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create
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Removed unused typenames (with latest generation of compilers it become a warning as unused variables)
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2015-09-24 16:41:34 +00:00 |
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local_optimization
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Added a RequirePerVertexMark to the init function of the collapse framework.
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2015-03-24 17:57:40 +00:00 |
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parametrization
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used principal direction components on face for cross field instead of optional component
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2015-09-14 12:02:50 +00:00 |
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update
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templated Point3 to scalar at line 355
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2015-09-14 12:03:19 +00:00 |
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attribute_seam.h
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…
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autoalign_4pcs.h
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- added missing include
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2015-07-30 11:49:14 +00:00 |
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bitquad_creation.h
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…
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bitquad_optimization.h
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…
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bitquad_support.h
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…
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clean.h
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Removed unused typenames (with latest generation of compilers it become a warning as unused variables)
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2015-09-24 16:41:34 +00:00 |
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clip.h
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removed old style usage of hash map and substituted with c+11 sytle unordered set and map.
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2015-09-13 06:21:17 +00:00 |
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closest.h
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Removed unused typenames (with latest generation of compilers it become a warning as unused variables)
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2015-09-24 16:41:34 +00:00 |
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clustering.h
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removed old style usage of hash map and substituted with c+11 sytle unordered set and map.
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2015-09-13 06:18:26 +00:00 |
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convex_hull.h
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Add file to compute the convex hull of a mesh using the QuickHull algorithm
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2015-10-19 07:18:10 +00:00 |
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crease_cut.h
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…
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cylinder_clipping.h
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…
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edge_collapse.h
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…
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geodesic.h
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modified PerVertexDijsktraCompute to return parent and source for each node
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2015-09-14 12:05:44 +00:00 |
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halfedge_quad_clean.h
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…
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harmonic.h
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changed reference to vertex function in order to compile with polygonal faces
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2014-11-07 11:41:41 +00:00 |
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hole.h
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Updated to reflect the Normal() -> TriangleNormal() change
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2014-11-12 00:14:23 +00:00 |
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implicit_smooth.h
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Using only the laplacian weight lapWeight for the matrix and 1 - lapWeight for the barycentric constraints in the implicit smoother (removed the unusefull face weight).
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2015-01-07 21:22:34 +00:00 |
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inertia.h
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…
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inside.h
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added closest face function which returns also barycentric coordinates and the interpolated normal for the closest point.
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2014-07-26 14:44:59 +00:00 |
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intersection.h
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…
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local_optimization.h
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…
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mesh_assert.h
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Added two other meshAssert tests (quads and tris)
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2014-11-06 15:10:00 +00:00 |
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mesh_to_matrix.h
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Added the possibility of passing the weights to set in the matrix of the implicit smoother.
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2014-12-23 19:47:14 +00:00 |
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nring.h
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…
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outline_support.h
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…
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overlap_estimation.h
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…
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point_outlier.h
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Add methods to detect and remove the outliers from a point cloud
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2015-10-19 07:31:09 +00:00 |
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point_sampling.h
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better comments
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2015-09-11 05:56:59 +00:00 |
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pointcloud_normal.h
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…
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polygon_polychord_collapse.h
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Fixed a small bug causing not preservation of border vertex coordinates in some cases during polychord collapse.
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2015-01-08 22:49:15 +00:00 |
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polygon_support.h
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small change to do not insert and cycle to find polygons of size 0
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2014-09-14 01:02:42 +00:00 |
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quadrangulator.h
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first release version
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2014-11-12 15:37:21 +00:00 |
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refine.h
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complex/base.h:
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2014-08-09 10:01:15 +00:00 |
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refine_loop.h
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…
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smooth.h
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Small change still related to the normal -> trianglenormal renaming
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2014-11-14 23:01:21 +00:00 |
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stat.h
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…
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symmetry.h
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Updated to reflect the changes to the UpdateFlags:
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2014-11-12 00:12:32 +00:00 |
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textcoord_optimization.h
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…
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voronoi_processing.h
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Updated to reflect the Normal() -> TriangleNormal() change
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2014-11-12 00:14:23 +00:00 |
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voronoi_volume_sampling.h
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Added BarycentricRelaxVoronoiSamples and QuadricRelaxVoronoiSamples
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2014-12-04 16:04:20 +00:00 |