Callieri
ffd8d320e2
corrected bug in appending models with textures
...
fl.ImportData(*fi) should happen BEFORE doing the textureOffset
correction
2017-04-21 15:17:00 +02:00
Paolo Cignoni
32333eba24
Huge copyright sanitization of the header files of vcg folder.
2016-06-13 05:29:25 +00:00
Luigi Malomo
e5ca4bf8c7
added option to copy adjacency for mesh copy function
2014-09-10 00:50:10 +00:00
granzuglia
b5bfb0e438
complex/base.h:
...
- removed Visual Studio warnings
2014-08-09 10:01:15 +00:00
Paolo Cignoni
88a648822a
a forgotten int to size_t conversion in append/remap
2014-07-12 21:08:15 +00:00
Paolo Cignoni
d879f84302
Converted the remap structure of the append class to keep indexes as size_t element instead of int
2014-07-12 11:43:01 +00:00
Paolo Cignoni
65336cfe7b
Trying to solve int / size_t issues. Added a error guard to avoid inclusion of append.
2014-07-07 10:09:25 +00:00
granzuglia
30a9c6c2fb
- a lot of int variables converted into size_t ones
...
- vectors contained inside Remap class converted from std::vector<int> into std::vector<size_t>
2014-07-07 07:09:07 +00:00
Paolo Cignoni
998312b65e
PolygonalMesh Debugging: corrected importFaceAdj bug
2014-02-18 20:17:28 +00:00
Paolo Cignoni
614f49c053
PolygonalMesh Debugging: Added another missing Alloc
2014-02-18 14:12:08 +00:00
Paolo Cignoni
00d326ed76
Improved comments and harmless refactoring
2014-02-18 11:03:01 +00:00
Paolo Cignoni
7747e6097f
Corrected a few allocating and copyng functions to manage polygonal meshes instead of simple triangular ones.
2014-02-12 10:59:37 +00:00
Paolo Cignoni
84c80a1972
Include header cleaning and reordering.
2013-11-25 10:01:24 +00:00
ganovelli
4253c2f3b6
corrected bug on appending perFace and perEdge attributes
...
(thanks to Minghua Nie for pointing it out).
2013-03-11 11:53:26 +00:00
Paolo Cignoni
fca284d27c
corrected box assignment between different types in append::MeshCopy
2012-11-27 11:52:17 +00:00
Paolo Cignoni
6c3d86d448
Still Improving the documentation.
2012-10-25 23:52:48 +00:00
Paolo Cignoni
d59ea952ed
Added append to the set of files always included by complex.h
2012-10-25 23:37:25 +00:00
Paolo Cignoni
5aed57a364
Heavy restructuring of the append function. Now it is hopefully must more efficient.
...
Added a parameter for requesting the copy of the non trivial topology. (e.g. all the adjacency relations beyond FV and EV).
2012-04-04 10:11:46 +00:00
Paolo Cignoni
57e4689e1b
corrected bug in the ImportVertexAdj Topology must be copied only if meaningful.
2012-01-18 11:27:07 +00:00
Paolo Cignoni
9af315bb18
Two significant changes
...
1) the name of the supposedly non changed mesh is done explicit in the template name
2) If the the selection of the vertexes is not consistent with the face selection the append could build faces referencing non existent vertices so it is mandatory that the selection of the vertices reflects the loose selection from edges and faces (e.g. if a face is selected all its vertices must be selected
2011-12-15 07:52:51 +00:00
Paolo Cignoni
5af75e6dac
Removed bug in the ImportEdgeAdj, ImportFaceAdj, ImportHEdgeAdj. All of the same kind...
...
for(unsigned int vi = 0; vi < 2; ++vi)
{
size_t i = Index(mr,er.cEEp(vi));
el.EEp(i) = (i>ml.edge.size())? 0 : &ml.edge[remap.edge[i]];
el.EEi(i) = er.cEEi(i);
}
el.EEp(i) should be el.EEp(vi) !!!!
2011-11-21 09:36:21 +00:00
Marco Di Benedetto
ddb4e72887
moved PointerToAttribute outside mesh definition to avoid type mismatches in append with two different mesh types.
2011-06-14 14:52:38 +00:00
Paolo Cignoni
3fc9b9ef1f
Added MeshCopy(dst,src), with the same syntax of memcopy
2011-06-03 14:37:50 +00:00
ganovelli
11adfa2aff
Changes for supporting copying of PerVertex,PerEdge and PerFace attributes in the vcg::tri::Append (append.h)
...
- useless template paramtere in SimpleTempData_Base removed (simple_temporary_data.h)
- Attribute is now derived by SimpleTempData_Base
- SimpleTempData_Base defines a void * At(unsigned int i) function that returns a pointer to the i-th element of the vector withouth knowing the type
- removed the useless member _typeid from the PointerToAttribute. It was used to store the rtti, useless itself.
NOTE: the copy of attributes is done with a memcpy! This means that if you defined a operator = in your attribute this WILL NOT be used in the append.
2011-06-01 13:39:31 +00:00
Paolo Cignoni
7324e75142
mismatch between the edge.EVp(i) versus edge.V(i) usage.
2011-05-31 08:46:38 +00:00
ganovelli
1fc83af05c
Ongoing Rearrangement of filepath
...
replaced the path to comply the filepaths modification.
The replacements are as follows:
/complex/trimesh/base.h --> /complex/complex.h
/complex/trimesh/allocate.h --> /complex/allocate.h
/complex/trimesh/append.h --> /complex/append.h
/complex/trimesh/ --> /complex/algorithms/
/complex/local_optimization/ ---> /complex/algorithms/local_optimization/
/complex/local_optimization.h ---> /complex/algorithms/local_optimization.h
/complex/intersection.h ---> /complex/algorithms/intersection.h
/complex/boundary.h ---> /complex/algorithms/boundary.h
2011-04-01 17:06:52 +00:00
ganovelli
562ddb5397
Ongoing Rearrangement of filpath
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ACTION 2
2011-04-01 16:20:53 +00:00