vcglib/wrap/gl
Nico Pietroni 2413b12724 switched to the new version of tangent directions component per face 2012-03-29 16:35:15 +00:00
..
splatting_apss Ongoing corrections of include paths to comply the new folder arrangement 2011-04-03 22:50:59 +00:00
addons.h
camera.h Moved the ORTHO, PERSPECTIVE enums from the vcg namespace to the camera class namespace. 2010-10-31 13:19:09 +00:00
deprecated_math.h added glloadmatrix that takes in input a matrix44 (just like glmultmatrix) 2011-12-14 08:53:56 +00:00
deprecated_space.h Added glColor and glClearColor for both Color4f (missing) and Color4d (just added) 2009-07-10 13:24:29 +00:00
fbo.h added GPL incipit 2009-05-18 14:08:04 +00:00
gl_field.h switched to the new version of tangent directions component per face 2012-03-29 16:35:15 +00:00
gl_geometry.h
gl_object.h added GPL incipit 2009-05-18 14:10:59 +00:00
gl_surface.h Rolled back 2011-10-05 15:04:40 +00:00
glu_tesselator.h added inclusion of point2.h 2012-01-23 13:13:24 +00:00
glu_tessellator_cap.h corrected bug in the allocation of the result of multiple connected triangulations (poligons with holes, and added parameter to revert the order of outlines) 2012-01-18 16:48:06 +00:00
math.h fix Matrix44 infinite product, make glGetv not allocate temporary 2008-10-30 10:47:08 +00:00
pick.h added vertex picking 2010-02-26 16:20:15 +00:00
picking.h fixed compiler's errors 2009-04-21 05:58:08 +00:00
pos.h
shaders.h added multithreading 2011-12-09 16:06:08 +00:00
shot.h 2011-10-12 07:52:07 +00:00
space.h
tetramesh.h added GPL incipit 2009-05-18 14:10:59 +00:00
trimesh.h Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-25 10:21:59 +00:00