Commit Graph

643 Commits

Author SHA1 Message Date
Paolo Cignoni 524f8e8a61 Corrected bug in texture saving (vt vs wt clash)
It does not worked when trying to save per vert tex in a mesh with also per-wedge.
2018-04-05 11:36:19 +02:00
Marco Callieri 9d14fea462 strdup works on linux, _strdup on windows 2018-03-21 12:07:40 +01:00
Marco Callieri 7939a54f1c warning cleanup 2018-03-21 10:45:12 +01:00
Marco Callieri 302e75772b formatting 2018-03-15 17:18:54 +01:00
Luigi Malomo 16a5d7b999 corrected importer to handle import of polygonal ply into meshes with polyinfo 2018-03-07 20:12:42 +01:00
Paolo Cignoni a6e8112b6a Improved robustness when handling malformed stl files 2018-02-22 19:26:33 +01:00
Paolo Cignoni 70d9050ffc trying to get rid ofa strange template error on linux. 2018-02-21 08:04:28 +01:00
Marco Callieri ec9434d2a1 small fix
For MeshLab, but may be also needed in other cases. We need to store a COPY of the property name, in case the char* that was passed to the function is not persistent. May result ina small leak :(
2018-02-16 18:03:53 +01:00
Marco Callieri d9720914a3 Merge branch 'devel' of https://github.com/cnr-isti-vclab/vcglib into devel 2018-02-16 11:30:25 +01:00
Marco Callieri 25374bd85a warning removal 2018-02-16 11:30:18 +01:00
Paolo Cignoni bf7cf6d5a0 Added saving of per vertex point3 attribute.
warning: it leaks memory...
2018-02-16 07:29:42 +01:00
Paolo Cignoni fe69d16df4 Added support of attributes in saving of ply
with an easy to use AddPerVertexFloatAttribute helper
2018-02-13 19:39:59 +01:00
Paolo Cignoni d49cf2a97c harmless clang warning 2018-02-13 19:37:05 +01:00
Marco Callieri 2fdad915cc mtllib fix
some tools do not add the mtllib line in the header, and simply call the mtl file like the main object file. Added a fall-back code to cover these cases
2018-02-01 17:45:01 +01:00
Marco Callieri 7ab64d844e corrected issues in OBJ importer
- tabs now work as separators in vertices
- per-vertex color presence determination now works correctly
2018-02-01 16:27:05 +01:00
nico 6dd5244ddb minor warning solved 2017-12-19 00:56:57 +11:00
Luigi Malomo 2a52c8ae8c thomas minor changes and fixes 2017-11-23 19:14:02 +01:00
Paolo Cignoni a9e78a1cf5 Corrected small error in the 3ds io wrapper 2017-06-29 11:44:15 +02:00
Luigi Malomo 5f27854447 fixed crash when importing a polygonal ply onto a polygonal mesh 2017-05-30 19:18:57 +02:00
Paolo Cignoni a745b77c04 Added default initialization of materials in io importer 2017-05-12 18:21:55 +02:00
Paolo Cignoni 66fde513b1 Merge pull request #22 from johnmaf/bugfix/ambient-map
Don't assign MTL ambient map value to diffuse map
2017-05-12 17:08:04 +02:00
Paolo Cignoni 43f114d237 Heavy refactoring of the OBJ export
The recent material attribute changes had some issue when exporting
mesh newly created.
2017-05-12 16:23:12 +02:00
John Senneker d885a45bbd Formatting 2017-05-12 10:21:22 -04:00
John Senneker 446b0fde06 Don't assign MTL ambient map value to diffuse map.
This fixes a bug in which a map_Ka statement appears after a map_Kd, in
which case the former will be assigned as the diffuse map of the
imported mesh, when it should be the latter.
2017-05-09 11:52:40 -04:00
Luigi Malomo 066762521a removed harmless warnings 2017-04-16 16:24:00 +02:00
Paolo Cignoni d7e9209a4f Merge pull request #6 from johnmaf/feature/specular-attributes
Add material attributes in OBJ importer
2017-04-12 10:29:46 +02:00
nico ec20f3307e minor changes on field exporting classes 2017-02-24 18:20:09 +01:00
Marco Callieri c547c56a0d fix for space in material name, filename, texture
added support for space in material name, material filename, texture
name
2017-02-21 17:54:47 +01:00
nico 1356db0573 added LoadCSVField function 2017-01-23 16:23:30 +01:00
Paolo Cignoni 96087ff8e5 FaceGrid -> SparseFaceGrid 2016-12-20 09:12:50 +01:00
John Senneker 0ee03d276d Fix clang compiler errors (">>" -> "> >") 2016-12-12 18:07:20 -05:00
Paolo Cignoni 095a697535 added a check for empty lines in obj (to avoid out of bound accesses) 2016-11-24 18:02:07 +01:00
Paolo Cignoni 62f9ecf602 Harmless warning 2016-11-24 17:13:35 +01:00
Paolo Cignoni a52d3149b1 Added an enum for opening success (E_NOERROR) common to all the imported 2016-11-24 17:13:34 +01:00
John Senneker 7fdfd7423f Add back deleted include in obj exporter 2016-11-22 16:44:36 -05:00
John Senneker dc3f714b34 Add a per-mesh attribute in OBJ importer to hold a
std::vector<Material>, and a per-face attribute to hold an index into
that vector.
2016-11-22 16:21:57 -05:00
John Senneker 1abba4a694 Initial commit 2016-11-21 18:36:20 -05:00
Paolo Cignoni f4feeb5d5b Added support of backslash terminated lines in OBJ 2016-11-18 09:16:52 +01:00
Paolo Cignoni a42c279255 Corrected various warning in an old importer/exporter 2016-11-10 16:41:51 +01:00
Gianpaolo Palma 16de4693b2 Bug fixed in the loading of the per-vertex and per-face color alpha value 2016-10-28 15:00:24 +02:00
Guido Ranzuglia 20fa52181f - fixed "if there is color both vertex/face colors are enabled even if there is just one of them" bug 2016-10-13 04:28:00 +02:00
Guido Ranzuglia 9caa217af9 - removed ply error in 3d model with wedge texture coord saved in ascii format 2016-07-25 12:36:23 +02:00
Paolo Cignoni 32333eba24 Huge copyright sanitization of the header files of vcg folder. 2016-06-13 05:29:25 +00:00
granzuglia c54c85768a - fixed some minor bugs 2016-05-22 15:40:41 +00:00
Paolo Cignoni 662d0ce811 corrected the FileExtension helper func as suggested in BUG#55 2016-02-24 05:57:27 +00:00
Marco Callieri dd56766889 added the writing of the DXF header to the exporter, as it is required by a lot of importers (like Blender) 2016-01-05 10:09:02 +00:00
Paolo Cignoni 9dc93f2b24 small bug in mask initialization for obj files 2015-12-29 07:13:51 +00:00
Nico Pietroni 23fbd5b769 added Save2AngleFace function 2015-12-24 10:56:49 +00:00
Nico Pietroni 67cfacf2c6 added Save2AngleFace function 2015-12-24 10:55:21 +00:00
Gianpaolo Palma 667d3034dd Fixed the indices of the PropDescriptor. 2015-10-29 13:47:21 +00:00
Gianpaolo Palma e814e3a9f5 Added support to load alpha value in vertex and face color. 2015-10-29 12:22:51 +00:00
Gianpaolo Palma ed0136c5bd Bug fixed in the save of the color per Face in the ASCII PLY file. 2015-10-29 10:41:21 +00:00
Nico Pietroni c59d1a3bba added LoadNDF function 2015-09-14 12:04:50 +00:00
Marco Callieri 032eaf47fd corrected a wrong template type (CMesh0 -> MESH_TYPE) 2015-09-07 09:42:50 +00:00
granzuglia d238a74cd9 - added missed security control 2015-07-30 11:46:05 +00:00
Paolo Cignoni 7b31a05a99 added small hack to better texture name managment in collada importing 2015-03-24 17:44:11 +00:00
Paolo Cignoni 9d093af774 Added a missing #include<wrap/io_trimesh/io_mask.h> 2015-03-18 22:25:53 +00:00
Paolo Cignoni ac56acdd9f Added the OpenMem and OpenStream version of the OFF importer to allow generic use of the importer 2014-12-11 21:34:46 +00:00
Paolo Cignoni 2b2b828b43 Correct printing of normal values in off files 2014-11-14 23:05:40 +00:00
Paolo Cignoni 63e67d5131 Updated to reflect the Normal() -> TriangleNormal() change 2014-11-12 00:21:16 +00:00
Paolo Cignoni 4dc3c08004 forgot missing include 2014-11-05 15:47:57 +00:00
Paolo Cignoni 63046a8bab updated OFF exporter to correctly save double precision values 2014-11-04 23:13:16 +00:00
Paolo Cignoni 7364bbdb61 Added managment of face color in saving off files 2014-10-29 22:24:45 +00:00
Gianpaolo Palma b363673f0e Added generic case 2014-10-14 09:28:28 +00:00
Paolo Cignoni cd46470774 corrected a small bug in the saving of ply got by generalizing float/double type 2014-10-09 16:40:35 +00:00
Paolo Cignoni c8d09b8ed5 Corrected the ShotScalarType definintion in export Ply 2014-10-08 17:08:16 +00:00
granzuglia eefdd5ddf6 - improved support for double precision floating point attributes 2014-10-06 08:28:40 +00:00
granzuglia adca0d032e - added precision.h file 2014-10-06 08:27:24 +00:00
Paolo Cignoni 9fa2820419 removed bug causing crash when reading a emtpy off 2014-09-07 21:36:52 +00:00
Luigi Malomo a78ac53814 added edge mesh support to OBJ importer
corrected a type to avoid clang compiler issues
2014-09-06 11:06:23 +00:00
Federico Ponchio f92992780e added typename 2014-08-27 11:38:42 +00:00
granzuglia db5ffd6d80 - small changes 2014-08-21 16:26:16 +00:00
granzuglia 0a3c8c3d8f export_idtf.h:
- removed Visual Studio warnings
2014-08-09 09:50:42 +00:00
granzuglia 1d2e76c17b export_obj.h:
- added additional control on mesh having per-vertex texture coordinates
2014-08-09 09:49:56 +00:00
granzuglia 42a5755fb0 import_asc.h:
- removed Visual Studio warnings
2014-08-09 09:47:24 +00:00
granzuglia 622a67ccc9 import_ply.h:
- err == ply::E_NOERROR is not a critical error
2014-08-09 09:46:19 +00:00
granzuglia dd19843fe1 import_ptx.h:
- added support for double scalar type
2014-08-09 09:43:24 +00:00
Nico Pietroni c3daffa826 added instruction to skip an extra line in the ffield file 2014-07-02 15:02:57 +00:00
Paolo Cignoni aa63261fae Improved float/double when reading ascii formats (read in double and then convert to the needed type) 2014-07-01 09:46:46 +00:00
Paolo Cignoni 5ad487b740 Added a missing typename 2014-06-27 14:47:03 +00:00
granzuglia a30e5c9afd - added support for double scalar type 2014-06-27 14:19:45 +00:00
granzuglia d349f3d3f6 - from Point3f to CoordType 2014-06-27 09:58:29 +00:00
Paolo Cignoni c02fd854f7 Updated the some of the importers to the double/float managmaent. Now by default ascii files are read as double and if necessary downcasted to float. 2014-06-27 08:51:31 +00:00
Nico Pietroni c5afb52dd6 added SaveFaceFIELD 2014-06-22 12:27:03 +00:00
Paolo Cignoni e1b38767ee Small changes in the long long way to making meshlab and the vcglib really float/double independent 2014-06-18 10:55:09 +00:00
Paolo Cignoni f9fbb89854 Small changes in the long long way to making meshlab and the vcglib really float/double independent
TexCoordScalarType can be different from the mesh scalar type
2014-06-18 10:51:46 +00:00
Paolo Cignoni 3e4c020642 Corrected a small bug in the reading of poligonal color and quality (it was not copied in all the triangles of the triangulated poligon) 2014-06-17 13:41:26 +00:00
Paolo Cignoni f6574c7abe Added a fallback to the standard fan tessellator for managing the cases where the glu::tessellator can fail (better than nothing...) 2014-06-17 13:07:07 +00:00
Paolo Cignoni 5e579abc59 Added support for saving polygonal meshes in ascii ply 2014-05-30 08:42:55 +00:00
Paolo Cignoni e362aef041 Corrected bug in the faux edge setting when loading polygonal meshes. 2014-05-07 09:21:46 +00:00
Paolo Cignoni 6e221cc7ab assert replaced with a require 2014-05-05 21:50:18 +00:00
ganovelli d88a1f9772 fixed string-related bugs in reading file images 2014-04-28 15:37:36 +00:00
Gianpaolo Palma fe0a137812 Bug fixed in the save of the edge data in a binary PLY 2014-04-18 15:40:23 +00:00
Nico Pietroni 017e289d3e added several instructions to close the stream on file once opened and read is complete 2014-04-08 08:35:17 +00:00
granzuglia 89f4146e2c - fixed crash on reading obj with material file 2014-02-21 15:16:40 +00:00
Luigi Malomo 5e22249c96 2014-02-19 18:58:06 +00:00
Paolo Cignoni d2f164d90c PolygonalMesh Debugging: Added direct loading of quad mesh into polygonal meshes (without need of having a trimesh to support) 2014-02-18 10:58:57 +00:00
Paolo Cignoni 6efdd91ecc Many small changes to remove useless annoying warnings. 2014-02-13 15:52:17 +00:00
Paolo Cignoni 88c8bcb293 harmless gcc warning 2013-12-12 20:52:52 +00:00
Gianpaolo Palma d6ebee2d98 Removed old includes and added include for complex.h 2013-11-28 15:06:28 +00:00