Paolo Cignoni
d07b9b0c91
PolygonalMesh Debugging: corrected typo in the name of the polychord class
2014-02-18 11:03:42 +00:00
Paolo Cignoni
f896e9bd3e
PolygonalMesh Debugging: corrected typo in the name of the polychord class
2014-02-18 11:01:15 +00:00
Nico Pietroni
30fb536c78
added initial Nrosy interpolation functions
2014-02-16 16:36:22 +00:00
giorgiomarcias
22a3e51d1a
Corrected some updating selection functions to manage polygonal faces instead of just triangular ones.
2014-02-15 20:56:36 +00:00
giorgiomarcias
628fc52a42
Removed debugging printings in polycoord collapse.
2014-02-15 17:10:56 +00:00
giorgiomarcias
b15e3285c2
Some bug fixes in case of meshes with borders.
2014-02-14 10:36:12 +00:00
Paolo Cignoni
7600fc3ffb
removed a couple of forgotted debug ply exporting calls
2014-02-13 16:30:41 +00:00
Paolo Cignoni
6efdd91ecc
Many small changes to remove useless annoying warnings.
2014-02-13 15:52:17 +00:00
giorgiomarcias
7b1cdcdeb4
Implemented Polycoord Collapse for polygonal meshes (only strips of quads are effectively collapsed).
2014-02-12 12:43:02 +00:00
Paolo Cignoni
d00d1b90e0
removed useless mesh parameter in FFLinkCondition
2014-02-12 10:58:38 +00:00
Nico Pietroni
3bd4213984
solved minor compilation issues
2014-02-07 11:06:49 +00:00
Marco Callieri
0ba814697c
Poisson sampling was ignoring the DELETED flag, so when a part of a mesh was deleted but still in memory, would sample it. added a couple of if(!(*vi).IsD()) tests in [InitSpatialHashTable], [ComputePoissonSampleRadii] and [PoissonDiskPruning].
...
Seems to work, but please test it.
Beware: there could be more places where this is needed; I only checked poisson.
2014-01-21 14:59:45 +00:00
Marco Callieri
17ed6bdac4
in the function used to compute normals for pointclouds, added a check during consensus propagation to avoid flipping normals backface w.r.t. the specified wiewposition.
...
It does seem redundant, but it may happen, by mere chance, that the starting point used for consensus propagation, forces other points to flip even if the resulting flip places them backface w.r.t. the specified wiewposition
--to be tested--
2014-01-10 13:00:09 +00:00
Paolo Cignoni
e4311e9d5a
Added comment to voronoi parameter
2013-12-20 11:46:50 +00:00
Paolo Cignoni
2df9b39d16
Further clean up of the voronoi relaxation framework. changed the old VoronoiClustering to ConvertToDelaunayTriangulation (for coherence with the other function) and rewrote its code.
2013-12-20 11:44:18 +00:00
Paolo Cignoni
ab5869f6c3
Added the possibility of constraining the movement of some seeds onto a specific domain. Now during relaxation you can for example fix some seeds and constrain some other seeds over linear features defined as subset of vertices.
2013-12-20 02:33:36 +00:00
Paolo Cignoni
d1a5d53a89
added VertexBorder sampling algorithm that simply collect all the vertexes on the boundary.
2013-12-20 02:27:09 +00:00
Nico Pietroni
45c93e47f0
corrected 1 warning
2013-12-16 12:07:54 +00:00
Nico Pietroni
c1403e2fef
- added FaceSaturate function
...
- corrected vertex from face quality copy
2013-12-16 12:07:26 +00:00
Paolo Cignoni
6c883d3cf3
Added a few assert to prevent the spread to trash data during voronoi relaxation
2013-12-05 22:35:25 +00:00
Gianpaolo Palma
89039d6658
Inverted face orientation for the Box
2013-12-05 17:43:36 +00:00
Paolo Cignoni
85ac0b3c4b
removed a spurious debug exportply
2013-12-04 17:37:41 +00:00
Paolo Cignoni
fd09d6fee2
Added standard heading comment to the newly added file.
2013-11-28 23:39:45 +00:00
Paolo Cignoni
6762cdbacb
First version of the cylinder clipping procedure.
...
Now it cut the mesh (the cap part is still lacking...
See the app/trimesh_cylclip example
2013-11-28 23:30:35 +00:00
Paolo Cignoni
993a9a2c5b
Tricky Change to the refine interface. Now the edge and midpoint predicate are passed as reference so if you need you can make predicate with state. This is useful when the edge and midpoint predicate share a lot of common information and you want exploit the computation done in the edge predicate (e.g. sometimes when you decide if an edge has to be split you already know where the vertex should be placed).
2013-11-28 23:29:06 +00:00
Paolo Cignoni
74749469e1
Added distance based relaxation option instead of the standard geodesic relaxation
2013-11-27 17:24:04 +00:00
Paolo Cignoni
1c20f47552
added OrientedCylinder to primitive creating functions
2013-11-26 11:49:47 +00:00
Paolo Cignoni
51424a7896
committed a small change to the Geodesic::Visit
...
Now it can start from a set of seeds that are not at zero distance.
2013-11-25 12:46:30 +00:00
Paolo Cignoni
cbc36cf147
Include header cleaning and reordering.
2013-11-25 10:40:33 +00:00
Paolo Cignoni
ae18013dd2
Updated to a change of interface of VoronoiProcessing<VoroMesh>::VoronoiColoring
2013-11-25 10:39:48 +00:00
Paolo Cignoni
54b288611a
Include header cleaning and reordering.
2013-11-25 10:38:17 +00:00
Paolo Cignoni
85ae6fe034
Updated to the change of interface of VFOrderedStarFF
2013-11-25 10:37:42 +00:00
Paolo Cignoni
7c0f42c4d7
Include header cleaning and reordering.
2013-11-25 10:35:39 +00:00
Paolo Cignoni
cc72b3e3e1
Include header cleaning and reordering.
2013-11-25 10:32:41 +00:00
Paolo Cignoni
84c80a1972
Include header cleaning and reordering.
2013-11-25 10:01:24 +00:00
Paolo Cignoni
25e6561f60
Changed the access to a segment endpoint according to the recent change P(x) -> Lerp(x) in the segment3 interface
2013-11-07 22:35:32 +00:00
granzuglia
d4cbf8b65d
- fixed heap bug
2013-10-18 15:32:04 +00:00
Paolo Cignoni
a1471cea44
Cleaned up a bit naming and comments and some interfaces of some bitquad functions
2013-10-10 16:02:27 +00:00
Paolo Cignoni
b8769bd3e6
updated the voronoi atlas parametrization to the new geodesic api
2013-10-10 10:36:39 +00:00
Paolo Cignoni
afec01ce96
corrected order of include files (face/topology.h must go after complex.h)
2013-10-09 09:18:08 +00:00
Paolo Cignoni
4cf6f3d6e8
Added edge collapse of short edges and triangulation of voronoi regions
2013-10-09 08:49:13 +00:00
Paolo Cignoni
2a552f8976
Corrected a wrong call to GetAreaAndFrontier that I forgot to update after the api change...
2013-10-07 08:07:16 +00:00
Paolo Cignoni
97a8cb9238
Removed the missing face bug and the wrong orientation bug.
2013-10-03 21:09:28 +00:00
Paolo Cignoni
bf17b1b9f8
Heavylly change. Rewrote the voronoi to mesh converter. Added option for locking vertices
2013-10-03 14:32:53 +00:00
Paolo Cignoni
41bced16bd
Added VertexBorderCorner sampling function (that returns all the vertices over the boundary and that are corners...
2013-10-03 10:00:53 +00:00
Paolo Cignoni
97f8b30adf
changed a type of the Build wrapper to override a weird compiler error (form int[3] to point3i)
2013-10-03 09:59:11 +00:00
Nico Pietroni
97d14f173f
added clear V flag at the beginning of ImportFromTriMesh function
2013-10-03 08:21:08 +00:00
Nico Pietroni
7c08094a50
corrected AnisotropicDistance
2013-09-21 00:54:21 +00:00
Nico Pietroni
affa165543
added explicit cast to ScalarType , line 286
2013-09-21 00:53:36 +00:00
Paolo Cignoni
58471132ba
Cleaned up a bit for better handling of point clouds
2013-09-11 11:11:10 +00:00