Massimiliano Corsini
da98ec18f1
2011-10-12 07:52:07 +00:00
Paolo Cignoni
2fe129645b
Rolled back
2011-10-05 15:04:40 +00:00
Paolo Cignoni
ca28591e69
Made the boundary capper based on the glu tessellator interface more robust to deleted stuff
2011-05-31 08:40:02 +00:00
Paolo Cignoni
7ff3b08e5f
updated to use pos instead explicit topology
2011-05-24 09:42:10 +00:00
Paolo Cignoni
2239cbd747
added simple boundary capper. Takes a edge mesh and caps its boundaries.
2011-05-11 10:04:33 +00:00
Paolo Cignoni
f0a5d17759
Added a hint that you NEED opengl definition before including this file
2011-05-11 10:03:28 +00:00
Paolo Cignoni
384ea891dc
added drawing of edges in wireframe if meshes has no faces
2011-05-10 21:57:01 +00:00
matteodelle
49a15ebd82
mozione ponchio per rimozione codice inutile
2011-04-27 13:02:30 +00:00
Paolo Cignoni
214904b312
Ongoing corrections of include paths to comply the new folder arrangement
2011-04-03 22:50:59 +00:00
ganovelli
f7d8e31056
minor (missing include, left CMeshO)
2011-01-23 22:28:39 +00:00
Paolo Cignoni
71bdb18e07
Added more hints for better controlling point rendering (smoothnes and distance attenuation)
2011-01-18 11:11:19 +00:00
ganovelli
bd03229989
patch to force immediate mode (bug with vbo to be solved)
...
bug in call glTexCoordPointer fixed
2010-11-08 11:03:18 +00:00
Paolo Cignoni
343493ef11
Moved the ORTHO, PERSPECTIVE enums from the vcg namespace to the camera class namespace.
2010-10-31 13:19:09 +00:00
ganovelli
42c69abccf
first working commit for the apss (from Algebraic point set surfaces
...
Gaël Guennebaud and Markus Gross, SIG07)
2010-10-29 17:18:29 +00:00
Nico Pietroni
ce779c0082
added if(tm==TMPerWedge) glEnable(GL_TEXTURE_2D); on line 543
2010-07-15 13:29:31 +00:00
Nico Pietroni
26709cae6c
cahnged WIN32 define to _WIN32
2010-07-15 13:27:18 +00:00
granzuglia
8f2c1d543d
fixed small visualization bugs (dereferenced empty vertex attributes)
2010-05-24 14:53:54 +00:00
Paolo Cignoni
4cfffc32f2
corrected managment of per-mesh color for point clouds
2010-04-28 15:02:05 +00:00
Paolo Cignoni
aa04a96264
Never try to make a glwrap DrawFill over an empty mesh...
2010-04-27 09:50:55 +00:00
Paolo Cignoni
c095f8efe6
added pushattrib/popattrib in the point rendering code of gl trimesh wrapper
2010-04-20 01:01:13 +00:00
Paolo Cignoni
0f221f2d99
added suppor for per vertex tex coord rendering
2010-04-08 16:52:23 +00:00
Nico Pietroni
d32ed18e1d
corrected one bug in FromTrackball function
2010-04-07 21:43:24 +00:00
Nico Pietroni
1438c44f5f
- Allowed the usage of per vertex coordinate , uncommented tm==TMPerVert options
...
- corrected cast warning on line 721
2010-04-05 15:29:19 +00:00
Paolo Cignoni
c2456526fd
added vertex picking
2010-02-26 16:20:15 +00:00
Nico Pietroni
66ae917613
commented "int _t2=clock();" call in Crease function, it is unuseful and requires to include time.h
2009-07-17 17:44:40 +00:00
Paolo Cignoni
67ce5b52ce
Added glColor and glClearColor for both Color4f (missing) and Color4d (just added)
2009-07-10 13:24:29 +00:00
Paolo Cignoni
2d3d9bd13f
corrected wrong test on the use of faux edges when drawing in wireframe
2009-05-21 22:59:16 +00:00
granzuglia
5811240f92
added GPL incipit
2009-05-18 14:10:59 +00:00
granzuglia
9ef1804d3a
added GPL incipit
2009-05-18 14:08:04 +00:00
Nico Pietroni
147817f6ea
line 795 changed DrawWire<NMPerVert,CMNone>(); -> DrawWire<nm,CMNone>();
2009-04-22 15:22:48 +00:00
Paolo Cignoni
af6a963f41
corrected returned number of PickFaceVisible function
2009-04-22 10:28:52 +00:00
granzuglia
17d5caeed1
fixed compiler's errors
2009-04-21 05:58:08 +00:00
mtarini
97b5d83721
Now all wireframes mode hide "faux" edges
...
(those inside a polygon face),
IFF you do SetHint(HNIsPolygonal).
2009-04-20 22:57:42 +00:00
mtarini
935b2e102b
added a test on existence of glPointParameterfv before its use in point-based mesh rendering to avoid crashes.
2009-04-20 16:30:35 +00:00
Paolo Cignoni
3bf343c31b
gcc compilation issue
2009-04-02 07:56:38 +00:00
Paolo Cignoni
b22077f200
added picking of visible faces
2009-04-01 14:51:49 +00:00
Paolo Cignoni
7c9aa1c99f
Crude, yet functional, custom attribute implementation
2009-01-23 09:22:38 +00:00
Paolo Cignoni
8627c95678
Added Attribute support
2009-01-12 13:57:48 +00:00
Federico Ponchio
6d2363d10a
There was a bug in TransformGL for perspective matrix.
...
The function worked as intended only if near == focal.
2008-11-21 17:22:58 +00:00
Paolo Cignoni
818eb2b61d
remove an ifdef for compiling with older apple compiler. no more needed under leopard (thanks to Iacopo Peri)
2008-11-18 09:37:23 +00:00
Federico Ponchio
01c0bc106f
Added function to get near and far plane for a box (exact).
2008-11-07 15:15:06 +00:00
Paolo Cignoni
dfc97ba1f2
fix Matrix44 infinite product, make glGetv not allocate temporary
2008-10-30 10:47:08 +00:00
Paolo Cignoni
3d43483497
one more fix gcc 4.0.1 issue in wrap/gl/math
2008-10-29 13:04:11 +00:00
Paolo Cignoni
0d9795d163
fix gcc 4.0.1 issue in wrap/gl
2008-10-29 12:56:32 +00:00
Paolo Cignoni
e587581275
add transposeInPlace and duplicate V(int)
2008-10-29 11:17:11 +00:00
Paolo Cignoni
07f2e976ea
* change all remaining Transpose to transpose,
...
* update the gl/math wrappers to make them more Eigen friendly
(and remove the useless, and not used, and somehow dangerous
*Direct and *E functions)
* add automatic reinterpret_casting from Eigen::Matrix to vcg
specialized types
2008-10-29 00:05:44 +00:00
Paolo Cignoni
7befff7bec
make point2 derived Eigen's Matrix, and a set of minimal fixes to make meshlab compile
...
with both old and new version. The fixes include:
- dot product: vec0 * vec1 => vec0.dot(vec1) (I added .dot() to the old Point classes too)
- Transpose: Transpose is an Eigen type, so we cannot keep it if Eigen is used. Therefore
I added a .tranpose() to old matrix classes, and modified most of the Transpose() to transpose()
both in vcg and meshlab. In fact, transpose() are free with Eigen, it simply returns a transpose
expression without copies. On the other be carefull: m = m.transpose() won't work as expected,
here me must evaluate to a temporary: m = m.transpose().eval(); However, this operation in very
rarely needed: you transpose at the same sime you set m, or you use m.transpose() directly.
- the last issue is Normalize which both modifies *this and return a ref to it. This behavior
don't make sense anymore when using expression template, e.g., in (a+b).Normalize(), the type
of a+b if not a Point (or whatever Vector types), it an expression of the addition of 2 points,
so we cannot modify the value of *this, since there is no value. Therefore I've already changed
all those .Normalize() of expressions to the Eigen's version .normalized().
- Finally I've changed the Zero to SetZero in the old Point classes too.
2008-10-28 00:59:46 +00:00
Paolo Cignoni
ab200fc950
Port to eigen2: state of the mess:
...
* curently nothing change if you don't define VCG_USE_EIGEN
* make Matrix*, Point3 and Point4 derive Eigen::Matrix (still ugly)
* now catching all the dot products to replace them by .dot()
note that most of meshlab already compile
2008-10-27 19:35:17 +00:00
Paolo Cignoni
4db69febbe
big replacement .Zero => .SetZero, and start of Eigen's compatibilities (currently disabled by default)
2008-10-27 14:48:14 +00:00
Federico Ponchio
fe59b6ad4d
Extrinsics.tra is now private, using Tra()
2008-10-24 16:37:24 +00:00