Commit Graph

5433 Commits

Author SHA1 Message Date
Nico Pietroni d68f4271bc chenged SetFaceCrossVectorFromVert to take in consideration also magnitudo 2015-04-12 06:12:13 +00:00
Nico Pietroni 7a6aa07201 minor changes 2015-04-12 06:08:20 +00:00
Luigi Malomo c2b6ba2390 fixed VertexRef component types for edge. 2015-03-25 15:25:07 +00:00
Paolo Cignoni f2d3ff160c Added a RequirePerVertexMark to the init function of the collapse framework. 2015-03-24 17:57:40 +00:00
Paolo Cignoni 7b31a05a99 added small hack to better texture name managment in collada importing 2015-03-24 17:44:11 +00:00
Paolo Cignoni 571c59c180 Removed the old stupid limitation of FF requirement for creating a sphere 2015-03-24 17:42:32 +00:00
Paolo Cignoni 9d093af774 Added a missing #include<wrap/io_trimesh/io_mask.h> 2015-03-18 22:25:53 +00:00
Luigi Malomo 4d74a93851 minor changes 2015-03-18 19:48:03 +00:00
Luigi Malomo 68eb3bce7b Fixed TriMesh Clear function. The function resets the mesh as if it was just created. 2015-03-17 09:56:59 +00:00
Luigi Malomo 8fe9f931c1 Fixed typo. 2015-03-16 14:31:48 +00:00
Luigi Malomo 20429b9801 Fixed wrong check for FF adj. 2015-03-16 14:06:09 +00:00
ganovelli 8ac85892e3 replaced segmentsegmentintersection implementation 2015-01-19 15:57:44 +00:00
giorgiomarcias d2b0ac56c7 Fixed a small bug causing not preservation of border vertex coordinates in some cases during polychord collapse. 2015-01-08 22:49:15 +00:00
giorgiomarcias 75534804cf Using only the laplacian weight lapWeight for the matrix and 1 - lapWeight for the barycentric constraints in the implicit smoother (removed the unusefull face weight). 2015-01-07 21:22:34 +00:00
giorgiomarcias 5085477562 Made constant some parameters, where possible. 2015-01-05 14:58:30 +00:00
Nico Pietroni 94d9a3dbdd * fixed several bugs
* added several functions to compute the quality of a polygonal meshing
* added the template polygon computation as in "Static Aware Grid Shells" by Pietroni et Al.
2015-01-05 12:57:16 +00:00
giorgiomarcias c3bfe8f269 Added the possibility of passing the weights to set in the matrix of the implicit smoother. 2014-12-23 19:47:14 +00:00
mtarini 965d8f0fbf lscm_parametrization.h: first version. 2014-12-22 15:25:30 +00:00
giorgiomarcias aafb13219e Changed a wrong (fortunately not used) enum value. 2014-12-19 11:32:18 +00:00
giorgiomarcias b179459e62 Fixed a weird bug that caused wrong check on self-intersections and polychord's adjacency. 2014-12-18 17:07:08 +00:00
Luigi Malomo ee3177b1d9 included missing header. 2014-12-17 19:11:45 +00:00
Nico Pietroni 48b7365ba4 corrected one error in Interpolationparameters 2014-12-17 17:17:47 +00:00
giorgiomarcias 882d54d6ae Fixed some memory leaks when using polygonal component for faces. Deallocations more stable and clear for each component, using also local dynamic memory deallocs. Changed Clear() method of TriMesh which guarantees perfect deallocations of faces' components. Fixed also CompactFaceVector which now deallocates faces before resizing the vector. In DeleteFace, not only the flag is set, but also the face's components are deallocated. 2014-12-15 15:36:37 +00:00
Paolo Cignoni ac56acdd9f Added the OpenMem and OpenStream version of the OFF importer to allow generic use of the importer 2014-12-11 21:34:46 +00:00
Luigi Malomo c722cedeaa Fixed bug in VertexBorderFromFaceBorder function. 2014-12-10 00:55:37 +00:00
Luigi Malomo efaabde8d0 Types fixed to avoid clang compiler issues. 2014-12-10 00:54:10 +00:00
Nico Pietroni f7a602625f minor change to merge vertex coherently (keep the same global ordering of the vertices) 2014-12-08 15:13:32 +00:00
Nico Pietroni 9c85a56214 changed IsSingularByCross..
added OrientDirectionFaceCoherently
2014-12-08 15:12:29 +00:00
Nico Pietroni 472373efbe minor changes for compilation with Clang 2014-12-08 15:11:01 +00:00
Paolo Cignoni a5ea80d9df Corrected EFi function as vcg/bugs/43/ 2014-12-06 23:36:42 +00:00
Paolo Cignoni cca512c266 Added parameters to control the cylinder refinement to the BuildCylinderVertexShell functions 2014-12-05 03:25:52 +00:00
Paolo Cignoni 90e07822e5 Added BarycentricRelaxVoronoiSamples and QuadricRelaxVoronoiSamples 2014-12-04 16:04:20 +00:00
giorgiomarcias 8f04d22bb6 Added a per-face barycentric constraints weight. Removed some annoying warnings. 2014-11-30 19:32:17 +00:00
giorgiomarcias 6ecf866467 Removed some annoying warnings. 2014-11-30 19:31:35 +00:00
granzuglia 1f721c1507 - added small conversion function from DramMode to NormalMode 2014-11-28 13:07:14 +00:00
giorgiomarcias ad7f96a642 Removed several unusefull asserts on polychord splitting. 2014-11-24 08:23:23 +00:00
giorgiomarcias 6e0fe4fb49 Changed the SplitPolychord method: now it handles any polychord, especially self-intersecting ones. 2014-11-15 17:55:46 +00:00
giorgiomarcias 7e212f1d60 Function VInd() declared const so that it can be used also with a constant face::Pos. 2014-11-15 17:50:19 +00:00
Paolo Cignoni 2b2b828b43 Correct printing of normal values in off files 2014-11-14 23:05:40 +00:00
Paolo Cignoni 8959e68790 Small change still related to the normal -> trianglenormal renaming 2014-11-14 23:01:21 +00:00
Paolo Cignoni 40aedda6b0 Added also a NormalizedTriangleNormal. Too much practical... 2014-11-14 23:00:36 +00:00
Paolo Cignoni 828dc5f404 Added a resize() method to the basic attribute handle class to allow the definition of templated functions that can indifferently take an attribute or a vector as a parameter (like the ones in MeshToMatrix) 2014-11-14 22:03:58 +00:00
Paolo Cignoni 1d79254dbc Added PerVertexArea and PerFaceArea to collect vectors of areas from a mesh 2014-11-13 22:50:39 +00:00
Nico Pietroni c38743aaff changed to version on igl linked on wrap 2014-11-12 15:42:43 +00:00
Nico Pietroni 836d1dd12d 2014-11-12 15:39:55 +00:00
Nico Pietroni 137e34a44f first release version 2014-11-12 15:37:21 +00:00
Nico Pietroni b4150e3e5c 2014-11-12 15:22:09 +00:00
Nico Pietroni 5f4726ca08 2014-11-12 15:21:27 +00:00
Paolo Cignoni 17f1f52bae New version of the Mixed Integer Quadrangulation framework that relies only on IGL and comiso 2014-11-12 06:55:41 +00:00
Paolo Cignoni fb2ad3f323 Changed a few GL_TYPE -> GL_TYPE_NM to remove ambiguity 2014-11-12 00:22:24 +00:00