Commit Graph

683 Commits

Author SHA1 Message Date
Paolo Cignoni 486795fcfb Better Comments on the Genus. 2011-10-17 23:33:48 +00:00
Nico Pietroni f4a0b8bce4 added Coord3DtoUV function 2011-10-05 16:33:22 +00:00
Nico Pietroni a7c702c81d first release version 2011-10-05 16:17:40 +00:00
Paolo Cignoni 2fe129645b Rolled back 2011-10-05 15:04:40 +00:00
ganovelli 09e0ccc62c added variational shape approximation partition of the mesh both
for triangle meshes and for vertex meshes
2011-06-14 17:10:57 +00:00
granzuglia 129d4edbaf added several missing include file 2011-06-08 08:46:02 +00:00
granzuglia f58b646616 added several missing include file 2011-06-07 14:37:27 +00:00
granzuglia 05ba578f8e added missing std prefix 2011-06-07 13:48:49 +00:00
Paolo Cignoni 6de8b3f890 Added tri_edge_collapse_quadric_tex.h. The specialization of edge collapse for tex and geometry. It should be cleanded a little... 2011-06-05 23:39:31 +00:00
Paolo Cignoni 23d9ad9684 added BasicVertexPair templated class to store as less as possible of an edge... 2011-06-05 23:37:43 +00:00
Paolo Cignoni 3d4ae1b506 Added UpdatePosition::Translate 2011-06-03 08:32:27 +00:00
Paolo Cignoni 477767ab77 Added QualityMidPointFunctor and QualityEdgePredicate; Two classes (functor and the predicate) that you need for using the refine framework to cut a mesh along a linear interpolation of the quality. This can be used for example to slice a mesh with a plane. 2011-06-02 21:31:30 +00:00
Paolo Cignoni 27d9cfd6cb Added VertexFromPlane that put into quality the distance from a plane 2011-06-02 21:28:50 +00:00
Paolo Cignoni 5c358c02a4 Cleaned up small bug in the vertex clustering alg (crashed on empty sets and on non compacted meshes 2011-05-31 08:37:13 +00:00
Paolo Cignoni 5b6f8055f2 Corrected bug in the computation of VE topology 2011-05-31 08:35:50 +00:00
Paolo Cignoni 894ffdbdfe Added trivial WedgeTexFromVertexTex 2011-05-20 23:20:33 +00:00
Paolo Cignoni a9e5d6d957 added WedgeTexFromPlane function to create simple planar parametrizations 2011-05-20 15:15:44 +00:00
Paolo Cignoni d7af2e62b3 Significant changes to the simplification/optimization framework:
* TriEdgeCollapse is no more multiply derived but it get its "work on two vertex" behavior from a template parameter called VertexPair.
* EdgeCollapse is no more a class devoted to the simplification but it has been renamed as EdgeCollapser and it is a static class templates over a generic <VertexPair> that offer methods to perform Edge Collapses.
* cleaned up the parameter passing method for local optimization classes (and added a baseParameterClass from which every local optimization method must subclass its own parameters)
2011-05-20 15:12:09 +00:00
ganovelli c35b1c84ff DoubleArea vs Area discrepancy fixed 2011-05-18 11:38:42 +00:00
ganovelli 46790e61cd added FaceArea 2011-05-18 11:37:18 +00:00
Paolo Cignoni 0c606a5cf5 added EdgeEdge topology computation function 2011-05-11 09:57:08 +00:00
Paolo Cignoni f7abd17dfe added RemoveDegenerateEdge and modifyed RemoveDuplicatedVertex to support edgemesh 2011-05-11 07:36:19 +00:00
Paolo Cignoni 577416408f Added functions for clearing flags on edges 2011-05-11 06:13:38 +00:00
Paolo Cignoni 589cb681e5 Added parenthesis to remove gcc warnings 2011-05-11 06:11:21 +00:00
Paolo Cignoni e878e7ae88 Cleaned up a bit the geodesic interfaces. Removed useless parameters to avoid ambiguity. Could require updating the existing code using it 2011-04-22 11:09:30 +00:00
Nico Pietroni c4cc235b52 - added call of FarthestVertex with returning vertices within a specified interval
- added initial #define to avoid multiple inclusion
2011-04-19 09:40:04 +00:00
ganovelli a5fc2fae6a bug corrected: . to -> in VertexAreaUniform 2011-04-08 14:28:00 +00:00
Paolo Cignoni affd9ee469 Corrected bug. Assert called when a no internal vertex was present. 2011-04-08 09:26:57 +00:00
Paolo Cignoni 5233b20f12 Added a function Flip a mesh so that its normals are orented outside.
Just for safety it uses a voting scheme.
It assumes that
* mesh has already has coherent normals.
* mesh is watertight and single component.
2011-04-07 22:28:28 +00:00
Paolo Cignoni f8eb8a41dd Cleaned up a bit triangle3. Removed some weird interpolation wrappers (that ended to be misused) and updated the rest of the lib to comply with this changes 2011-04-05 21:53:12 +00:00
Paolo Cignoni 57cfc71a34 heavily restructured. Still need a lot of work. Name changed. Some stuff using it could not work anymore... 2011-04-05 08:57:23 +00:00
ganovelli 9ff0ad3f1e Ongoing Rearrangement of filepath
replaced the path to comply the filepaths modification.
The replacements are as follows:

/complex/trimesh/base.h --> /complex/complex.h
/complex/trimesh/allocate.h --> /complex/allocate.h
/complex/trimesh/append.h --> /complex/append.h
/complex/trimesh/ --> /complex/algorithms/
/complex/local_optimization/ ---> /complex/algorithms/local_optimization/
/complex/local_optimization.h ---> /complex/algorithms/local_optimization.h
/complex/intersection.h ---> /complex/algorithms/intersection.h
/complex/boundary.h ---> /complex/algorithms/boundary.h
2011-04-01 17:06:03 +00:00
ganovelli 1ad23912db 2011-04-01 16:25:49 +00:00