Marco Callieri
be72f858e4
updated rubberband drawing mode (for meshlab measurement filter)
2016-10-20 12:24:17 +02:00
Guido Ranzuglia
052e7242fe
- fixed "glerror for 0 argument passed to glpointsize" bug
2016-10-14 05:34:04 +02:00
Guido Ranzuglia
20fa52181f
- fixed "if there is color both vertex/face colors are enabled even if there is just one of them" bug
2016-10-13 04:28:00 +02:00
Gianpaolo Palma
9b9e4f6681
Bug fixed for an implicit cast to float
2016-10-03 10:09:27 +02:00
Guido Ranzuglia
684bb9ecfb
- fixed "no per mesh color applied on polygonal wire rendering" bug
2016-09-15 06:10:18 +02:00
Guido Ranzuglia
cb4f24383f
- various bugs fixed
2016-09-12 08:58:29 +02:00
Guido Ranzuglia
16879ec6ca
- removed "no texture binded with per points vertex texture modality" bug
2016-09-08 05:22:53 +02:00
Guido Ranzuglia
0e454e5c87
- added empty space in order to force github to recognize that something changed
2016-09-01 05:46:46 +02:00
Guido Ranzuglia
5c72790884
- fixed RenderingModalityGLOptions init bug
2016-08-31 13:45:11 +02:00
Guido Ranzuglia
eacb3c0d46
- added setPerAllViewsInfo function
2016-08-30 02:38:18 +02:00
Guido Ranzuglia
cda696c536
- properly rewritten ifndef for windows systems
2016-08-30 02:37:52 +02:00
Guido Ranzuglia
92dfeec652
- added missing ifndef
2016-08-30 02:37:19 +02:00
Guido Ranzuglia
64aaeaf2d0
- added new setPerAllViewsInfo function
2016-08-30 02:36:57 +02:00
Guido Ranzuglia
36ff9b0c58
- added missing include file
2016-07-31 11:50:24 +02:00
Guido Ranzuglia
a1826b6adf
- added new functions to draw just a subset of the allocated buffers obj
...
(just useful for some very specific meshlab plugins....other people
should ignore them)
2016-07-29 10:24:35 +02:00
Guido Ranzuglia
16694a31cf
Merge branch 'devel' of https://github.com/cnr-isti-vclab/vcglib into devel
2016-07-25 12:36:29 +02:00
Guido Ranzuglia
9caa217af9
- removed ply error in 3d model with wedge texture coord saved in ascii format
2016-07-25 12:36:23 +02:00
Guido Ranzuglia
037cf41afa
- added missing namespace
2016-07-25 12:34:12 +02:00
Gianpaolo Palma
dbf3e0f6c9
Bug fixing
...
- Add method to cast an enum to unsigned int (DiBenedetto)
- Add inline
- Fix bug in the read and write of the texture filename
2016-07-22 15:41:39 +02:00
Paolo Cignoni
6ec5b3373b
Added explicit braces to avoid dangling else warning
2016-07-15 11:06:57 +02:00
Guido Ranzuglia
59ffcd0e55
removed GL_TYPE_NM class from trimesh.h file
2016-07-12 15:19:07 +02:00
Guido Ranzuglia
40073ddfd1
removed mesh color bug
2016-07-03 13:55:33 +02:00
Guido Ranzuglia
febc30581a
- removed "per point fixed color provides same color of the per mesh color" bug
2016-07-01 10:05:50 +02:00
Paolo Cignoni
49f49efaf3
Small changes to allow the clang compilation of meshlab
2016-06-30 09:39:22 +02:00
Guido Ranzuglia
0207d2b0c5
removed useless code generating warnings
2016-06-29 15:06:46 +02:00
Guido Ranzuglia
18c30b9d17
Updated the file preamble
2016-06-29 14:35:17 +02:00
Guido Ranzuglia
8374dd97e5
Bug Fixing for the Rendering System
2016-06-29 14:19:20 +02:00
Paolo Cignoni
71024d14e6
Added a missing include
2016-06-14 22:46:42 +02:00
Paolo Cignoni
c9ebf323fa
Removed two harmless warning
...
testing <0 of a unsigned int
2016-06-14 15:30:11 +02:00
Paolo Cignoni
32333eba24
Huge copyright sanitization of the header files of vcg folder.
2016-06-13 05:29:25 +00:00
Nico Pietroni
e7e785b3cb
minor changes
2016-06-09 12:11:54 +00:00
Paolo Cignoni
8a68df0fc5
Small changes to allow clang compilation
2016-06-06 08:55:33 +00:00
granzuglia
0f9cf2e947
- new version of the renderer. Ready for the upcoming MeshLab release...
2016-06-04 16:20:59 +00:00
granzuglia
c54c85768a
- fixed some minor bugs
2016-05-22 15:40:41 +00:00
Paolo Cignoni
9598832d34
added missing typename
2016-05-11 14:19:26 +00:00
granzuglia
9f9fab7a98
- added optional debugging info system
...
- removed bugs
2016-05-11 12:01:34 +00:00
granzuglia
6c7fb7b0ab
- added optional debugging info system
...
- removed bugs
2016-05-11 12:00:59 +00:00
granzuglia
c870c26f12
- removed useless file
2016-05-06 11:52:52 +00:00
granzuglia
737eb38aca
- added a lot of typename
2016-05-06 11:51:03 +00:00
granzuglia
122ef9e337
- added a lot of typename
2016-05-06 11:50:28 +00:00
granzuglia
4e71a57fff
- fixed some small bugs
2016-05-06 10:41:00 +00:00
granzuglia
361c3a6a1d
added wrapping files using qt features (mainly QReadWriteLock but not only) in order to synchronize the new rendering system
2016-05-06 02:11:38 +00:00
granzuglia
e278fceee8
removed compiler error glColor(Color4b::LightGray); -> glColor(Color4b(Color4b::LightGray));
2016-05-06 02:08:57 +00:00
granzuglia
3cfcfb8248
new rendering system committed
...
WARNING!!! Please, note that the old one contained gl_mesh_attributes_info.h is not yet removed by the SVN repository but it's going to disappear soon!
2016-05-06 02:07:13 +00:00
Paolo Cignoni
662d0ce811
corrected the FileExtension helper func as suggested in BUG#55
2016-02-24 05:57:27 +00:00
Marco Callieri
dd56766889
added the writing of the DXF header to the exporter, as it is required by a lot of importers (like Blender)
2016-01-05 10:09:02 +00:00
Paolo Cignoni
9dc93f2b24
small bug in mask initialization for obj files
2015-12-29 07:13:51 +00:00
Nico Pietroni
23fbd5b769
added Save2AngleFace function
2015-12-24 10:56:49 +00:00
Nico Pietroni
67cfacf2c6
added Save2AngleFace function
2015-12-24 10:55:21 +00:00
Marco Callieri
f66fed8c6a
- changed rubberband rendering mode (now draws in XOR)
...
- added secondary rendering function of line A->B (with no side-effects)
2015-11-10 16:51:43 +00:00