Paolo Cignoni
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f354a9f445
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Small gcc compiling issues
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2007-05-31 09:39:56 +00:00 |
Paolo Cignoni
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3cf34fb91a
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Added std:: prefix to advance call
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2007-05-28 07:35:21 +00:00 |
Paolo Cignoni
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97d7baf66c
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Corrected gcc compiling issues
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2007-05-21 13:22:40 +00:00 |
Marco Di Benedetto
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1c2f0e7db7
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First Commit.
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2007-05-14 22:23:36 +00:00 |
ganovelli
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1b72079489
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change from Tetra.h to tetra.h
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2007-05-08 18:56:51 +00:00 |
ganovelli
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e77e2dcf26
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glTriangle added
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2007-05-08 18:55:38 +00:00 |
ganovelli
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9ff5b1a193
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adde vf iterator
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2007-05-08 18:55:14 +00:00 |
Paolo Cignoni
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5d4900c29f
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Added cast for mac compiling
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2007-02-22 09:17:56 +00:00 |
Paolo Cignoni
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13a26e1b89
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Added cast for mac compiling
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2007-01-18 01:26:23 +00:00 |
matteodelle
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17ebec98c6
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minor eroor correction on variable names
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2006-12-18 16:02:57 +00:00 |
Marco Callieri
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02f23020fc
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added a function to approximate a far plane value given a shot and the mesh bbox
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2006-12-18 15:26:24 +00:00 |
matteodelle
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5360cc0977
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*** empty log message ***
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2006-12-18 14:28:07 +00:00 |
Marco Callieri
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a344d59446
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camera+shot revamp: changed field names to something with more sense, cleaning of various functions, correction of minor bugs/incongruences, removal of the infamous reference in shot.
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2006-12-18 09:46:39 +00:00 |
Paolo Cignoni
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1cb21d78f1
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Slightly changed the colormaterial mode for the flatwire
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2006-12-12 11:06:58 +00:00 |
ganovelli
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ebfacd2db3
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first draft of the class the draw a Pos
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2006-12-10 19:59:28 +00:00 |
Paolo Cignoni
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67007b3691
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Added a class prototype for avoiding the inclusion of tetra.h
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2006-12-07 00:39:22 +00:00 |
Paolo Cignoni
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aa10ac62be
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Removed useless include <tetra.h>
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2006-12-04 09:27:13 +00:00 |
Paolo Cignoni
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132ffb7d82
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Added type cast (in order to remove warnings)
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2006-10-27 08:55:15 +00:00 |
Federico Ponchio
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4b46ed3c4e
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Aggiunti un paio di typename... al solito.
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2006-10-14 16:26:26 +00:00 |
Paolo Cignoni
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b9b2725478
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Removed the default use of the OpenGL transpose extension. Added two method for direct (non transposed) matrix multiplication and getting
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2006-10-09 19:56:09 +00:00 |
Marco Di Benedetto
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d878081824
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First Commit.
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2006-10-05 18:34:13 +00:00 |
ganovelli
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89c3034fd9
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*** empty log message ***
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2006-07-06 12:38:32 +00:00 |
Paolo Cignoni
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e7200db32e
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remove warning C4244
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2006-07-03 13:46:34 +00:00 |
ganovelli
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a24e269ac4
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Aggiunto namespace tetra, cambiato riferimento a puntatore
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2006-06-29 13:25:46 +00:00 |
Paolo Cignoni
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283834183d
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gcc dislike doubleline comments; removed.
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2006-05-25 09:40:14 +00:00 |
Paolo Cignoni
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47e62b3c6e
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Removed all GLUT dependencies!
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2006-05-25 09:22:58 +00:00 |
Paolo Cignoni
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de11419338
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Corrected bug in the pickface to comply deleted faces and to allow to have unsorted results.
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2006-05-25 04:42:29 +00:00 |
Paolo Cignoni
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309fa30451
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Wrong matrix type in cone (thx Maarten)
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2006-03-29 07:54:03 +00:00 |
Federico Ponchio
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cc73ff49c9
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for(ii... -> for(int ii
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2006-02-28 13:25:48 +00:00 |
Paolo Cignoni
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c01d03e1ee
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Removed glut. Added ifdef guards and namespace.
Added bool return value to the pick function
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2006-02-13 13:06:34 +00:00 |
Paolo Cignoni
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1f2ff388d2
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Removed glew inclusion
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2006-02-13 13:05:05 +00:00 |
Paolo Cignoni
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287fd21a07
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Switched from rough zoffset to glpolygonoffset for hiddenline and flatlines modes. Less zfighting...
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2006-02-09 10:00:39 +00:00 |
matteodelle
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060df82dd4
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*** empty log message ***
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2006-01-11 16:06:25 +00:00 |
Paolo Cignoni
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edc2f8532d
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add namespace vcg::
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2006-01-10 12:22:34 +00:00 |
Paolo Cignoni
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20b3385c59
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fix some bugs
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2006-01-04 16:39:29 +00:00 |
Nico Pietroni
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e9b8ee44e1
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unified use of float in drawing methods
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2006-01-03 11:13:25 +00:00 |
Paolo Cignoni
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d32db6dd2a
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add test (tm==TMPerWedgeMulti)
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2005-12-15 14:05:59 +00:00 |
Paolo Cignoni
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67528dcf14
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multiple texture support
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2005-12-14 00:18:43 +00:00 |
Federico Ponchio
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d652973606
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glut->GL/glut (for real this time)
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2005-12-06 14:11:15 +00:00 |
ganovelli
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03d96c24b2
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*** empty log message ***
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2005-12-03 09:36:28 +00:00 |
Paolo Cignoni
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b3abb3c44f
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Changed a wrong uppercase in the include
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2005-12-02 10:38:07 +00:00 |
Paolo Cignoni
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8ae47cd7c7
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Added support for one texture mode (perwedge)
Changed texturemapid array into a safer vector
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2005-12-02 00:03:22 +00:00 |
Paolo Cignoni
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07d2259700
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shot.camera -> shot.Camera()
shot.similarity.Matrix() -> shot.Similarity().Matrix()
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2005-11-25 10:33:33 +00:00 |
Paolo Cignoni
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6a04d281df
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Added bound checking in texture access
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2005-11-24 08:06:50 +00:00 |
Paolo Cignoni
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7bca532292
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Added a missing colormaterial for flatwire.
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2005-11-22 23:57:28 +00:00 |
Paolo Cignoni
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50f4e33dcc
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add
#ifndef __PICK______H
#define __PICK______H
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2005-10-27 14:46:26 +00:00 |
Paolo Cignoni
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45583a69ae
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add namespace vcg:: to GetFrustum(...)
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2005-10-24 14:42:57 +00:00 |
Paolo Cignoni
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53f49b4784
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Added glscale(scalar) and corrected bug in glscale(point2)
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2005-10-13 08:32:26 +00:00 |
Federico Ponchio
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0446646573
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another bunch of typenames.
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2005-10-12 18:24:30 +00:00 |
Federico Ponchio
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b54c4ce850
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Added gazillions typenames, commented out old broken functions,
added unsigned int TextureMapID[128], and unsigned int & TMId(int i).
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2005-10-12 17:19:03 +00:00 |