Commit Graph

241 Commits

Author SHA1 Message Date
Paolo Cignoni 0839617d99 Corrected a small bug in the simpler wrapper for the generation of a poisson disk distribution over a mesh 2013-01-31 10:50:19 +00:00
ganovelli 8c998ccd11 vcg::tri::Allocate<MESH>::Get*Attribute(m,name);
has CHANGED!

Before it was returning a valid handle to the attribute
IF it existed, otherwise the handle was invalid.
 
Now it always returns a valid handle to the attribute,
by creating the attribute name if it did not exist or returning
the handle to it if it was already there.

ALl the code using Get*Attribute  has been changed accordingly.
2013-01-30 17:18:55 +00:00
ganovelli 512da45bf7 updated to new GetPer*Attribute 2013-01-30 17:14:47 +00:00
Paolo Cignoni 2b9a9f2be2 removed a useless loop in the update cycle of the heap of the edges to be collapesed. Stupid bug pointed out by Enrico (thanks!) 2013-01-28 15:42:24 +00:00
Paolo Cignoni 69ca459335 Restructured Extrude.h in order to allow the easy separation of the side and top/bottom components 2013-01-23 08:35:23 +00:00
Nico Pietroni e633317b58 added include matrix44.h 2013-01-22 10:51:56 +00:00
Nico Pietroni 37e8a2118b changed tri::RequirePerEdgeFlags to RequirePerEdgeFlags 2013-01-22 10:50:40 +00:00
Nico Pietroni cb13855328 corrected 1 compilation error SetVertCrossVectorFromFace 2013-01-22 09:58:20 +00:00
Paolo Cignoni fba830b353 removed harmless gcc warning 2013-01-02 09:24:22 +00:00
Paolo Cignoni 1991e2e74f Changed a bunch of assert(hasXXX) into requireXXXX 2013-01-02 09:22:47 +00:00
Nico Pietroni e1481b34ac corrected bug on FollowDirection 2012-12-31 16:20:23 +00:00
Nico Pietroni a3a542edf2 added stop on target vertex for VertexDijkstra propagation 2012-12-31 16:19:36 +00:00
Nico Pietroni ec693dd06a added Target Faces to possibly stop the PerFaceDijsktraCompute
added selected vertex to avoid passing trought in PerVertexDijsktraCompute
2012-12-26 18:47:55 +00:00
Paolo Cignoni 0e61819cb7 Added PerFaceDijsktraCompute and PerVertexDijsktraCompute that compute straighforwar robust face-face and vertex-vertex geodesic shortest path tree 2012-12-21 15:36:52 +00:00
Paolo Cignoni dcda89eac1 added a correct import data for managing the data of the newly refined faces. 2012-12-17 15:31:28 +00:00
Nico Pietroni 98a28f8b46 added function static int FollowDirection 2012-12-12 16:03:08 +00:00
Luigi Malomo 8165152573 added UpdateFlags::EdgeSet function 2012-12-11 12:15:16 +00:00
Nico Pietroni f1233c24f3 changed IntersectionPlaneMesh to deal with different ScalarType rather then just floats 2012-12-10 17:15:55 +00:00
Paolo Cignoni fd54ab7183 Disambiguated the names of VertexFromGaussianCurvature for case when you have the full curvatures or just the HK values 2012-12-10 09:41:53 +00:00
Paolo Cignoni e9a0913eee Added edge selection management in edge selection stack 2012-12-10 09:39:44 +00:00
Nico Pietroni bf3837e4d2 added function FollowLineDirection 2012-12-09 16:08:35 +00:00
Paolo Cignoni 63e5ef9763 changed to the new RequireXXXX syntax for type reflections 2012-12-06 11:00:37 +00:00
Marco Di Benedetto b9406fad93 call to qDebug() commented out (it assumed the qt framework). 2012-12-05 17:43:27 +00:00
Paolo Cignoni 7a205ecad6 removed harmless warnings 2012-12-02 15:07:17 +00:00
Paolo Cignoni e04a37bf60 removed harmless warnings 2012-12-02 14:57:08 +00:00
Paolo Cignoni d946a6c390 Changed the intersection plane quality to use an attribute. Renamed to cover the old unstable function and renamed the old one with an OLD suffix 2012-12-02 14:51:34 +00:00
Paolo Cignoni bf3ee42337 corrected use of point matching 2012-11-27 23:31:09 +00:00
Paolo Cignoni a7fb3e540b Added another topological check to the ear capping procedure of hole filling 2012-11-27 12:22:18 +00:00
Paolo Cignoni 387b0fb857 refactored a small piece of code (the update of even vertex in refine during a debug session) 2012-11-27 12:19:09 +00:00
Paolo Cignoni 049fae96c0 Improved comments with notes on what version of the intersection plane mesh should be used 2012-11-26 09:18:04 +00:00
Paolo Cignoni 26fc41faf5 Added a small wrapper for montecarlo sampling of a mesh surface 2012-11-22 23:28:40 +00:00
Nico Pietroni a95eb5af08 added function EdgeSetV 2012-11-18 18:05:39 +00:00
Paolo Cignoni 8f079de515 Added a bunch of 'c' to component members to clarify constant access 2012-11-15 19:14:29 +00:00
Paolo Cignoni 8b4d04be7a Added a bunch of 'c' to component members to clarify constant access 2012-11-15 19:11:28 +00:00
Paolo Cignoni 51fe0fb938 Added a bunch of 'c' to component members to clarify constant access 2012-11-15 19:07:34 +00:00
Paolo Cignoni 41e7a19fd1 Substituted grid with kdtree in the ballpivoting... 2012-11-14 12:48:35 +00:00
Paolo Cignoni eaf97c0bf3 Great speed improvement of ball pivoting (40x on a 100k vert mesh) 2012-11-14 08:28:42 +00:00
Paolo Cignoni e268e69ad3 Commenting and cleaning up the ball pivoting/ advancing front framework 2012-11-14 06:17:15 +00:00
Luigi Malomo 5aa4e3a489 warnings removed fo CrossField::IsSingularByCross() function 2012-11-12 12:40:56 +00:00
Luigi Malomo 8dc138cf27 fixed CrossField::IsSingularByCross() function 2012-11-12 12:38:20 +00:00
Paolo Cignoni ed6042e502 Committed temporary version of the cleaned up curvature computation files 2012-11-12 11:15:21 +00:00
Paolo Cignoni 9cea19e537 Cleaned up the UpdateFlags class. Assert into throw... 2012-11-10 16:33:38 +00:00
Paolo Cignoni 9900cfd4cc Added comments and requirements (exception throwing) 2012-11-10 14:41:35 +00:00
Paolo Cignoni a1e4341c98 assert->trhow and first version of the allocateEdge 2012-11-10 06:45:58 +00:00
Paolo Cignoni 6b48acfa9f Added all the missing component exceptions for colors 2012-11-09 10:52:35 +00:00
Paolo Cignoni d4cf2019bf Disambiguated a ComputeNormal() 2012-11-08 18:44:35 +00:00
Paolo Cignoni e1fb5617ff assert -> throw exception 2012-11-08 18:37:10 +00:00
Paolo Cignoni c367bf93fa Improved the VertexNormalPointCloud smoothing algorithm (it can re use a kdtree) 2012-11-08 18:33:55 +00:00
Paolo Cignoni 1d092cf736 Added a couple of missing Flags->cFlags 2012-11-08 18:31:13 +00:00
Paolo Cignoni 51a65af2c0 Added new version of algorithm for computing normals for point clouds. Approx 8 times faster and works for clouds of a few millions of points... 2012-11-08 15:33:32 +00:00