Commit Graph

58 Commits

Author SHA1 Message Date
granzuglia 5c809dc701 - renamed GL_TYPE with GL_TYPE_NM in order to avoid names conflict 2014-08-28 08:59:24 +00:00
granzuglia 558fcd784a trimesh.h:
- added ScalarType typedef to GL_TYPE structure
2014-08-09 09:54:43 +00:00
Paolo Cignoni ffb02815a8 Added a static class GL_TYPE with a memenber SCALAR that returns the correct GLenum (GL_FLOAT or GL_DOUBLE) according to the template type. Needed to make this class works also with double... 2014-08-09 00:06:15 +00:00
Paolo Cignoni b605d04d26 Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-19 11:41:55 +00:00
Paolo Cignoni ecf5bfeeb2 Added a if(!TMId.empty()) before attempting to bind a texture id from an empty vector... 2013-12-06 10:16:59 +00:00
Nico Pietroni d4eb599a66 resolved 1 warning on cast 2013-11-24 15:08:27 +00:00
granzuglia 6ec773c50a - added missing upper bound control on vector access by index 2013-10-17 17:22:16 +00:00
Paolo Cignoni 194d9eb4d7 Removed two old useless wrong stupid functions that have been left into wrap/trimesh.h for unforgivable lazyness... 2012-10-08 05:30:34 +00:00
Paolo Cignoni 98fd61970e added missing par 2012-10-07 17:20:54 +00:00
Paolo Cignoni 1aa2c374e1 corrected useless test for an ancient opengl extension (glPointParameterfv). no more needed and creating problems to new compilers... 2012-10-05 16:45:25 +00:00
Paolo Cignoni 8a8f48ac85 Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-25 10:21:59 +00:00
Paolo Cignoni 384ea891dc added drawing of edges in wireframe if meshes has no faces 2011-05-10 21:57:01 +00:00
Paolo Cignoni 71bdb18e07 Added more hints for better controlling point rendering (smoothnes and distance attenuation) 2011-01-18 11:11:19 +00:00
Nico Pietroni ce779c0082 added if(tm==TMPerWedge) glEnable(GL_TEXTURE_2D); on line 543 2010-07-15 13:29:31 +00:00
granzuglia 8f2c1d543d fixed small visualization bugs (dereferenced empty vertex attributes) 2010-05-24 14:53:54 +00:00
Paolo Cignoni 4cfffc32f2 corrected managment of per-mesh color for point clouds 2010-04-28 15:02:05 +00:00
Paolo Cignoni aa04a96264 Never try to make a glwrap DrawFill over an empty mesh... 2010-04-27 09:50:55 +00:00
Paolo Cignoni c095f8efe6 added pushattrib/popattrib in the point rendering code of gl trimesh wrapper 2010-04-20 01:01:13 +00:00
Paolo Cignoni 0f221f2d99 added suppor for per vertex tex coord rendering 2010-04-08 16:52:23 +00:00
Nico Pietroni 1438c44f5f - Allowed the usage of per vertex coordinate , uncommented tm==TMPerVert options
- corrected cast warning on line 721
2010-04-05 15:29:19 +00:00
Nico Pietroni 66ae917613 commented "int _t2=clock();" call in Crease function, it is unuseful and requires to include time.h 2009-07-17 17:44:40 +00:00
Paolo Cignoni 2d3d9bd13f corrected wrong test on the use of faux edges when drawing in wireframe 2009-05-21 22:59:16 +00:00
Nico Pietroni 147817f6ea line 795 changed DrawWire<NMPerVert,CMNone>(); -> DrawWire<nm,CMNone>(); 2009-04-22 15:22:48 +00:00
mtarini 97b5d83721 Now all wireframes mode hide "faux" edges
(those inside a polygon face), 
IFF you do SetHint(HNIsPolygonal).
2009-04-20 22:57:42 +00:00
mtarini 935b2e102b added a test on existence of glPointParameterfv before its use in point-based mesh rendering to avoid crashes. 2009-04-20 16:30:35 +00:00
Paolo Cignoni 7befff7bec make point2 derived Eigen's Matrix, and a set of minimal fixes to make meshlab compile
with both old and new version. The fixes include:
- dot product: vec0 * vec1 => vec0.dot(vec1) (I added .dot() to the old Point classes too)
- Transpose: Transpose is an Eigen type, so we cannot keep it if Eigen is used. Therefore
  I added a .tranpose() to old matrix classes, and modified most of the Transpose() to transpose()
  both in vcg and meshlab. In fact, transpose() are free with Eigen, it simply returns a transpose
  expression without copies. On the other be carefull:  m = m.transpose() won't work as expected,
  here me must evaluate to a temporary: m = m.transpose().eval(); However, this operation in very
  rarely needed: you transpose at the same sime you set m, or you use m.transpose() directly.
- the last issue is Normalize which both modifies *this and return a ref to it. This behavior
  don't make sense anymore when using expression template, e.g., in (a+b).Normalize(), the type
  of a+b if not a Point (or whatever Vector types), it an expression of the addition of 2 points,
  so we cannot modify the value of *this, since there is no value. Therefore I've already changed
  all those .Normalize() of expressions to the Eigen's version .normalized().
- Finally I've changed the Zero to SetZero in the old Point classes too.
2008-10-28 00:59:46 +00:00
Paolo Cignoni a3dbc3168b fix a typo in Program::Uniform() 2008-10-15 09:28:15 +00:00
ganovelli b4fa6b9c97 -missing template type added in CameraDistance
-bug in DrawPoints removed
2008-07-24 12:37:18 +00:00
Paolo Cignoni 700b8cd26e Removed annoying unsigned vs signed warnings.
Thanks to Alain Boyer for the kind bug submission!
2008-06-29 22:44:44 +00:00
Paolo Cignoni 67ce430991 Added point drawing using vertex arrays and distance attenuation for large points 2008-06-10 00:57:46 +00:00
Paolo Cignoni 0e283de929 added sanity checks when deleting buffers 2008-01-28 08:49:58 +00:00
Paolo Cignoni c80e50570b Renamed some unmeaningful variable names (b -> array_buffers ; h -> curr_hints) 2007-12-05 11:08:16 +00:00
Paolo Cignoni 63ee2004b6 - Fixed DrawFill method, which required the hint 'HNUseVArray' enabled in order to render the mesh with VBO. This was also causing extra overhead in the Update method since HNUseVArray has to be enabled and therefore extra calculation were done to copy vertices in VArrays even if the user was using only VBOs. 2007-12-04 17:59:41 +00:00
Marco Di Benedetto fe22c31f2d *** empty log message *** 2007-09-12 16:20:24 +00:00
Marco Di Benedetto 5261480fc7 Corrected indexing for non textured faces. 2007-09-12 14:48:50 +00:00
Paolo Cignoni 13a26e1b89 Added cast for mac compiling 2007-01-18 01:26:23 +00:00
Paolo Cignoni 1cb21d78f1 Slightly changed the colormaterial mode for the flatwire 2006-12-12 11:06:58 +00:00
Federico Ponchio 4b46ed3c4e Aggiunti un paio di typename... al solito. 2006-10-14 16:26:26 +00:00
Paolo Cignoni 283834183d gcc dislike doubleline comments; removed. 2006-05-25 09:40:14 +00:00
Paolo Cignoni 1f2ff388d2 Removed glew inclusion 2006-02-13 13:05:05 +00:00
Paolo Cignoni 287fd21a07 Switched from rough zoffset to glpolygonoffset for hiddenline and flatlines modes. Less zfighting... 2006-02-09 10:00:39 +00:00
Paolo Cignoni d32db6dd2a add test (tm==TMPerWedgeMulti) 2005-12-15 14:05:59 +00:00
Paolo Cignoni 67528dcf14 multiple texture support 2005-12-14 00:18:43 +00:00
Paolo Cignoni b3abb3c44f Changed a wrong uppercase in the include 2005-12-02 10:38:07 +00:00
Paolo Cignoni 8ae47cd7c7 Added support for one texture mode (perwedge)
Changed texturemapid array into a safer vector
2005-12-02 00:03:22 +00:00
Paolo Cignoni 6a04d281df Added bound checking in texture access 2005-11-24 08:06:50 +00:00
Paolo Cignoni 7bca532292 Added a missing colormaterial for flatwire. 2005-11-22 23:57:28 +00:00
Federico Ponchio 0446646573 another bunch of typenames. 2005-10-12 18:24:30 +00:00
Federico Ponchio b54c4ce850 Added gazillions typenames, commented out old broken functions,
added unsigned int TextureMapID[128], and unsigned int & TMId(int i).
2005-10-12 17:19:03 +00:00
Paolo Cignoni 9447483394 ho tolto 2 warning del tipo unreferenced formal parameter, commentando le var che producevano tale warning. 2005-05-09 11:28:48 +00:00