Commit Graph

1273 Commits

Author SHA1 Message Date
Marco Callieri be72f858e4 updated rubberband drawing mode (for meshlab measurement filter) 2016-10-20 12:24:17 +02:00
Guido Ranzuglia 052e7242fe - fixed "glerror for 0 argument passed to glpointsize" bug 2016-10-14 05:34:04 +02:00
Guido Ranzuglia 20fa52181f - fixed "if there is color both vertex/face colors are enabled even if there is just one of them" bug 2016-10-13 04:28:00 +02:00
Gianpaolo Palma 9b9e4f6681 Bug fixed for an implicit cast to float 2016-10-03 10:09:27 +02:00
Guido Ranzuglia 684bb9ecfb - fixed "no per mesh color applied on polygonal wire rendering" bug 2016-09-15 06:10:18 +02:00
Guido Ranzuglia cb4f24383f - various bugs fixed 2016-09-12 08:58:29 +02:00
Guido Ranzuglia 16879ec6ca - removed "no texture binded with per points vertex texture modality" bug 2016-09-08 05:22:53 +02:00
Guido Ranzuglia 0e454e5c87 - added empty space in order to force github to recognize that something changed 2016-09-01 05:46:46 +02:00
Guido Ranzuglia 5c72790884 - fixed RenderingModalityGLOptions init bug 2016-08-31 13:45:11 +02:00
Guido Ranzuglia eacb3c0d46 - added setPerAllViewsInfo function 2016-08-30 02:38:18 +02:00
Guido Ranzuglia cda696c536 - properly rewritten ifndef for windows systems 2016-08-30 02:37:52 +02:00
Guido Ranzuglia 92dfeec652 - added missing ifndef 2016-08-30 02:37:19 +02:00
Guido Ranzuglia 64aaeaf2d0 - added new setPerAllViewsInfo function 2016-08-30 02:36:57 +02:00
Guido Ranzuglia 36ff9b0c58 - added missing include file 2016-07-31 11:50:24 +02:00
Guido Ranzuglia a1826b6adf - added new functions to draw just a subset of the allocated buffers obj
(just useful for some very specific meshlab plugins....other people
should ignore them)
2016-07-29 10:24:35 +02:00
Guido Ranzuglia 16694a31cf Merge branch 'devel' of https://github.com/cnr-isti-vclab/vcglib into devel 2016-07-25 12:36:29 +02:00
Guido Ranzuglia 9caa217af9 - removed ply error in 3d model with wedge texture coord saved in ascii format 2016-07-25 12:36:23 +02:00
Guido Ranzuglia 037cf41afa - added missing namespace 2016-07-25 12:34:12 +02:00
Gianpaolo Palma dbf3e0f6c9 Bug fixing
- Add method to cast an enum to unsigned int (DiBenedetto)
- Add inline
- Fix bug in the read and write of the texture filename
2016-07-22 15:41:39 +02:00
Paolo Cignoni 6ec5b3373b Added explicit braces to avoid dangling else warning 2016-07-15 11:06:57 +02:00
Guido Ranzuglia 59ffcd0e55 removed GL_TYPE_NM class from trimesh.h file 2016-07-12 15:19:07 +02:00
Guido Ranzuglia 40073ddfd1 removed mesh color bug 2016-07-03 13:55:33 +02:00
Guido Ranzuglia febc30581a - removed "per point fixed color provides same color of the per mesh color" bug 2016-07-01 10:05:50 +02:00
Paolo Cignoni 49f49efaf3 Small changes to allow the clang compilation of meshlab 2016-06-30 09:39:22 +02:00
Guido Ranzuglia 0207d2b0c5 removed useless code generating warnings 2016-06-29 15:06:46 +02:00
Guido Ranzuglia 18c30b9d17 Updated the file preamble 2016-06-29 14:35:17 +02:00
Guido Ranzuglia 8374dd97e5 Bug Fixing for the Rendering System 2016-06-29 14:19:20 +02:00
Paolo Cignoni 71024d14e6 Added a missing include 2016-06-14 22:46:42 +02:00
Paolo Cignoni c9ebf323fa Removed two harmless warning
testing <0 of a unsigned int
2016-06-14 15:30:11 +02:00
Paolo Cignoni 32333eba24 Huge copyright sanitization of the header files of vcg folder. 2016-06-13 05:29:25 +00:00
Nico Pietroni e7e785b3cb minor changes 2016-06-09 12:11:54 +00:00
Paolo Cignoni 8a68df0fc5 Small changes to allow clang compilation 2016-06-06 08:55:33 +00:00
granzuglia 0f9cf2e947 - new version of the renderer. Ready for the upcoming MeshLab release... 2016-06-04 16:20:59 +00:00
granzuglia c54c85768a - fixed some minor bugs 2016-05-22 15:40:41 +00:00
Paolo Cignoni 9598832d34 added missing typename 2016-05-11 14:19:26 +00:00
granzuglia 9f9fab7a98 - added optional debugging info system
- removed bugs
2016-05-11 12:01:34 +00:00
granzuglia 6c7fb7b0ab - added optional debugging info system
- removed bugs
2016-05-11 12:00:59 +00:00
granzuglia c870c26f12 - removed useless file 2016-05-06 11:52:52 +00:00
granzuglia 737eb38aca - added a lot of typename 2016-05-06 11:51:03 +00:00
granzuglia 122ef9e337 - added a lot of typename 2016-05-06 11:50:28 +00:00
granzuglia 4e71a57fff - fixed some small bugs 2016-05-06 10:41:00 +00:00
granzuglia 361c3a6a1d added wrapping files using qt features (mainly QReadWriteLock but not only) in order to synchronize the new rendering system 2016-05-06 02:11:38 +00:00
granzuglia e278fceee8 removed compiler error glColor(Color4b::LightGray); -> glColor(Color4b(Color4b::LightGray)); 2016-05-06 02:08:57 +00:00
granzuglia 3cfcfb8248 new rendering system committed
WARNING!!! Please, note that the old one contained gl_mesh_attributes_info.h is not yet removed by the SVN repository but it's going to disappear soon!
2016-05-06 02:07:13 +00:00
Paolo Cignoni 662d0ce811 corrected the FileExtension helper func as suggested in BUG#55 2016-02-24 05:57:27 +00:00
Marco Callieri dd56766889 added the writing of the DXF header to the exporter, as it is required by a lot of importers (like Blender) 2016-01-05 10:09:02 +00:00
Paolo Cignoni 9dc93f2b24 small bug in mask initialization for obj files 2015-12-29 07:13:51 +00:00
Nico Pietroni 23fbd5b769 added Save2AngleFace function 2015-12-24 10:56:49 +00:00
Nico Pietroni 67cfacf2c6 added Save2AngleFace function 2015-12-24 10:55:21 +00:00
Marco Callieri f66fed8c6a - changed rubberband rendering mode (now draws in XOR)
- added secondary rendering function of line A->B (with no side-effects)
2015-11-10 16:51:43 +00:00