Commit Graph

2347 Commits

Author SHA1 Message Date
ganovelli 09b0fb5ef7 added a way to define a scope, i.e. a collection of bounds between name of the attributes
and their type, so  that one can add an attribute without knowing its type. It is useful
when working with plugin.
example:
vcg::tri::NameTypeScope myScope;


AddNameTypeBound<int>(myScope,std::string("number");
AddNameTypeBound<float>(myScope,std::string("incoming_light"));

we have crated a scope myScope where "number" is bound a int and incoming_light is a float

In another part of code where I may not know the type of "number", I can still do:

AddPerVertexAttribute(myScope, mesh, "number");

and an int attibute name "number" will be added.
2010-03-15 15:17:20 +00:00
ganovelli 2e739825c8 [ Changes in definition of TriMesh: PART I ]
Note for the developers: the change to make to existing projects is very little
but strictly necessary to compile. This change IS NOT backward compliant.


==== OLD ==== way to define a TriMesh:

// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

class MyVertex: public VertexSimp2 < MyVertex, MyEdge, MyFace, vertex::Coord3f,...other components>{};
class MyFace: public FaceSimp2 < MyVertex, MyEdge, MyFace, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};


==== NEW ==== way to define a TriMesh:
// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

// declaration of which types is used as VertexType, which type is used as FaceType and so on...
class MyUsedTypes: public vcg::UsedType < vcg::Use<MyVertex>::AsVertexType,
                                         vcg::Use<MyFace>::AsFaceType>{};

class MyVertex: public Vertex < MyUsedTypes, vertex::Coord3f,...other components>{};
class MyFace: public Face < MyUsedTypes, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};

                               ===== classes introduced         [vcg::UsedType] : it is a class containing all the types that must be passed to the definition of Vertex, Face, Edge... This
class replaces the list of classes to pass as first templates and the need to specify the maximal simplicial. So

< MyVertex, MyEdge, MyFace,  beocmes  MyUsedTypes,
and
VertexSimp2 becomes Vertex

[vcg::Use] : an auxiliary class to give a simple way to specify the role of a type

Note 2: the order of templates parameters to vcg::UsedTypes is unimportant, e.g:

class MyUsedTypes: public vcg::UsedType <vcg::Use<MyVertex>::AsVertexType,
                                        vcg::Use<MyEdge>::AsEdgeType,
                                        vcg::Use<MyFace>::AsFaceType>{};

is the same as:
class MyUsedTypes: public vcg::UsedType <vcg::Use<MyFace>::AsFaceType,
                                        vcg::Use<MyEdge>::AsEdgeType,
                                        vcg::Use<MyVertex>::AsVertexType>{};

==== the Part II will be a tiny change to the class TriMesh it self.
2010-03-15 13:10:43 +00:00
ganovelli 01bb1ff921 [ Changes in definition of TriMesh: PART I ]
Note for the developers: the change to make to existing projects is very little 
but strictly necessary to compile. This change IS NOT backward compliant.


==== OLD ==== way to define a TriMesh:

// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

class MyVertex: public VertexSimp2 < MyVertex, MyEdge, MyFace, vertex::Coord3f,...other components>{};
class MyFace: public FaceSimp2 < MyVertex, MyEdge, MyFace, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};


==== NEW ==== way to define a TriMesh:
// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

// declaration of which types is used as VertexType, which type is used as FaceType and so on...
class MyUsedTypes: public vcg::UsedType < vcg::Use<MyVertex>::AsVertexType,
                                          vcg::Use<MyFace>::AsFaceType>{};

class MyVertex: public Vertex < MyUsedTypes, vertex::Coord3f,...other components>{};
class MyFace: public Face < MyUsedTypes, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};

                                 
===== classes introduced          
[vcg::UsedType] : it is a class containing all the types that must be passed to the definition of Vertex, Face, Edge... This
class replaces the list of typenames to pass as first templates and the need to specify the maximal simplicial. So 

<MyVertex, MyEdge, MyFace  becomes <MyUsedTypes<

and 

VertexSimp2 becomes Vertex

[vcg::Use] : an auxiliary class to give a simple way to specify the role of a type

Note 2: the order of templates parameters to vcg::UsedTypes is unimportant, e.g:

class MyUsedTypes: public vcg::UsedType <vcg::Use<MyVertex>::AsVertexType,
                                         vcg::Use<MyEdge>::AsEdgeType,
                                         vcg::Use<MyFace>::AsFaceType>{};

is the same as:
class MyUsedTypes: public vcg::UsedType <vcg::Use<MyFace>::AsFaceType,
                                         vcg::Use<MyEdge>::AsEdgeType,
                                         vcg::Use<MyVertex>::AsVertexType>{};

Note 3: you only need to specify the type  you use. If you do not have edges you do not need 
to include vcg::Use<MyEdge>::AsEdgeType in the template list of UsedTypes.
==== the Part II will be a tiny change to the class TriMesh it self.
2010-03-15 10:43:27 +00:00
ganovelli c40a6c3d97 [ Changes in definition of TriMesh: PART I ]
Note for the developers: the change to make to existing projects is very little 
but strictly necessary to compile. This change IS NOT backward compliant.


==== OLD ==== way to define a TriMesh:

// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

class MyVertex: public VertexSimp2 < MyVertex, MyEdge, MyFace, vertex::Coord3f,...other components>{};
class MyFace: public FaceSimp2 < MyVertex, MyEdge, MyFace, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};


==== NEW ==== way to define a TriMesh:
// forward declarations
class MyVertex;
class MyEdge;
class MyFace;

// declaration of which types is used as VertexType, which type is used as FaceType and so on...
class MyUsedTypes: public vcg::UsedType < vcg::Use<MyVertex>::AsVertexType,
                                          vcg::Use<MyFace>::AsFaceType>{};

class MyVertex: public Vertex < MyUsedTypes, vertex::Coord3f,...other components>{};
class MyFace: public Face < MyUsedTypes, face::VertexRef,...other components>{};
class MyMesh: public TriMesh<vector<MyVertex>,vector<MyFace> >{};

                                 
===== classes introduced          
[vcg::UsedType] : it is a class containing all the types that must be passed to the definition of Vertex, Face, Edge... This
class replaces the list of typenames to pass as first templates and the need to specify the maximal simplicial. So 

<MyVertex, MyEdge, MyFace  becomes <MyUsedTypes<

and 

VertexSimp2 becomes Vertex

[vcg::Use] : an auxiliary class to give a simple way to specify the role of a type

Note 2: the order of templates parameters to vcg::UsedTypes is unimportant, e.g:

class MyUsedTypes: public vcg::UsedType <vcg::Use<MyVertex>::AsVertexType,
                                         vcg::Use<MyEdge>::AsEdgeType,
                                         vcg::Use<MyFace>::AsFaceType>{};

is the same as:
class MyUsedTypes: public vcg::UsedType <vcg::Use<MyFace>::AsFaceType,
                                         vcg::Use<MyEdge>::AsEdgeType,
                                         vcg::Use<MyVertex>::AsVertexType>{};

Note 3: you only need to specify the type  you use. If you do not have edges you do not need 
to include vcg::Use<MyEdge>::AsEdgeType in the template list of UsedTypes.
==== the Part II will be a tiny change to the class TriMesh it self.
2010-03-15 10:42:52 +00:00
Paolo Cignoni 2a18ebd5f5 Heavily restructured component of vertex simplex. Compacted all the emptyXXXX into a single EmptyCore class. Cleaned up the interface for the optional stuff now there is a standard static function that can say if a given component is enabled or not. 2010-03-04 13:34:38 +00:00
Paolo Cignoni 5e1f0ce521 Heavily restructured component of vertex simplex. Compacted all the emptyXXXX into a single EmptyCore class. Cleaned up the interface for the optional stuff now there is a standard static function that can say if a given component is enabled or not. 2010-03-03 16:01:39 +00:00
Paolo Cignoni 5ef6d30d37 Added a test to check in the point to face distance computation to manage the case of degenerated faces. Now correctly resort to distance point to segment. 2010-03-03 00:35:20 +00:00
Paolo Cignoni d340b8b92a removed harmless gcc warnings 2010-03-02 23:17:15 +00:00
Paolo Cignoni 355edd042e removed harmless warnings 2010-02-24 09:56:58 +00:00
Paolo Cignoni 9f8497013f removed harmless warnings 2010-02-24 09:55:28 +00:00
Paolo Cignoni fc6483307b added a missing cVFi() 2010-02-23 16:45:45 +00:00
Paolo Cignoni 18c92582d4 Cleaned up the CompactFaceVector and the CompactVertexVector, Now they correctly manage existing FV and FF topology by preserving them (if they are initialized to something meaningful). 2010-02-22 17:37:51 +00:00
Nico Pietroni 98eba3ef33 corrected minor compiling issues 2010-02-22 01:03:23 +00:00
Paolo Cignoni 446400f6fc Now the compactvertex and compactface funtions use the importlocal chain so we are sure that all the meaningful data is correctly copied (otherwise ocf stuff will not be copied) On the other hand when using ImportLocal we do not copy pointer based stuff like adjacency and *vertex pointers* that must be terefore copied by hand... 2010-02-19 00:21:26 +00:00
Paolo Cignoni 95e1b391c8 min in std limits is a function 2010-02-11 20:07:27 +00:00
Paolo Cignoni 41fda194bd Correctly defined int inside loop as per MSVC requirements, changed assert as to be more accurate 2010-02-11 20:06:14 +00:00
Paolo Cignoni 3b152298cc added runtime assert to prevent dangerous simplex to simplex assignment in the case of OCF optional attributes. 2010-02-11 00:14:35 +00:00
Luigi Malomo 8465fa432c Modified rasterization algorithm to generate samples from buffer areas outside (texture space) border edges 2010-02-09 19:10:22 +00:00
ganovelli 9fee205755 removed exceeding "default" in switch condition 2010-01-16 15:33:07 +00:00
Paolo Cignoni c72bfe6f63 Corrected a bug in the Distribution class and added useful access bin counting functions members to the Histogram class 2010-01-11 22:57:32 +00:00
Paolo Cignoni 3765096290 Added the possibility to wrap an existing coefficient vector 2010-01-08 10:36:09 +00:00
Paolo Cignoni 796c2f0b56 Implemented MakeTriEvenBySplit (still assume that the mesh is a single connected component), removed some face assigment with the (hopefully) safer ImportLocal. 2010-01-03 02:14:51 +00:00
Paolo Cignoni a26b0e34f9 Cleaned up Detach functions and added a special, simpler version of Detatch for 2Manifold cases 2010-01-03 02:01:45 +00:00
Paolo Cignoni 29e956d524 Corrected a small bug in CountNonManifoldVertexFFVF and changed the use of bit from selection to visit bit in the CountEdges 2010-01-03 01:59:32 +00:00
Paolo Cignoni 49bbc55cac removed harmless gcc warnings 2010-01-03 01:57:39 +00:00
Paolo Cignoni 137c239375 removed harmless gcc warnings 2010-01-03 01:31:26 +00:00
matteodelle 401abff90a Correction of IntersectionRayMesh functions, they did not compile. 2009-12-21 13:02:28 +00:00
Paolo Cignoni fbbf8fe436 Removed gcc4.4 warnings 2009-12-08 15:57:19 +00:00
Paolo Cignoni 39f12e9fdd added a function to permutate the vertex vector according to a given permutation. 2009-12-07 09:05:20 +00:00
Paolo Cignoni 7030dbb151 small change. The FFp<i> shortcuts seems no more used... 2009-12-07 08:31:01 +00:00
Paolo Cignoni d60fa01037 cleaning up include files 2009-12-07 08:23:02 +00:00
Paolo Cignoni 8a0c86c857 corrected the template in the normal<> function... again 2009-12-07 08:17:10 +00:00
Paolo Cignoni 760a767504 cleaning up include files 2009-12-07 08:15:59 +00:00
Paolo Cignoni 1c0ae1268c added a slightly faster version of the longest edge stratified subdivision sampling 2009-12-04 08:36:49 +00:00
Paolo Cignoni 6e3f10928e better comment to interpolationParameter2 2009-12-04 08:32:00 +00:00
Paolo Cignoni f7b9856d0d removed harmless warning 2009-12-04 08:22:33 +00:00
Paolo Cignoni 32619f1625 harmless gcc compiling issues 2009-12-03 23:17:46 +00:00
Paolo Cignoni 3e7b2267f0 added a missing const to the distance functor 2009-12-02 15:11:00 +00:00
Paolo Cignoni c749b3e143 Heavily restructured PoissonDisk resampling. Now there are two approaches, a pure pruning and a cell pruning approach 2009-12-02 15:10:12 +00:00
Paolo Cignoni 5a96ab4f8d a few optimization and correction to the hashed grid removal stuff 2009-12-02 15:08:49 +00:00
Marco Di Benedetto 939da657a9 added public: to TexCoord* Name(). 2009-12-01 17:36:27 +00:00
Marco Di Benedetto 5b076c064e added public: to WedgeColor* and Color Name(). 2009-12-01 17:35:42 +00:00
Paolo Cignoni 7c907e72ae Corrected a survived old style use of temporary data in smoothning of vertex normals 2009-12-01 08:37:27 +00:00
Paolo Cignoni 86d534ec95 added a missing std:: 2009-12-01 08:34:16 +00:00
Paolo Cignoni dc82ece647 Optimized version of poisson sampling 2009-11-30 15:53:23 +00:00
Paolo Cignoni 27c319a79c added a removeInSphere specialization and a removePunctual specialization. 2009-11-30 10:36:49 +00:00
Paolo Cignoni a89b2ace77 added some const and inline keywords 2009-11-30 10:32:37 +00:00
Paolo Cignoni a209a9b890 Refactoring of the Poisson Sampling algorithm. Hopefully faster 2009-11-25 15:50:36 +00:00
Paolo Cignoni 7e02dbb4f8 added methods for removing things from a hashed grids 2009-11-25 15:49:54 +00:00
Paolo Cignoni 302a7725fa removed harmless warnings 2009-11-17 23:34:46 +00:00
Marco Di Benedetto ebcbc5f98d fixed implicit cast warning. 2009-11-13 00:52:37 +00:00
Paolo Cignoni 70ae4d5c50 made public the self inspection member 'name' of the components. I do not know why it was not public in that case. 2009-11-05 22:35:56 +00:00
Paolo Cignoni 3482ee805e added a few missing std:: and cleaned up a bit the requirements 2009-11-05 10:19:42 +00:00
Paolo Cignoni ad4ad4026c added computation of the per-vertex directions and values of curvature using a quadric fitting method 2009-11-05 09:55:43 +00:00
Paolo Cignoni 5ef3e2ca50 added a missing const cQ() for ocf face component 2009-11-01 09:51:53 +00:00
Paolo Cignoni 6051c1eeaa added a missing IsVFAdjacencyEnabled and a missing typename 2009-10-29 17:16:41 +00:00
Nico Pietroni fe6d3ca34d restored changes for a corrected use of default copy constructor 2009-10-27 10:48:52 +00:00
Marco Di Benedetto a80c4d25ef fixed in-place version. 2009-10-26 12:19:21 +00:00
Marco Di Benedetto e7cbe4f558 modified typedef due to GCC complaints. 2009-10-23 20:25:54 +00:00
Marco Di Benedetto d650013e60 first commit. 2009-10-23 10:04:51 +00:00
Paolo Cignoni 8dd2320a4d add missing std:: 2009-10-15 11:53:09 +00:00
Nico Pietroni 74bd57f2fa missing CurvatureType and CurvatureDirType inside EmptyCurvatureData 2009-10-14 17:19:56 +00:00
Nico Pietroni fdd33df567 minor changes 2009-10-14 16:15:50 +00:00
Paolo Cignoni 3705cb3cb9 Improved speed by using DynamicLegendre and precomputing Scaling Factors 2009-10-14 16:10:42 +00:00
Paolo Cignoni 8d8ed1efa8 Memoized version of Legendre computation called DynamicLegendre 2009-10-14 16:09:30 +00:00
Nico Pietroni 01f772d7f8 corrected order of operations of decrease-increase valencies 2009-10-14 15:15:32 +00:00
Nico Pietroni 8c67be5617 added interpolator class for refinement 2009-10-14 15:05:08 +00:00
mtarini 2f1c77c69a Added a flag to choose whether to use Length based criteria or Quality based ones. 2009-10-14 14:35:25 +00:00
mtarini 7c78d81cdc added importance weighting. 2009-10-14 14:32:55 +00:00
mtarini 1664791bf3 minor: local variable rename to avoid weird compilation problems. 2009-10-14 14:30:28 +00:00
Nico Pietroni c57e10951c corrected funtion Normal::ImportLocal 2009-10-14 14:25:59 +00:00
Nico Pietroni ea6553f1d5 corrected funtion NormalAbs::ImportLocal 2009-10-14 14:25:00 +00:00
Nico Pietroni a60c31845c added function HasConsistentEdges 2009-10-14 13:56:06 +00:00
Nico Pietroni 810c3df9a4 Changed TestVertexFace function in order to test if the each face is effectively added to the VF list of a vertex. 2009-10-14 13:54:39 +00:00
ganovelli 5c0f228a4d added few missing Has*Ocf 2009-10-08 15:46:31 +00:00
ganovelli b902431bc1 extended support to dump attributes (see wrap/io_trimesh/[import | export]_VMI.h )
It was only for vertices, now it is also for faces and mesh attributes.
Compiled gcc and .net. Tested only on toy exmaples
2009-10-07 11:05:29 +00:00
Marco Di Benedetto b17d165d0c Added SquaredDistance and made the point-plane version redirect to the plane-point one. 2009-10-06 16:22:35 +00:00
Paolo Cignoni 06bda0acae corrected the use of default copy constructor with the more or less standard importLocal 2009-10-05 22:46:32 +00:00
Marco Di Benedetto e54e0a7124 Modified PlaneFittingPoints to return eighevalues and eigenvectors and added backward compatibility wrapper. 2009-10-05 22:43:14 +00:00
Paolo Cignoni ca16dcdf52 added management of faux edges in functions that retrieve the set of edges 2009-10-02 14:13:04 +00:00
Paolo Cignoni a35120d9d9 added faux edge sampling management 2009-10-02 14:11:34 +00:00
mtarini 5acb759d8e Removed a rarely expressed bug on CollapseDiag 2009-09-24 16:12:57 +00:00
Paolo Cignoni d2edfc1f4d removed two dummy useless functions 2009-09-22 22:36:22 +00:00
Paolo Cignoni 022df4f59a Added ComputePerVertexQualityDistribution 2009-09-22 16:42:59 +00:00
Nico Pietroni 98e834c540 corrected 1 bug in PointDistance function 2009-09-18 09:16:17 +00:00
Paolo Cignoni 1b7adbe035 Hole filling now returns the number of closed holes 2009-09-12 05:20:32 +00:00
mtarini beb12f0b7c 2009-09-09 12:26:04 +00:00
Marco Callieri 0ccb9e8992 added support function (_substitute) to umproject 2D points + depth when the rotation matrix is not exactly rigid (such as the one calculated by Textailor, Tsai and Garcia) 2009-09-08 14:05:49 +00:00
mtarini 88ef8fa03b minor performance optimizations. 2009-09-07 17:54:39 +00:00
mtarini 7e3ad9eced 2009-09-07 16:44:01 +00:00
mtarini 15f6f89d06 Added a few convenience methods to Pos. 2009-09-07 15:53:28 +00:00
mtarini a2e777fd9a 2009-09-04 16:49:41 +00:00
Nico Pietroni 5846e9a86d added initial #define to avoid multiple inclusion 2009-09-04 15:52:21 +00:00
mtarini 2c3a92242b Added working valency in flags computations (and used to detect singlets/doublets quicker) 2009-09-03 22:35:28 +00:00
Marco Di Benedetto 6fb6cfbb24 added const to method. 2009-09-03 14:48:22 +00:00
Marco Di Benedetto ae09d558f0 added const to method. 2009-09-03 14:48:08 +00:00
mtarini b4b6e596eb 2009-09-02 17:25:17 +00:00
Nico Pietroni e43cfa5f43 corrected bugs in Iterator 2009-09-02 13:28:37 +00:00
Nico Pietroni c1daa656fe corrected bug in returning value of MarkSmallestEdgeOrDiag 2009-09-02 13:27:30 +00:00
Nico Pietroni 672cb554b1 added Initial #define to exclusive inclusion 2009-09-01 18:23:50 +00:00