Nico Pietroni
f7a602625f
minor change to merge vertex coherently (keep the same global ordering of the vertices)
2014-12-08 15:13:32 +00:00
Nico Pietroni
9c85a56214
changed IsSingularByCross..
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added OrientDirectionFaceCoherently
2014-12-08 15:12:29 +00:00
Nico Pietroni
472373efbe
minor changes for compilation with Clang
2014-12-08 15:11:01 +00:00
Paolo Cignoni
a5ea80d9df
Corrected EFi function as vcg/bugs/43/
2014-12-06 23:36:42 +00:00
Paolo Cignoni
cca512c266
Added parameters to control the cylinder refinement to the BuildCylinderVertexShell functions
2014-12-05 03:25:52 +00:00
Paolo Cignoni
90e07822e5
Added BarycentricRelaxVoronoiSamples and QuadricRelaxVoronoiSamples
2014-12-04 16:04:20 +00:00
giorgiomarcias
8f04d22bb6
Added a per-face barycentric constraints weight. Removed some annoying warnings.
2014-11-30 19:32:17 +00:00
giorgiomarcias
6ecf866467
Removed some annoying warnings.
2014-11-30 19:31:35 +00:00
giorgiomarcias
ad7f96a642
Removed several unusefull asserts on polychord splitting.
2014-11-24 08:23:23 +00:00
giorgiomarcias
6e0fe4fb49
Changed the SplitPolychord method: now it handles any polychord, especially self-intersecting ones.
2014-11-15 17:55:46 +00:00
giorgiomarcias
7e212f1d60
Function VInd() declared const so that it can be used also with a constant face::Pos.
2014-11-15 17:50:19 +00:00
Paolo Cignoni
8959e68790
Small change still related to the normal -> trianglenormal renaming
2014-11-14 23:01:21 +00:00
Paolo Cignoni
40aedda6b0
Added also a NormalizedTriangleNormal. Too much practical...
2014-11-14 23:00:36 +00:00
Paolo Cignoni
828dc5f404
Added a resize() method to the basic attribute handle class to allow the definition of templated functions that can indifferently take an attribute or a vector as a parameter (like the ones in MeshToMatrix)
2014-11-14 22:03:58 +00:00
Paolo Cignoni
1d79254dbc
Added PerVertexArea and PerFaceArea to collect vectors of areas from a mesh
2014-11-13 22:50:39 +00:00
Nico Pietroni
137e34a44f
first release version
2014-11-12 15:37:21 +00:00
Nico Pietroni
b4150e3e5c
2014-11-12 15:22:09 +00:00
Nico Pietroni
5f4726ca08
2014-11-12 15:21:27 +00:00
Paolo Cignoni
62af567808
Updated to reflect the Normal() -> TriangleNormal() change
2014-11-12 00:19:46 +00:00
Paolo Cignoni
6458dd30ad
Added some practical typedefs for simpler use of attributes
2014-11-12 00:19:18 +00:00
Paolo Cignoni
9d89004760
Updated to reflect the Normal() -> TriangleNormal() change
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Updated to reflect the changes to the UpdateFlags (new function names ::VertexBorderFromFaceAdj ::VertexBorderFromFaceBorder)
2014-11-12 00:14:23 +00:00
Paolo Cignoni
4b0e72293f
Added ComputeValence function
2014-11-12 00:13:05 +00:00
Paolo Cignoni
6f4d33519b
Updated to reflect the changes to the UpdateFlags:
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new function names ::VertexBorderFromFaceAdj ::VertexBorderFromFaceBorder
2014-11-12 00:12:32 +00:00
Paolo Cignoni
d6e5ff4512
Updated to reflect the changes to the UpdateFlags:
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new function names ::VertexBorderFromFaceAdj ::VertexBorderFromFaceBorder
2014-11-12 00:12:10 +00:00
Paolo Cignoni
18d91de047
Updated to reflect the Normal() -> TriangleNormal() change
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And added function to compute normals per polygonal faces
2014-11-12 00:09:58 +00:00
Paolo Cignoni
884795203c
Added VertexBorderFromFaceAdj function (needed for managing polymesh that do not have per face border bit)
2014-11-12 00:08:59 +00:00
Paolo Cignoni
b1b3068ba9
Removed the ComputeNormal functions from the face. Almost never used and superfluous
2014-11-12 00:05:45 +00:00
Paolo Cignoni
16f4795588
CRITICAL CHANGE: the commonly used function Normal() used to compute the normal of a triangle has been changed into TriangleNormal()
2014-11-12 00:04:26 +00:00
Paolo Cignoni
3bc278c224
renamed polygon.h to polygon3.h for coherence...
2014-11-12 00:03:01 +00:00
Paolo Cignoni
144c3ce295
Added file for containing polygon based functions (just like triangle)
2014-11-12 00:01:32 +00:00
giorgiomarcias
1f369bbf09
Added the option for selecting polychord loops only.
2014-11-07 15:38:00 +00:00
Nico Pietroni
8c93868ca7
major modification to works with constraints
2014-11-07 12:02:24 +00:00
Nico Pietroni
06bc9ba660
generalized to polygonal faces
2014-11-07 11:42:10 +00:00
Nico Pietroni
d93bfe908f
changed reference to vertex function in order to compile with polygonal faces
2014-11-07 11:41:41 +00:00
granzuglia
af5f31d4f7
- added default constructor to VFAdjType
...
- removed compile time error on Av.reserve function call
2014-11-06 23:21:04 +00:00
Paolo Cignoni
177cf43069
Added two other meshAssert tests (quads and tris)
2014-11-06 15:10:00 +00:00
giorgiomarcias
e1027dedb5
Added method to find all polychords on a mesh (returns the list of Pos's, one for each polychord start edge).
2014-11-06 11:04:19 +00:00
Nico Pietroni
66bd26ed70
minor warning corrected
2014-11-05 19:25:57 +00:00
Nico Pietroni
505fa04c73
Changed per vertex nomal computation to works with polygons
2014-11-05 19:24:46 +00:00
Nico Pietroni
f115db004c
major changes in UpdateSingularByCross, used the additional parameter to set if a vertex is singular or not
2014-11-05 19:23:42 +00:00
Paolo Cignoni
e29b6f4a46
More refactoring of implicit smooting class
2014-11-05 17:23:13 +00:00
Paolo Cignoni
eb2b5e7fa5
refactoring to remove quality
2014-11-05 16:22:06 +00:00
Paolo Cignoni
d03a5a97d2
First version of the implicit smoother
2014-11-05 15:48:34 +00:00
Paolo Cignoni
0a42a15d35
improved documentation, remove extra ';' and useless const
2014-11-03 15:05:34 +00:00
Paolo Cignoni
c7b6bd26bf
Significantly improved documentation of the components.
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Added IsNull to the VF vertex component and coherent initialization of the vf adjacency.
2014-11-03 15:01:27 +00:00
Paolo Cignoni
db53a1ff06
Cleaned up harmonic.h (added standard header, needed meshassert)
2014-11-03 15:00:06 +00:00
Paolo Cignoni
e1a327e556
added a missing include callback.h
2014-11-03 14:59:07 +00:00
Paolo Cignoni
b328a5f94a
Added the new mechanism for run time checking of mesh adequacy to a given algorithm.
...
While the many RequireXXX functions allow to check the static correctness of a mesh and
have a O(1) complexity, in many cases we need to run more complex checks to be sure that
the subsequent algorithm can run without issues.
Typical cases are the fact that there are no unreferenced vertices (NoUnreferencedVertex)
or a given adjacency is correctly initialized (and not only statically present as a type component).
2014-11-03 14:50:37 +00:00
Paolo Cignoni
df6865a6de
Changed many explicit exception throwing for missing components into the shorthand RequireXXXX
2014-11-03 14:38:05 +00:00
Paolo Cignoni
5565647e82
Added two functions VertexFromAttributeHandle and FaceFromAttributeHandle to map a pervertex/perface scalar handle into the quality
2014-11-03 14:36:58 +00:00