alemuntoni
d223c497cd
removed FacePos and PerMeshAttributeHandle assignment operators
2020-05-12 18:04:54 +02:00
Luigi Malomo
e9737e93f3
added VV and VF ordered star parameter to choose the CW ordering of returned pos/vertices
2020-03-03 19:08:55 +01:00
Luigi Malomo
62a9ed2fd1
fixed pos operator
2020-03-03 19:06:28 +01:00
Luigi Malomo
c28ee8c5b4
added postfix ++ operator to VFIterator
2020-02-19 15:21:22 +01:00
Luigi Malomo
ae5e873c2a
minor fixes
2020-02-11 17:15:00 +01:00
Luigi Malomo
c6f5cfb78d
removed weird reference-to-pointer parameters
2020-02-07 15:22:46 +01:00
Luigi Malomo
c220b3b415
made null-initialization of FFp more explicit
2020-02-07 15:19:57 +01:00
T.Alderighi
1d37c9a85b
removed unused code
2020-02-03 16:45:49 +01:00
Luigi Malomo
252a67539b
removed useless check
2020-01-17 10:51:15 +01:00
T.Alderighi
08a16799d6
added *NotManifold versions for CheckFlipEdge() and FlipEdge() to use over not 2-manifold meshes
2020-01-15 19:09:28 +01:00
T.Alderighi
1b1023179f
adding reserve on vectors causes huge speedup, especially for algorithms that heavily rely on these subroutines
2019-12-11 10:25:48 +01:00
Luigi Malomo
9af6950914
adapted VVStarVF to work with polygonal meshes as well
2018-07-15 15:05:01 +02:00
Paolo Cignoni
0fb50ae0a7
Small bug in a assert on the curvature type
2018-05-22 10:25:37 +02:00
nico
edced0128c
added NextEdgeS function
2018-05-19 12:13:52 +10:00
T.Alderighi
386dba9f64
Merge branch 'devel' of https://github.com/cnr-isti-vclab/vcglib into devel
2018-05-11 11:01:21 +02:00
T.Alderighi
05764ee1c2
minor typos
2018-05-09 17:14:16 +02:00
Paolo Cignoni
e78d9c252c
Updated the pos to do not use crease stuff and added selection helpers for pos
2018-05-05 00:33:38 +02:00
Paolo Cignoni
8bb8e59218
Significant Change: FaceCrease bit removed and added FaceEdge Selection Bit
...
The Crease bit was never seriously used and in many cases we mis-used the faux edge bit at its place. Now has a more significant name and can be used in practice to mark/select edges over a mesh (without explicitly storing them).
2018-05-05 00:32:26 +02:00
T.Alderighi
1b61aba402
bootstrapping tetra
2018-05-01 17:02:47 +02:00
Gianpaolo Palma
9d78284193
Added HasVertexRef function
2017-12-07 13:53:24 +01:00
Gianpaolo Palma
83329d1737
Fixed wrong type
2017-12-07 13:52:49 +01:00
Paolo Cignoni
05df003e6f
Added TriSplit helper function
2017-08-30 15:58:22 +02:00
Paolo Cignoni
16369d6006
Added useful face::WedgeAngleRad
2017-04-02 01:26:12 +02:00
Paolo Cignoni
c630e4064d
Added angle measuring function for a pos
2017-03-15 13:13:51 +01:00
Paolo Cignoni
c4d97c2c03
Huge reordering of header file inclusion order
2017-03-14 07:48:48 +01:00
Paolo Cignoni
c0a99c8b3a
Improved Documentation for FlipEdge
2016-12-20 09:12:50 +01:00
Paolo Cignoni
428967ddac
Added the check for un-initialized ff adjacency in an assert
2016-12-08 00:00:45 +01:00
Paolo Cignoni
32333eba24
Huge copyright sanitization of the header files of vcg folder.
2016-06-13 05:29:25 +00:00
Nico Pietroni
97a0879676
added operator <
2016-05-01 15:33:34 +00:00
Paolo Cignoni
a989737e26
Changed DihedralAngleRad to do not use precomputed per face normal (it already did for part of the computations)
2016-04-02 05:47:20 +00:00
Paolo Cignoni
79c9b988e7
better comments (After some curses...)
2015-12-31 11:47:37 +00:00
Paolo Cignoni
a52a1484e6
Corrected bug in the VVExtendedStarVF .
2015-12-03 22:51:56 +00:00
Paolo Cignoni
c600772f81
Removed useless 'typename's ignored by visual studio but blamed by clang
2015-10-29 07:52:56 +00:00
Gianpaolo Palma
684fe8d464
Fixed wrong typedefs in the per vertex CurvatureDir component (ScalarType).
...
Added missing typedef in EmptyCore.
Added typedef WedgeColorType and WedgeNormalType.
2015-10-26 12:52:44 +00:00
Paolo Cignoni
874346d211
Removed unused typenames (with latest generation of compilers it become a warning as unused variables)
2015-09-24 16:41:34 +00:00
Nico Pietroni
2b8a829099
added NextCrease function to follows creases
2015-05-24 14:51:22 +00:00
Nico Pietroni
7aef00fb33
minor change in VFOrderedStarFF , the Pos is passed as const parameter
2015-05-24 14:50:47 +00:00
giorgiomarcias
882d54d6ae
Fixed some memory leaks when using polygonal component for faces. Deallocations more stable and clear for each component, using also local dynamic memory deallocs. Changed Clear() method of TriMesh which guarantees perfect deallocations of faces' components. Fixed also CompactFaceVector which now deallocates faces before resizing the vector. In DeleteFace, not only the flag is set, but also the face's components are deallocated.
2014-12-15 15:36:37 +00:00
giorgiomarcias
7e212f1d60
Function VInd() declared const so that it can be used also with a constant face::Pos.
2014-11-15 17:50:19 +00:00
Paolo Cignoni
62af567808
Updated to reflect the Normal() -> TriangleNormal() change
2014-11-12 00:19:46 +00:00
Paolo Cignoni
b1b3068ba9
Removed the ComputeNormal functions from the face. Almost never used and superfluous
2014-11-12 00:05:45 +00:00
Nico Pietroni
c3beef6091
added NextNotFaux function
2014-09-11 20:43:41 +00:00
granzuglia
d80980155f
- per face principal directions get functions return now T::CoordType (changes have been validated by Fabio Ganovelli)
2014-08-21 16:23:49 +00:00
granzuglia
654a41aaf8
simplex/face/component_ocf.h:
...
- removed Visual Studio warnings
2014-08-09 10:07:30 +00:00
Paolo Cignoni
76b91b9957
added import in the importdata members to support of different types of curvature (float/double)
2014-07-12 21:09:27 +00:00
Paolo Cignoni
4cb1fbaaf8
Raised the upper limit of the template derivation chain for face
2014-07-12 10:52:59 +00:00
Paolo Cignoni
ac49d75519
Corrected a typename override again on CurVecType vs VecType
2014-07-12 05:51:54 +00:00
Nico Pietroni
938eefd398
2014-06-23 09:47:29 +00:00
Paolo Cignoni
4198a3bd7c
Cleaned up various type name clashes. There were some components that wrongly re-defined <ScalarType> covering the real <ScalarType> of the simplex. Renamed to something less ambiguous (like CurScalarType for denoting the scalar type used inside curvature types).
2014-06-19 08:31:51 +00:00
giorgiomarcias
c1f34b6517
Initialize data members in default constructors (e.g. Pos<FaceType> pos; pos.IsNull() now can't be false).
2014-06-15 21:29:45 +00:00