vcglib/vcg/complex/algorithms
Paolo Cignoni 508c733bd4 added a missing updateQuality::FaceFromVertex 2012-04-18 21:09:56 +00:00
..
create Added a quick check for callback presence (avoid crash if cb function is not provided) 2012-02-14 12:02:43 +00:00
local_optimization added default constructor 2012-03-09 11:01:25 +00:00
parametrization standardized function names e used area function of vcg lib 2012-04-04 09:57:46 +00:00
update added a missing updateQuality::FaceFromVertex 2012-04-18 21:09:56 +00:00
attribute_seam.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
autoalign_4pcs.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
bitquad_creation.h Rolled back 2011-10-05 15:04:40 +00:00
bitquad_optimization.h 2011-04-01 16:25:49 +00:00
bitquad_support.h added template parameter in function call 2011-12-21 16:10:30 +00:00
boundary.h 2011-04-01 16:25:49 +00:00
clean.h Corrected a bug in the RemoveUnreferencedVertex. It considered only faces and removed vertices referenced by edges 2012-03-14 16:01:30 +00:00
clip.h 2011-04-01 16:25:49 +00:00
closest.h Fixed a call to InterpolationParameters. A Point3 reference must be provided for barycentric coordinates output, instead of 3 separate scalars. 2012-02-14 12:13:38 +00:00
clustering.h Significant change of names to the UpdateSelection Class. 2011-12-13 10:07:00 +00:00
crease_cut.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
edge_collapse.h Added a few comments... 2012-02-25 14:40:23 +00:00
geodesic.h Geodesic: Added possibility of saving also the implict tree of the shortest path. For each vertex you can give an attribute where the function will save the 'parent' e.g. the previous vertex in the shortest path to the closest source. 2012-04-12 23:54:23 +00:00
halfedge_quad_clean.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
hole.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
inertia.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
inside.h 2011-04-01 16:25:49 +00:00
intersection.h Modified intersectionPlaneQuality so that it also compute the per vertex normal according to the mesh... 2012-04-18 21:09:08 +00:00
local_optimization.h Rolled back 2011-10-05 15:04:40 +00:00
nring.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
overlap_estimation.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
point_sampling.h Yet another removal of the usage of the faceprojection flags 2011-12-19 00:51:49 +00:00
polygon_support.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
refine.h added a missing std:: 2012-02-27 07:06:26 +00:00
refine_loop.h Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-25 10:23:22 +00:00
smooth.h added in the comment a biblio ref to a very similar approach 2011-11-07 16:09:35 +00:00
stat.h Added ComputeEdgeHistogram to Stat functions 2011-12-18 22:33:27 +00:00
subset.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
textcoord_optimization.h 2011-04-01 16:25:49 +00:00
voronoi_clustering.h Significant change of names to the UpdateSelection Class. 2011-12-13 10:07:00 +00:00