Paolo Cignoni
0839617d99
Corrected a small bug in the simpler wrapper for the generation of a poisson disk distribution over a mesh
2013-01-31 10:50:19 +00:00
ganovelli
8c998ccd11
vcg::tri::Allocate<MESH>::Get*Attribute(m,name);
...
has CHANGED!
Before it was returning a valid handle to the attribute
IF it existed, otherwise the handle was invalid.
Now it always returns a valid handle to the attribute,
by creating the attribute name if it did not exist or returning
the handle to it if it was already there.
ALl the code using Get*Attribute has been changed accordingly.
2013-01-30 17:18:55 +00:00
ganovelli
512da45bf7
updated to new GetPer*Attribute
2013-01-30 17:14:47 +00:00
Paolo Cignoni
2b9a9f2be2
removed a useless loop in the update cycle of the heap of the edges to be collapesed. Stupid bug pointed out by Enrico (thanks!)
2013-01-28 15:42:24 +00:00
Paolo Cignoni
69ca459335
Restructured Extrude.h in order to allow the easy separation of the side and top/bottom components
2013-01-23 08:35:23 +00:00
Nico Pietroni
e633317b58
added include matrix44.h
2013-01-22 10:51:56 +00:00
Nico Pietroni
37e8a2118b
changed tri::RequirePerEdgeFlags to RequirePerEdgeFlags
2013-01-22 10:50:40 +00:00
Nico Pietroni
cb13855328
corrected 1 compilation error SetVertCrossVectorFromFace
2013-01-22 09:58:20 +00:00
Paolo Cignoni
fba830b353
removed harmless gcc warning
2013-01-02 09:24:22 +00:00
Paolo Cignoni
1991e2e74f
Changed a bunch of assert(hasXXX) into requireXXXX
2013-01-02 09:22:47 +00:00
Nico Pietroni
e1481b34ac
corrected bug on FollowDirection
2012-12-31 16:20:23 +00:00
Nico Pietroni
a3a542edf2
added stop on target vertex for VertexDijkstra propagation
2012-12-31 16:19:36 +00:00
Nico Pietroni
ec693dd06a
added Target Faces to possibly stop the PerFaceDijsktraCompute
...
added selected vertex to avoid passing trought in PerVertexDijsktraCompute
2012-12-26 18:47:55 +00:00
Paolo Cignoni
0e61819cb7
Added PerFaceDijsktraCompute and PerVertexDijsktraCompute that compute straighforwar robust face-face and vertex-vertex geodesic shortest path tree
2012-12-21 15:36:52 +00:00
Paolo Cignoni
dcda89eac1
added a correct import data for managing the data of the newly refined faces.
2012-12-17 15:31:28 +00:00
Nico Pietroni
98a28f8b46
added function static int FollowDirection
2012-12-12 16:03:08 +00:00
Luigi Malomo
8165152573
added UpdateFlags::EdgeSet function
2012-12-11 12:15:16 +00:00
Nico Pietroni
f1233c24f3
changed IntersectionPlaneMesh to deal with different ScalarType rather then just floats
2012-12-10 17:15:55 +00:00
Paolo Cignoni
fd54ab7183
Disambiguated the names of VertexFromGaussianCurvature for case when you have the full curvatures or just the HK values
2012-12-10 09:41:53 +00:00
Paolo Cignoni
e9a0913eee
Added edge selection management in edge selection stack
2012-12-10 09:39:44 +00:00
Nico Pietroni
bf3837e4d2
added function FollowLineDirection
2012-12-09 16:08:35 +00:00
Paolo Cignoni
63e5ef9763
changed to the new RequireXXXX syntax for type reflections
2012-12-06 11:00:37 +00:00
Marco Di Benedetto
b9406fad93
call to qDebug() commented out (it assumed the qt framework).
2012-12-05 17:43:27 +00:00
Paolo Cignoni
7a205ecad6
removed harmless warnings
2012-12-02 15:07:17 +00:00
Paolo Cignoni
e04a37bf60
removed harmless warnings
2012-12-02 14:57:08 +00:00
Paolo Cignoni
d946a6c390
Changed the intersection plane quality to use an attribute. Renamed to cover the old unstable function and renamed the old one with an OLD suffix
2012-12-02 14:51:34 +00:00
Paolo Cignoni
bf3ee42337
corrected use of point matching
2012-11-27 23:31:09 +00:00
Paolo Cignoni
a7fb3e540b
Added another topological check to the ear capping procedure of hole filling
2012-11-27 12:22:18 +00:00
Paolo Cignoni
387b0fb857
refactored a small piece of code (the update of even vertex in refine during a debug session)
2012-11-27 12:19:09 +00:00
Paolo Cignoni
049fae96c0
Improved comments with notes on what version of the intersection plane mesh should be used
2012-11-26 09:18:04 +00:00
Paolo Cignoni
26fc41faf5
Added a small wrapper for montecarlo sampling of a mesh surface
2012-11-22 23:28:40 +00:00
Nico Pietroni
a95eb5af08
added function EdgeSetV
2012-11-18 18:05:39 +00:00
Paolo Cignoni
8f079de515
Added a bunch of 'c' to component members to clarify constant access
2012-11-15 19:14:29 +00:00
Paolo Cignoni
8b4d04be7a
Added a bunch of 'c' to component members to clarify constant access
2012-11-15 19:11:28 +00:00
Paolo Cignoni
51fe0fb938
Added a bunch of 'c' to component members to clarify constant access
2012-11-15 19:07:34 +00:00
Paolo Cignoni
41e7a19fd1
Substituted grid with kdtree in the ballpivoting...
2012-11-14 12:48:35 +00:00
Paolo Cignoni
eaf97c0bf3
Great speed improvement of ball pivoting (40x on a 100k vert mesh)
2012-11-14 08:28:42 +00:00
Paolo Cignoni
e268e69ad3
Commenting and cleaning up the ball pivoting/ advancing front framework
2012-11-14 06:17:15 +00:00
Luigi Malomo
5aa4e3a489
warnings removed fo CrossField::IsSingularByCross() function
2012-11-12 12:40:56 +00:00
Luigi Malomo
8dc138cf27
fixed CrossField::IsSingularByCross() function
2012-11-12 12:38:20 +00:00
Paolo Cignoni
ed6042e502
Committed temporary version of the cleaned up curvature computation files
2012-11-12 11:15:21 +00:00
Paolo Cignoni
9cea19e537
Cleaned up the UpdateFlags class. Assert into throw...
2012-11-10 16:33:38 +00:00
Paolo Cignoni
9900cfd4cc
Added comments and requirements (exception throwing)
2012-11-10 14:41:35 +00:00
Paolo Cignoni
a1e4341c98
assert->trhow and first version of the allocateEdge
2012-11-10 06:45:58 +00:00
Paolo Cignoni
6b48acfa9f
Added all the missing component exceptions for colors
2012-11-09 10:52:35 +00:00
Paolo Cignoni
d4cf2019bf
Disambiguated a ComputeNormal()
2012-11-08 18:44:35 +00:00
Paolo Cignoni
e1fb5617ff
assert -> throw exception
2012-11-08 18:37:10 +00:00
Paolo Cignoni
c367bf93fa
Improved the VertexNormalPointCloud smoothing algorithm (it can re use a kdtree)
2012-11-08 18:33:55 +00:00
Paolo Cignoni
1d092cf736
Added a couple of missing Flags->cFlags
2012-11-08 18:31:13 +00:00
Paolo Cignoni
51a65af2c0
Added new version of algorithm for computing normals for point clouds. Approx 8 times faster and works for clouds of a few millions of points...
2012-11-08 15:33:32 +00:00